Monster Hunter Wilds

Monster Hunter Wilds

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The game runs extremely well on the PS5 Pro
looks great in 4K at 30 FPS, it's the best way to play Monster Hunter Wilds

https://youtu.be/H4HloDRmvJs?si=wldNrz53jmtjyREw
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30 fps is the best way to play the game ? hellll nah
It definitely looks better, but not great, and on a pro version of a console generation that was all about "that 60 fps life". Also, what is happening at 04:50

"that isn't the case here instead we get a visual outcome that I think a lot of of players would have reasonably expected from the base PS5 with a 1080p60 like frame rate mode and two lower performance modes with better image quality and limited ray tracing in the context of how this game typically performs it's decent enough but relative to other games of comparable visual quality it's a little unsatisfying so if you do want to play Monster Hunter Wilds."

I guess it'll be welcome to the 10 people that have a PS5 Pro.
Zuletzt bearbeitet von Kiririn; 25. Feb. um 7:39
Ursprünglich geschrieben von Kiririn:
It's definitely looks better, but not great, and on a pro version of a console generation that was all about "that 60 fps life". Also, what is happening at 04:50

"that isn't the case here instead we get a visual outcome that I think a lot of of players would have reasonably expected from the bass PS5 with a 1080p60 like frame rate mode and two lower performance modes with better image quality and limited raate tracing in the context of how this game typically performs it's decent enough but relative to other games of comparable visual quality it's a little unsatisfying so if you do want to play Monster Hunter Wilds."

I guess it'll be welcome to the 10 people that have a PS5 Pro.
Considering most of world's player base was on console andd most of rise's playerbase was on Switch, I would think otherwise ;)
1080p to achieve 60fps on a $700+ CONSOLE. :lunar2019laughingpig:
The majority of console players won't play at 30fps, even SONY found out it's like 70% of there playerbase use performance mode for the most fps possible, so they'l aim for the 40fps balanced or 60fps performance and the performance mode straight up looks worse than PS4 gen graphics.
The performance mode of Wilds looks worse than World in almost every way possible.

Also the 30fps mode still drops into the mid 25-28fps when more than a single large monster is on field.

Also it's not real 4K it was almost never real 4K.

There also still using FSR1.
Zuletzt bearbeitet von BEEP!; 25. Feb. um 7:43
Ursprünglich geschrieben von GamingWithSilvertail:
Ursprünglich geschrieben von Kiririn:
It's definitely looks better, but not great, and on a pro version of a console generation that was all about "that 60 fps life". Also, what is happening at 04:50

"that isn't the case here instead we get a visual outcome that I think a lot of of players would have reasonably expected from the bass PS5 with a 1080p60 like frame rate mode and two lower performance modes with better image quality and limited raate tracing in the context of how this game typically performs it's decent enough but relative to other games of comparable visual quality it's a little unsatisfying so if you do want to play Monster Hunter Wilds."

I guess it'll be welcome to the 10 people that have a PS5 Pro.
Considering most of world's player base was on console andd most of rise's playerbase was on Switch, I would think otherwise ;)

source?
Ursprünglich geschrieben von Kiririn:
Ursprünglich geschrieben von GamingWithSilvertail:
Considering most of world's player base was on console andd most of rise's playerbase was on Switch, I would think otherwise ;)

source?
Rise I could understand but World I'm not so sure World was the very reason why Capcom said they wanted to shift their focus to PC in the future after World came out.
Zuletzt bearbeitet von BEEP!; 25. Feb. um 7:45
Ursprünglich geschrieben von 1080Puktra:
Ursprünglich geschrieben von Kiririn:

source?
Rise I could understand but World I'm not so sure World was the very reason why Capcom said they wanted to shift their focus to PC in the future after World came out.

World sold very well on PC. I'm just calling out the claim because I'm curious to see a source. I've never seen sales data that breaks down platforms.
honestly i wouldnt call 30fps extremely well in steampc forums. pc gamers either aiming 144 to 240fps in 1440p or 4k 60fps.
Zuletzt bearbeitet von CH13F; 25. Feb. um 7:50
Ursprünglich geschrieben von Kiririn:
Ursprünglich geschrieben von 1080Puktra:
Rise I could understand but World I'm not so sure World was the very reason why Capcom said they wanted to shift their focus to PC in the future after World came out.

World sold very well on PC. I'm just calling out the claim because I'm curious to see a source. I've never seen sales data that breaks down platforms.
Dude... World sold 6 mil copies just at launch weeks on ps4 alone....

Or you affraid to google it?
Zuletzt bearbeitet von GamingWithSilvertail; 25. Feb. um 7:50
4080 can do 4k 60+ fps
Ursprünglich geschrieben von GamingWithSilvertail:
Ursprünglich geschrieben von Kiririn:

World sold very well on PC. I'm just calling out the claim because I'm curious to see a source. I've never seen sales data that breaks down platforms.
Dude... World sold 6 mil copies just at launch weeks on ps4 alone....

Or you affraid to google it?

So no source? It released in August of the same year and has sold over 25 million total. We have no idea how many sold on PS4 vs PC, but if I were betting I would place my bet on PC being the lead platform.
Zuletzt bearbeitet von Kiririn; 25. Feb. um 7:52
30 FPS is never OK lol, in this day and age.
Ursprünglich geschrieben von Kiririn:
Ursprünglich geschrieben von GamingWithSilvertail:
Dude... World sold 6 mil copies just at launch weeks on ps4 alone....

Or you affraid to google it?

So no source? It released in August of the same year and has sold over 25 million total. We have no idea how many sold on PS4 vs PC, but if I were betting I would place my bet on PC being the lead platform.
What source do you have? You base this just because there's an 8 month difference when the game allready had 8 mill owners in may ? :D
Zuletzt bearbeitet von GamingWithSilvertail; 25. Feb. um 7:59
bruh, that's sad...
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