Monster Hunter Wilds

Monster Hunter Wilds

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Are Charge Blade mains re-rolling into another main wep?
After how much of a disappointment CB was in the first beta, i told myself that when the game comes out, i'll main another weapon. Played the second beta, and decided to try the Gunlance. It was OP, and way stronger than CB, but after playing it for around 8h, i just can't use such a simpleton/braindead weapon. My neurons aren't being activated by playing such a noob-stink weapon, so even tho is super powerful, i decided to stick with CB, even though i cann't stand anything Savage Axe related.
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Se afișează 16-30 din 122 comentarii
Postat inițial de Hardwenzen:
Postat inițial de zero:
i mean its def an improvement from switching to axe to only just saed and then returning to sword form, giving axe from some leave was to be expected
Sword and Shield mode is so agile with evade extender 3. You get the best of both world in Rise and World. Its literally like playing with Bloodborne mobility in a MH game when you're in Sword n Shield, then unload your phials to deal high deeps/CC mobs, and go back to the agility and guard points. I don't see, nor will ever see or understand wtf people are complaining about here. This playstyle was incredible.
nobody is saying sword mode is bad, but the point of the charge blade is that it has 2 modes, it you're only ever in axe mode to dump phials and then immidately go back to sword mode then you aren't making use of the axe mode, it is simply a step in your combo to release phial to go back into sword mode.

i would state that any weapon that has 2 or more modes should, loigcally, want to give you reasons to reamain both modes.

switch axe manages it well, axe mode is fast and versitile, and then sword mode does more damage and gives you ways to built up status effects, which eventually runs out and you return to axe.

charge blade fails at this as you never linger in its hightened state, you just blow your load and go back to step 1.

which, in wilds, is no longer the case, there is good reason to remain in savage axe mode, you do good damage and stagger, you are slower but hit heavier, and now you can even dance in and out of it for guard point utility without it being more niche.

so no, i cannot say the playstyle of "build meter to SAED" to be good by any stretch.
Postat inițial de Dr. Raven:
No, CB felt fine in the beta. Savage axe is a bit tricky to get use to, but you don't need to play optimally anyways. I play charge blade trying to get perfect guards into ultimate discharges. More fun even if you're getting less dps over time.
You're lucky that your OCD allows you to be at the bottom of your team when it comes to DPS.
Postat inițial de GamingWithSilvertail:
Acting like holding a button on controller is hard and clunky.... XD
I don't think anyone's saying it's hard, it's just boring imo. As far as being clunky, that's more about how it nerfs your mobility compared to sword/shield mode. I think MHGU had the best version of CB, but it was fun in World too. Iceborne and Rise turned it more into 'hold B' the weapon. Not for me but if others like it that's cool.
Postat inițial de Hardwenzen:
Postat inițial de Dr. Raven:
No, CB felt fine in the beta. Savage axe is a bit tricky to get use to, but you don't need to play optimally anyways. I play charge blade trying to get perfect guards into ultimate discharges. More fun even if you're getting less dps over time.
You're lucky that your OCD allows you to be at the bottom of your team when it comes to DPS.
♥♥♥♥♥ who cares, I did Arkveld in 14 minutes without capturing, suck my ass. I don't care if there are people who can do it in 8 minutes. It's better to be play how you want and be safe if that's my desire better than 99% of players who do nothing but cart nonstop.
Editat ultima dată de Dr. Raven; 23 febr. la 16:44
Postat inițial de zero:
Postat inițial de Hardwenzen:
Sword and Shield mode is so agile with evade extender 3. You get the best of both world in Rise and World. Its literally like playing with Bloodborne mobility in a MH game when you're in Sword n Shield, then unload your phials to deal high deeps/CC mobs, and go back to the agility and guard points. I don't see, nor will ever see or understand wtf people are complaining about here. This playstyle was incredible.
nobody is saying sword mode is bad, but the point of the charge blade is that it has 2 modes, it you're only ever in axe mode to dump phials and then immidately go back to sword mode then you aren't making use of the axe mode, it is simply a step in your combo to release phial to go back into sword mode.

i would state that any weapon that has 2 or more modes should, loigcally, want to give you reasons to reamain both modes.

switch axe manages it well, axe mode is fast and versitile, and then sword mode does more damage and gives you ways to built up status effects, which eventually runs out and you return to axe.

charge blade fails at this as you never linger in its hightened state, you just blow your load and go back to step 1.

which, in wilds, is no longer the case, there is good reason to remain in savage axe mode, you do good damage and stagger, you are slower but hit heavier, and now you can even dance in and out of it for guard point utility without it being more niche.

so no, i cannot say the playstyle of "build meter to SAED" to be good by any stretch.
When you're in SnS mode, you get access to guard points (which are useless in Wilds, but weren't in previous titles), so having access to agility, guard pointing, then unloading SAED's was the ultimate way to play the weapon (and i am only referring to the endgame played in coop. NOT speedrunning solo). If SAED was on par with World, and savage axe as just like it is, i would see myself using savage axe on CC'd targets, and just before the CC ends, i would unload all my overcharged phials with SAED. That way i'd be using savage axe, saed and sword and shield mode, but unfortunately, Capcom wasn't intelligent enough to give us a proper SAED.
Postat inițial de zero:
switch axe manages it well, axe mode is fast and versitile, and then sword mode does more damage and gives you ways to built up status effects, which eventually runs out and you return to axe.

