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Edit: I forgot he also said that accessing new locales was significantly faster than previous MonHun games with no one area being for "early game", "mid game", or "late game" monsters. Each locale had an even mix of all three that would show up as you progressed the story. Saying it took 3-4 story hunts per locale to move to the next one, making the whole world feel more cohesive than previous games.
I know, it's crazy, but you really don't need a web link to anything to say you like, or loathe, a video game.
You're a big kid now. You don't need a phone or tab open to teach you about wiping your backside.
Oh, and before I get called for having "a wage from Capcom", I probably would burn out after a few days. If it runs, that is.
Offering a counter doesn't automatically mean I am defending something. But I get why that's an alien concept to zoomers.