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Yeah, people have expressed worries about performance in the Scarlet Forest, but the draw distance is going to be so much lower I expect it to be quite a bit quicker.
We'll see.
There's a decently... pretty? area in wilds that we get to see that is part of this area. All those sharp crystal rocks, and that can be the equal opposite of this comparison, because elder's recess looks horrible in world.... But that's because it is supposed to look bleak...
That said, i don't think the grassy area is meant to be bleak like that. It's not a bad choice of colors, either, because that's what you would expect to be growing there. Surely there's a forest, swamp, or something to that effect there which would have been a much more interesting showcase.
So everyone else posting screenshots just gonna look the same to you.....
Looks very vribrant on my monitor at least.
It's a windswept plains absolutely battered by torrential lightning and sandstorms.
Even when it's in the season of plenty, it's still going to be somewhat bleak.
Though, I do think they could have gone with some desert roses or something. I don't fully agree with the design choices. Their choice of grass was poor.
Itr's the closest geometry to you, so it should be the prettiest. But you're also wrong: apparently wilds is failing to do occlusion culling, because i should be able to run up to a wall in the demo and get better framerates, and that doesn't happen. In fact, people were complaining about frames dropping significantly in the town/village.
That's where i disagree. I look at that yellow grass and see a grain. I see food, bread from that grain. It doesn't even look bleak to me there, just entirely too yellow, but then again that's actually what i expect. It's not an aesthetically pleasing area. It's ultimately also a beginner area. They should've showcased a more intermediate, even creepy area. I've not heard of this "scarlet forest," and the name alone sounds like an ideal teaser for the game and the art direction. This area reminds me of the tutorial area of Stranger of Paradise.
Some people call it a beta, but it follows the exact same format as the demos of the previous games.
Mine's calibrated. I took the time, saw the "calibration videos" only to realize they did exactly what i did before they told me to.
It does not follow that route, at all.
I expect desert grass. I don't expect someone to showcase their pretty new game and pretty new graphics with a desert. Learn to read. because i've repeated this point.
3 or 4 monters max, most functions like making aweapons and armor not available, taking on mid-difficulty (in this case, high rank) monsters. I'm sure i'm missing some things, yet. What's your counter-argument? Time limit? Because that's the only one. Those of us who played the series for a long time have played the demos for the previous games and know all this.
EDIT: Oh yeah, and why would you have the flagship in anything other than a demo?
If Wilds looked a bit better than World and only required a a bit more performance than nobody would complain. Even accounting for diminishing returns the performance doesn't match the visuals.
Honestly, i think this is where the mistake is. It's a monumental improvement, so it's kinda justified. The game's doing more on the back end, but it absolutely is doing it in an inappropriately complex way which is the root of all the problems with it thus far. No one expected this level of CPU bottleneck, and with the graphics card BS going on right now, this really, really hurts. No one in their right mind would upgrade right now for this one game.
World just had beta's, no demo. You cant obtain this, nor play. (No flagship)
MH4 had a demo with 3 quests that you can still obtain and play (Flagship
Rise has a demo with 4 quests that you can still obtain and play(Flagship)
MH3 had a demo with 2 quests, can you can still obtain if you know how to do and play. (no flagship)
MH1 had a demo that you can still obtain if you search for it and play, (no flagship).
Dont tell me I dont know what I am talking about. This isnt a 'repeat' because you dont have a dedicated demo and it might not even come either.
MH Wild beta was just stresstesting network and the second one was done purely as fan service because of holidays during first beta.
We just won't agree. I disagree that it's monumental and so do the overwhelming majority of people in places like youtube video and comment sections.
Digital foundry called it 'meh' and 'last gen' and I agree.
Even the comments.
'They can just upscale their profits when I buy it 2 years later at 75% off.'
'We're upscaling to 1080p now and the new GPUs are $3500? We're cooked'
'Bro i literally adjusted my glasses because i didn't believe it looked like that'
'reddit users: "runs great for me"'
'So in essence they're saying "while it looks bad, at least the performance is ♥♥♥♥". xD'
'Literally desert with 2 palm trees and a small pond, struggles to do 60 FPS. Just how, is the engine really that bad? It doesn't make sense, maybe it's dev incompetence...'
https://www.youtube.com/watch?v=HNk_u0VQTN0
https://www.youtube.com/watch?v=XKcZcfzvpeo