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Rapporter et problem med oversettelse
The game seems to be intended to run at higher resolutions, but its optimization doesn't allow that if you want a stable 60 fps.
Even then, the color pallette is pretty bad, it feels like I'm playing in a WW2 photograph.
If my machine can run World in ultra high, but wilds only in medium, and the latter looks much worse... that's problematic to a large degree. I really do hope there are optimizations made in the future. As much as I want to upgrade my PC, Nvidia doesn't exactly have that big of a leap in hardware this gen, and AMD drivers have been having issues. Thinking I'm going to hold off on hardware upgrades until the 60 series.
One of those, "cross your fingers and hope Capcom's engine team fixes this for all the broke boys like me" situations.
yes, launch version has some graphical errors that weren't present in the beta.
0 proof whatsoever that they are "graphical bugs*
Guy if this wasn't intended Capcom would be posting tons of images of what it should look like to reassure people.
Wilds looks better yet they BOTH are UGLY games compared to some other titles !