The SwAxe is another weapon I saw people complaining about, and SwAxe was my third weapon choice in World (I play like, 7 weapons.... but main SnS), and SwAxe in Wilds is such a positive step forward, the axe mode is brilliant.

I think people just dislike change.
Editat ultima dată de RotGoblin; 23 febr. la 16:44
Postat inițial de Unlucky Genius:
Postat inițial de GamingWithSilvertail:
Acting like holding a button on controller is hard and clunky.... XD
I don't think anyone's saying it's hard, it's just boring imo. As far as being clunky, that's more about how it nerfs your mobility compared to sword/shield mode. I think MHGU had the best version of CB, but it was fun in World too. Iceborne and Rise turned it more into 'hold B' the weapon. Not for me but if others like it that's cool.
gen ulti is a good example of how charge blade could be played: striker style was one of the best styles for charge blade, and it encouraged you to remain in red shield and not SAED at any moment the whole time, if you really wanted to combo monsters you'd swap into it for its poke and spin out to guard point and attack and return to the mode to do big damage

that got dropped for worlds/rise sadly, but it seems they have considered it and put effort into it again
Postat inițial de Hardwenzen:
Postat inițial de zero:
nobody is saying sword mode is bad, but the point of the charge blade is that it has 2 modes, it you're only ever in axe mode to dump phials and then immidately go back to sword mode then you aren't making use of the axe mode, it is simply a step in your combo to release phial to go back into sword mode.

i would state that any weapon that has 2 or more modes should, loigcally, want to give you reasons to reamain both modes.

switch axe manages it well, axe mode is fast and versitile, and then sword mode does more damage and gives you ways to built up status effects, which eventually runs out and you return to axe.

charge blade fails at this as you never linger in its hightened state, you just blow your load and go back to step 1.

which, in wilds, is no longer the case, there is good reason to remain in savage axe mode, you do good damage and stagger, you are slower but hit heavier, and now you can even dance in and out of it for guard point utility without it being more niche.

so no, i cannot say the playstyle of "build meter to SAED" to be good by any stretch.
When you're in SnS mode, you get access to guard points (which are useless in Wilds, but weren't in previous titles), so having access to agility, guard pointing, then unloading SAED's was the ultimate way to play the weapon (and i am only referring to the endgame played in coop. NOT speedrunning solo). If SAED was on par with World, and savage axe just like it is, i would see myself using savage axe on CC'd targets, and just before the CC ends, i would unload all my overcharged phials with SAED. That way i'd be using savage axe, saed and sword and shield mode, but unfortunately, Capcom wasn't intelligent enough to give us a proper SAED.
Postat inițial de Hardwenzen:
After how much of a disappointment CB was in the first beta, i told myself that when the game comes out, i'll main another weapon. Played the second beta, and decided to try the Gunlance. It was OP, and way stronger than CB, but after playing it for around 8h, i just can't use such a simpleton/braindead weapon. My neurons aren't being activated by playing such a noob-stink weapon, so even tho is super powerful, i decided to stick with CB, even though i cann't stand anything Savage Axe related.

So you come on to the forums to bash easy playable weapons and complain about the CB not being good? also you lightly attack the weapon as it being braindead and simpleton? One CB from HOPE does not mean all CB will be bad for you to say whos going to re roll based on the beta and ONE weapon for everyonet to have a taste is ridiculous..

That is wild, I play all weapons and I will continue to do so. I dislike insect glaives right but I still play them because they're fun but you do not see me saying they're braindead or simpleton? but if I want to destroy or beat something I will pick meta(OP weapons at the time) that is why there are updates/hotfixes/patching in the game to adjust certain things but they seem to be taking it in a proper way not nerf something to the ground but equalize it so everything seems good and fair for all players to enjoy their weapons

I also think you are judging something a little TOO early because we all know, us hunters that while the HOPE weapons we got wont show that all CB's are bad or lack in what you were looking for in it every monster has amazing weapons for each of situation or elemental but you should know this, right?

But I will never belittle a weapon or say its braindead simpleton weapon because everyone uses different weapons and they all enjoy it does not matter how easy it is or not good it is.

my short answer for this if you do not like a weapon or find something else OP thats fine say that but to call these things braindead and simpleton kind of feels like an attack to some players that use or MAIN those weapons. I am not sensitive just pointing out how it felt reading your post.

