Monster Hunter Wilds

Monster Hunter Wilds

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Map does not look big ?
Or is it just me? How the game world will look like?
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Showing 1-15 of 16 comments
The desert is more than double the area of Wildspire... The problem is the lack of anything much in it to do (in the beta, at least); which made it feel little more than padding to waste players' time. Which is ironic, given you can teleport all over the map anyway 🫤
Originally posted by MACIOREX:
Or is it just me? How the game world will look like?
There's more areas in the full game.. Obviously beta/bench aint gonna be full map..
Mr. 101 Feb 19 @ 5:45am 
The map is big! Playing World for a little bit and then swapping to the Wilds beta helps cement this feeling. But I feel like there's two reasons why it doesn't FEEL very big.

1. The Wilds desert environment feels less dense and less layered than World's maps (that is, there doesn't feel like there's as much verticality or interactive elements as in World), but to be fair during World's beta I wasn't taking advantage of the Wildspire Waste verticality either. The Wilds map has lots of points of interest with interesting hazards or elements for hunting, players will just have to play for a while to experience them and grow familiar with them, and the map is so large now that they don't feel right next to each other -- there's lots of space in between these elements.

2. The Seikret is so fast that it does feel like the map shrinks in size while riding it. Having the Seikret at its slowest speed made traveling between the points of interest and map areas SUCH a slow burn -- riding on the bird definitely makes the more feel smaller because it takes so little time to get from one area to another. Didn't even bother trying to run from one end of the map to another on foot, it felt like it'd be such a long distance it would legitimately be a waste of time to do so during the limited time I had with the beta.
You have glorious chocobo thats why it looks small... if you running from point to point on foot then its bigger
ITS AVERAGE!
Uugly Feb 19 @ 5:35pm 
Bigger than World.
Originally posted by MACIOREX:
Or is it just me? How the game world will look like?

According to the preview event, more of the map opens up as the story unfolds. You also no longer stay in one area until it's clear, but constantly bounce between regions across the story.
Drogash Feb 19 @ 6:17pm 
if you played the beta and tryed to follow the road path, you will walk out towards it and then it will see you cant go that way until you finish a quest
BEEP! Feb 19 @ 6:42pm 
The maps are like 2x to 3x bigger than World maps.
Nihrahk Feb 19 @ 6:46pm 
It's far larger than anything in world. It only feels small because of the Seikret increasing your travel speed by a significant amount. If you try to not use the Seikret at all, you'll notice how big the map really is.
member wen we had zoning? those were some truly small maps.
Last edited by thegodsend; Feb 19 @ 6:50pm
Not entirely sure how the world feels small... just the base area outside of the base camp felt larger than the big expanse of the desert in world O.o. Let alone Rise.
The map is big but the areas to actually fight, outside of the plains area, is very small like wtf even is this. Monsters too big for certain areas taking up the entire screen.
Originally posted by TheGreatSensei:
The map is big but the areas to actually fight, outside of the plains area, is very small like wtf even is this. Monsters too big for certain areas taking up the entire screen.

I mean yeah pretty MH for then to move around and even to small or bigger areas. They aren't gonna let you always fight then on the open plains lol
Originally posted by KingOfFriedChicken:
Originally posted by TheGreatSensei:
The map is big but the areas to actually fight, outside of the plains area, is very small like wtf even is this. Monsters too big for certain areas taking up the entire screen.

I mean yeah pretty MH for then to move around and even to small or bigger areas. They aren't gonna let you always fight then on the open plains lol


Then at least let the envoiment affect the monster. They move at a fast pace and they constanly clip through things. (looking at you Gore)
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Date Posted: Feb 19 @ 4:48am
Posts: 16