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It's much playable with lossless scaling, i've play space marin 2 with it too, for me it's useful.
Yes, lossless scaling (LS) works but Wilds has upscalling and frame generation. I don't know if your card can use frame generation or not (I have an AMD card) but LS's frame generation still isn't that great, it'll decrease the actual FPS and use more vram while using frame generation so beware if you have 8GB or less VRAM.
I used it during the beta and the beta frame generation was better even though it's an older version with a lot of ghosting.
lots of ghosting is a generous choice of words lmao. It looked as if my Hunter was in Naruto running around with Kage Bunshins lmaoooo
Another option is to use the dlssg-to-fsr3 mod, to enable FSR FG while having DLSS still enabled. You get a better image and less perf impact. BUT (and this is big) this cound not be feasible due to the modding scene restrictions they are likely to apply (you could in the bench and in the beta, but no guarantees in the final game).