Other than that enjoy the game.
Postat inițial de Hardwenzen:
Postat inițial de zero:
nobody is saying sword mode is bad, but the point of the charge blade is that it has 2 modes, it you're only ever in axe mode to dump phials and then immidately go back to sword mode then you aren't making use of the axe mode, it is simply a step in your combo to release phial to go back into sword mode.

i would state that any weapon that has 2 or more modes should, loigcally, want to give you reasons to reamain both modes.

switch axe manages it well, axe mode is fast and versitile, and then sword mode does more damage and gives you ways to built up status effects, which eventually runs out and you return to axe.

charge blade fails at this as you never linger in its hightened state, you just blow your load and go back to step 1.

which, in wilds, is no longer the case, there is good reason to remain in savage axe mode, you do good damage and stagger, you are slower but hit heavier, and now you can even dance in and out of it for guard point utility without it being more niche.

so no, i cannot say the playstyle of "build meter to SAED" to be good by any stretch.
When you're in SnS mode, you get access to guard points (which are useless in Wilds, but weren't in previous titles), so having access to agility, guard pointing, then unloading SAED's was the ultimate way to play the weapon (and i am only referring to the endgame played in coop. NOT speedrunning solo). If SAED was on par with World, and savage axe as just like it is, i would see myself using savage axe on CC'd targets, and just before the CC ends, i would unload all my overcharged phials with SAED. That way i'd be using savage axe, saed and sword and shield mode, but unfortunately, Capcom wasn't intelligent enough to give us a proper SAED.
the whole point of the charge blade is to use both modes as they are conditionally relevant, if you need guard points you'd spin back into sword to go on the defensive, and when safe spin back into axe to continue doing big damage, that is the point i just made.

they gave us reasons to actually use the weapon as more then just a discharge tool, thats a good thing.
Postat inițial de Dr. Raven:
Postat inițial de Hardwenzen:
You're lucky that your OCD allows you to be at the bottom of your team when it comes to DPS.
♥♥♥♥♥ who cares, I did Arkveld in 14 minutes without capturing, suck my ass. I don't care if there are people who can do it in 8 minutes. It's better to be play how you want and be safe if that's my desire than 99% of players who do nothing but cart nonstop.
🤦‍♂️Savage Axe and its trash mobility is the extreme opposite of safe. Why would you talk about safety when you're praising SA lol? SAED is safe because you're primarily in sword and shield mode, a mode that is super agile with evade extender, you have perfect blocks and guard points. That is how you don't cart. I expect extreme amount of charge blade users to be cart simulators at the endgame of Wilds... almost guarteed because everyone will use Savage Axe, and you ain't dodging ♥♥♥♥ while wielding twin towers, especially in multiplayer where the monster is constantly switching targets.
Postat inițial de Hardwenzen:
Postat inițial de Dr. Raven:
♥♥♥♥♥ who cares, I did Arkveld in 14 minutes without capturing, suck my ass. I don't care if there are people who can do it in 8 minutes. It's better to be play how you want and be safe if that's my desire than 99% of players who do nothing but cart nonstop.
🤦‍♂️Savage Axe and its trash mobility is the extreme opposite of safe. Why would you talk about safety when you're praising SA lol? SAED is safe because you're primarily in sword and shield mode, a mode that is super agile with evade extender, you have perfect blocks and guard points. That is how you don't cart. I expect extreme amount of charge blade users to be cart simulators at the endgame of Wilds... almost guarteed because everyone will use Savage Axe, and you ain't dodging ♥♥♥♥ while wielding twin towers, especially in multiplayer where the monster is constantly switching targets.

...You sounds pretty tryhardy.
I have always thought charge blade looked cool, but it is too complicated for me.
Postat inițial de Goblin:
Postat inițial de zero:
switch axe manages it well, axe mode is fast and versitile, and then sword mode does more damage and gives you ways to built up status effects, which eventually runs out and you return to axe.

The SwAxe is another weapon I saw people complaining about, and SwAxe was my third weapon choice in World (I play like, 7 weapons.... but main SnS), and SwAxe in Wilds is such a positive step forward, the axe mode is brilliant.

I think people just dislike change.
I never played Switchaxe, so i can't talk about the weapon, but CB wasn't changed. They deleted the core playstyle of the weapon, the reason most CB mains began maining the damn thing. Big difference.
Postat inițial de Hardwenzen:
Postat inițial de Dr. Raven:
♥♥♥♥♥ who cares, I did Arkveld in 14 minutes without capturing, suck my ass. I don't care if there are people who can do it in 8 minutes. It's better to be play how you want and be safe if that's my desire than 99% of players who do nothing but cart nonstop.
🤦‍♂️Savage Axe and its trash mobility is the extreme opposite of safe. Why would you talk about safety when you're praising SA lol? SAED is safe because you're primarily in sword and shield mode, a mode that is super agile with evade extender, you have perfect blocks and guard points. That is how you don't cart. I expect extreme amount of charge blade users to be cart simulators at the endgame of Wilds... almost guarteed because everyone will use Savage Axe, and you ain't dodging ♥♥♥♥ while wielding twin towers, especially in multiplayer where the monster is constantly switching targets.
there is more to a weapon then its mobility, its damage is something to consider, the charge blade has 2 modes, one is safe and one is far more damaging. which is again the point.
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Data postării: 23 febr. la 16:14
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