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Bir çeviri sorunu bildirin
This is likely a mindset difference rather than "my opinion is fact", but there's a marked difference between rushing to hit the credits, or just taking a few hunts a night. People play differently, different times, or just in different moods.
Yeah, some times driving the same hunt four or so times is a chore. But not every body wants their backside spray painted across seven zones every single run out.
Now, this is actually a good chat to have, because people like me avoid playing with randoms for two main reasons.
The first is I prefer to run with friends so I'm not having to "worry about meta", or get some tweaking out ten year old throwing slurs at me because I ruined their PB, or stole their whatever. I've already seen those kinds of players taking full use of the sticker edits and wetting themselves because DAT ****ER STOLE MAH WOOOUND. MOOOOM, HE BEING M- You get the idea.
And the second is that, given I use GS, LS and SA more often than not, I think I get in the way or spend most of some hunts just watching in the back while everyone else goes nuts. Mostly because see previous, but also because fighting something solo and learning attack patterns and safe moments is a LOT different than if the monster is switching targets.
Same logic for summoning in Soulsborne games. Yeah, makes it easier, but then it adds layers of randomness that you might wind up dodging straight into a kill shot you'd otherwise avoid.
So yeah, that's a nice topic to have.
However...
And just like that, it goes so wrong, so quickly...
First off, if this was the case, you would be able to run village quests in the hub. Remind me again if there's a MH game that allowed that? 3U didn't. 4U didn't. I don't recall Generations doing it... And Rise and World didn't either.
It took until Rise and World to allow village progress to rank up the Multiplayer Hub, with the older games running them separately.
Just because it was there, doesn't mean the whole game was supposed to be ran as a full team.
So....It's not designed that way at all, is it?
Whoops.
Another angle on this would be this. Unless it's hidden in the base camp until after the first few missions, this marks the first time it's changed. If it has. Of course, it also does away with needing to head back to base camp after every bloody hunt, so you can just carry on and knock out a few rapid hunts off the list while out and about. I wanted this in World with the Expeditions, and you can kinda do it, but this is the first time you can just go out and keep the flow going.
If this was supposed to be played as a four man band, it would default to matching you with players instantly, rather than needing you to SOS flare up.
"I want to get it out the way because it's easy".
Ok. Make it harder.
Use a weapon you haven't tried. See how long you can go without getting hit, or healing. Change how you approach things. If you know you can just smack the thing and it'll die, switch up how you approach things. Or, get a shopping list and knock off gathering to spend the time not just rinsing and repeating the same bonking over and ov-
So. To answer the "question".
I'm not anti social. I'm just not here for most people who think posting bait threads for clowns or whatever is a profitable use of my time.
If I wanted to be shouted at by children while hunting, I'd get a Steam Deck and play next to the school yards.