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also resource management on expeditions finally allows you to restock at camps you establish allowing you to have a nice long expedition where you hunt monster after monster and can eat in between
Did you finish the game? Because what you are describing, only affects the early game. Later you need rare drops, gems, etc. Those had to be grinded, THATS Monster Hunter.
EDIT: Oh resource gathering as in iron etc? Kinda true, but it was still a mix of everything. Endless grind was, in alot of cases, mandatory.
Unless im issing something here. MH grind is good, i like it.
it is nice that we can go to camp when desired rather then forcefully dragged back if we wanted to do anything meaningful.
and the thing that really sells it for me i can do that seamless expedition thing, WITH FRIENDS, meaning i can actually have a hunting party, the thing we didnt really get much focus on except for like MHO n such and even then those were more hunting specific arena monsters.
Just rolling out into the wilderness with your hunting party, surviving off the resources your brought and gather, establishing little outpost camps that can get attacked and hunting creatures together, it is THE experience ive wanted.
Dont get me wrong "the chosen one" shtick is fun but, i want to actually be part of a hunting team.
Still waiting for Riders in mainline MH, it has to happen eventually.
Then I can do without them, thanks.
I wish we actually have a reason to use paintball again tho, all this GPS tracking is a bit much.
Should see the first Monster Hunter on PS2. The 3ds one with 90 or so monsters was also hell. A lot of ideas they had weren't that great. I say good riddens with the tedious crap they tried to pull.