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Αναφορά προβλήματος μετάφρασης
We saw 10% of the games content we literally don't know if it's better or worse than world itself.
When it comes to personal taste that's fine but It also does not mean game is objectively bad all of a sudden because it's not like the previous thing.
Beta was using a old build benchmark was using a new build from what I heard.
Sadly benchmark is the finished product and I doubt there will be some miraculous day 1 patch because they would have to change a lot of stuff to properly polish stuff.
Also benchmark used 2 fairly calm and simple cutscenes no combat and a lot of slow walking so you are probably getting few frames more than you will see when actually playing.
2 options now are either waiting for modding community to do Capcoms job or to wait for months in cope that they will fix stuff.
Dragon dogma 2 was a unfortunate disaster that I have seen as a accidental mistake but now with wilds I just realized that this is how it is with their games performance wise.
I am being a bit more negative than usual but that is also because this is a game I really care about.
The benchmark was really skewed if you go off the average fps you got at the end of it, 2/3 of it was pretty much cutscenes, if you just went off the middle part which was actual gameplay the performance was pretty bad, and that was in the desert, no combat, no other players, no denuvo, I can only imagine how it would run with all that added in a foresty area for example,
I just hope for the best because I really want this game to do well, but I am a little bit worried to say the least, specially because they also ask you to run framegen to reach 60 fps in the recommended specs, which is absolutely not what framegen is meant for, nor does it work like that, ppl that get 60 fps with framegen enabled will have a terrible experience.
This is not Early Access - it is a full release. It must work fine on modern hardware or it will receive bad reviews - justified.