Monster Hunter Wilds

Monster Hunter Wilds

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ahahahaha wtf capcom!
the new full game footage shows the exact same ♥♥♥♥♥♥♥♥ the beta had and the maps are tiny with so many monster that constantly flee and cause turff wars lol do the devs understand people hated turf wars lololol we would like to fight monsters not watch monsters fight!
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Drogash の投稿を引用:
i love turf wars, it would be cool if they breed and made nest and layed eggs and defending there eggs and then the eggs would hatch and babies need to grow up, also
turf wars are only cool one if you ask me and i remember when they where complained about in mass by the community for worlds coz they happen to often ! its also super lame for me in wilds as the maps are no bigger then worlds and their is more monster with higher flee chance every pace of footage for the game has monster constantly interrupting the hunt ! personally i love seeing a good turf war but i understand the massive complaint and wold rather 1 turf war every 10 hunts rather then 10 turf wars every hunt!
RobeRonin の投稿を引用:
the new full game footage shows the exact same ♥♥♥♥♥♥♥♥ the beta had and the maps are tiny with so many monster that constantly flee and cause turff wars lol do the devs understand people hated turf wars lololol we would like to fight monsters not watch monsters fight!
LMAO this is a clear rage bait thread.

Come on OP try harder, 0/10
Kiririn の投稿を引用:
Freak4Leeks の投稿を引用:
I mean they did want to make this monster hunter the most immersive yet.

That is why the grass sets on fire, the medic physically runs all the way back to base camp etc.

I imagine all these giant monsters result in alot of scuffles.

I have alot of complaints about the performance, but i'm somewhat reserved on the gameplay side, people who have played it have said it's fantastic while not being "fanboys" enough to dismiss the fact that it apparently runs like garbage.

Gameplay seems like stand MH fare. I imagine it will overall be very solid. M&K has the upper hand this time around though in comparison to controller.

there's alot of keyboard shortcut now + the focus mode is musch easier to aim using m&K
8S の投稿を引用:
Kiririn の投稿を引用:

Gameplay seems like stand MH fare. I imagine it will overall be very solid. M&K has the upper hand this time around though in comparison to controller.

there's alot of keyboard shortcut now + the focus mode is musch easier to aim using m&K
i dont think this is true as i have stated a few items you can set the controller up to auto aim at everything so i dotn see how pushing a button is harder then physically finding a angle with a mouse that makes 0 sense to me but im not going to argue ! what i will say is if you are correct and using focus mode that is already a way overpowers mechanic is way easier to use on PC mouse and keyboard then this is a massive issue and the game needs more work as its a cross play online game!
RobeRonin の投稿を引用:
do the devs understand people hated turf wars lololol we would like to fight monsters not watch monsters fight!
Actually, not quite: It adds to immersion if animals fight each other, as they do in real life; and it's more a matter of implementing it sparingly, so it doesn't feel scripted for every encounter (as it does in 'Rise').

If the monsters never fought one another, it would now feel even more jarring than if they did it all the time. That, and it also allows them to make the hunts feel more dynamic -- again, if it occurs from time to time, and not in a canned manner -- if a mission is interrupted by a monster-on-monster battle... Heck, I'd even go an RNG system where story progression could be made more difficult or easier, based on random MvM encounters manifesting during a hunt. It would certainly make imbue more replay value for hunts which need to be grinded for drops, than merely chasing the drops themselves.
最近の変更はShoah Kahnが行いました; 2月23日 21時52分
Shoah Kahn の投稿を引用:
RobeRonin の投稿を引用:
do the devs understand people hated turf wars lololol we would like to fight monsters not watch monsters fight!
Actually, not quite: It adds to immersion if animals fight each other, as they do in real life; and it's more a matter of implementing it sparingly, so it doesn't feel scripted for every encounter (as it does in 'Rise').

If the monsters never fought one another, it would now feel even more jarring than if they did it all the time. That, and it also allows them to make the hunts feel more dynamic -- again, if it occurs from time to time, and not in a canned manner -- if a mission is interrupted by a monster-on-monster battle... Heck, I'd even go an RNG system where story progression could be made more difficult or easier, based on random MvM encounters manifesting during a hunt. It would certainly make imbue more replay value for hunts which need to be grinded for drops, than merely chasing the drops themselves.
i mean ok but this was mass complained about in worlds !

and as i have stated i dont hate turf wars in fact i love seeing a good turf war but i could see the complaints reason and i agree it can be super frustrating to be interrupted all the time ! now wilds has maps the same size as worlds with more monsters so even more turf wars and for me the immersion completely breaks in the wilds format as it makes it seem as all these predators are living directly adjacent to each other meaning this is unlivable for them ! ?? a monster shoudl fear walking into Nycillas den not walk through their every few moments and start a turf war! the ratio would be better at 1 turf war every 10 hunts or so not 10 turf wars every hunt !
RobeRonin の投稿を引用:
it can be super frustrating to be interrupted all the time
Which is why I'd want it RNG, not scripted.

Anything dynamic will expand replay value exponentially compared to what that dynamic component is; and that is because it creates "emergent gameplay". If every hunt for monster-X ends up with monster-Y interrupting at point-B in the hunt, the MvM battles make things worse, not better. Conversely, if monster-Y is not guaranteed to appear, and when it does appear, it appears at some indeterminate time in the hunt, it then makes the proceedings less predictable and, thereby, far more engaging.

So, unless the system is refined, I'm agnostic on its inclusion... Albeit, on balance, having turf wars is still preferable than not having them at all. Either way, Capcom really don't have an excuse to have not have refined the system by now...
devs dont actually play their own games. they view it from the outside looking in, like one of those editors.

they dont actually play the game. they're trying to make it look good, or worse, thinking of ideas, that they never test.

and with many cooks in the kitchen and the limited work week theres probably very few people playing it long term.
最近の変更はJtn7が行いました; 2月23日 22時32分
Jtn7 の投稿を引用:
devs dont actually play their own games. they view it from the outside looking in, like one of those editors.

they dont actually play the game. they're trying to make it look good, or worse, thinking of ideas, that they never test.

and with many cooks in the kitchen and the limited work week theres probably very few people playing it long term.
indeed and bigger games companies suffer from this the worse as you say too many cooks in the kitchen !

capcom occasionally get stuff really right tho its like they take 1 good step forward 2 small steps backwards its annoying and i wish they would listen to the older more dedicated fans a bit more as they raise very valid points!
Jtn7 の投稿を引用:
devs dont actually play their own games. they view it from the outside looking in, like one of those editors.

they dont actually play the game. they're trying to make it look good, or worse, thinking of ideas, that they never test.

and with many cooks in the kitchen and the limited work week theres probably very few people playing it long term.
This is flat out wrong for monster hunter, several devs played along the press and nailed it. Sword and Shield guy look it up before you bark more nonsense.
I love turf wars they are funny.
Gigadesu! の投稿を引用:
I love turf wars they are funny.

Yup same, they like to complain. I'll allow myself to be critical after at least 40 hours of gameplay.
Gigadesu! の投稿を引用:
I love turf wars they are funny.
thye can be funny they can be super annoying as well but i can tell you one of the big complaints about worlds was the frequency of turf wars and now they are much more frequent in rise !

now a big problem is the wilds maps are similar design and size of worlds maps but with much more monsters leading to many predators living ontop of each other this makes no sense lore wise and feels annoying when you are on a timer and your hunt is getting interrupted constantly by the monster turf wari`ng and running away!

it should be a rare cool event ! 1 turf war every 10 hunts not 10 turf wars every hunt!
The review version still has NDA.... you havnt sdeen anything :lunar2019laughingpig:
GamingWithSilvertail の投稿を引用:
The review version still has NDA.... you havnt sdeen anything :lunar2019laughingpig:
this is fairly true i have not seen much of the full game with my own eyes ! i am only going of their other recent releases and actions in the market ! and slow decline of the game and listening to all the old fans and things they have hated losing from the franchise going back and playing said older games and seeing their points!

but its clear to me ever since the re release of mon hun tri to the west where they straight up nerfed the monsters in the same game for the western versions saying they did not thin western gamer`s would clear the first hunt if they did not make this changes !

they know the western market is heavily driven by children and they also think western older gamer`s are a bit ♥♥♥♥ lol

i had the same feeling at the start of rise as i do with wilds and its gimmicks from wirebug to focus mode and sekriet !

they are trying to dilute and make the game easier for kids to the lead dev literally said ! "we do not look to the older games to make the new games" ! sell bigger numbers the focus is not to make a new great monster hunter game! showing that they do not care about the old fan base or the franchise! they want more money!
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投稿日: 2月22日 15時52分
投稿数: 30