Monster Hunter Wilds

Monster Hunter Wilds

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Hi there,

i have a hard time to justify buying the new MH wilds cos it only has 25 monsters.

World had 36 monsters on launch and with dlc over 80!.

Is there atleast different hunter ranks for the monsters? like an master rank? or it realy 25 monsters and youre done?
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Originally posted by Darkreaver1980:
Hi there,

i have a hard time to justify buying the new MH wilds cos it only has 25 monsters.

World had 36 monsters on launch and with dlc over 80!.

Is there atleast different hunter ranks for the monsters? like an master rank? or it realy 25 monsters and youre done?

Where did you get 25 monsters from? According to the hardcore stans + data miners, this may be the biggest launch yet with supposedly around 44 monsters.

That's of course irrelevant for endgame where they tend to have souped up versions with new gimmicks.

But if you don't know what a monster hunter game is, which seems to be the case, then don't buy it.
29 monsters is the full roster (datamine)
Originally posted by NeoX:
Originally posted by ekodas:
only mizutsune is confirmed the rest is probably datamined garbage

How would they datamine it? Did the beta or benchmark contain that data already? Makes not much sense. So could be fanfiction listings if no proper source.

Nope. Just speculation. Arkveld structure is similar to zinogre and a new map has some areas, which a huge monster may have caused.

It is just like Gamma looking similar to MH4G (Ultimate) girl. But hey, the entire team responsible for MHWilds (also for MHW) previously worked for MH4G (Nintendo DS), so there must be some connections as Gore Magala appearing in this game.
NeoX Feb 19 @ 7:57am 
Originally posted by del_bosque_dol:
Originally posted by NeoX:

How would they datamine it? Did the beta or benchmark contain that data already? Makes not much sense. So could be fanfiction listings if no proper source.

Nope. Just speculation. Arkveld structure is similar to zinogre and a new map has some areas, which a huge monster may have caused.

It is just like Gamma looking similar to MH4G (Ultimate) girl. But hey, the entire team responsible for MHWilds (also for MHW) previously worked for MH4G (Nintendo DS), so there must be some connections as Gore Magala appearing in this game.

Ah that makes sense! Thank you for the explaination!
Malogor Feb 19 @ 8:02am 
Originally posted by NeoX:
Originally posted by del_bosque_dol:
DLC 1: Mizutsune
DLC 2: Zinogre
DLC 3: Gogmazios

Don't worry as Gogmazios counts as 100 elder dragons.

is this confirmed? mostly "Gogmazios". That sounds like a siege level monster quest.

This is datamined stuff and the reason i wouldnt put too much faith into this being 100% confirmed to become real like some people may claim is. Base World had data for Alatreon and Oroshi Kirin, there were videos even saying the future title updates were likely going to be Alatreon and Oroshi Kirin. Now when did Alatreon actually come out? Post Iceborne Expansion before the final Title Update, more then 2 years after World. And Oroshi Kirin? Never.

So take anything datamined with a huge grain of salt, especially since it was from a beta build that we don't really know when in development it was made. Everyone just assumes that it was torwards the end of development since it came out torwards the end of last year. But they don't seem to keep in mind that they probably also playtested it for a while and this is the same build that was available at Gamescom (I'm fairly certain they even confirmed so in an interview).

I'm not saying all the data is useless, but you can't rely on it as much as some people will claim. Now a leak we do know that is somewhat concerning is that apparently the Playstation achievement that you get for "hunting All Gold Crown size Monsters" (For those unfamiliar that is tha largest possible size each monster can be) and that one is given to you after 26 Goldcrowns. However there's Monsters that flatout don't have Goldcrowns since they can only be one size. So this Achievement is by many seen as an indicator for a low Monster count when it doesnt neccessarily have to be.
Fraktal Feb 19 @ 8:03am 
Originally posted by ominumi:
Won't matter how many monster is in the game at launch. Once people get to post credit scene, everyone will only fight the same 3 monsters over and over since the low tier monsters aren't worth the effort.

Not true with how they are doing deco crafting.
Originally posted by Fraktal:
Originally posted by ominumi:
Won't matter how many monster is in the game at launch. Once people get to post credit scene, everyone will only fight the same 3 monsters over and over since the low tier monsters aren't worth the effort.

Not true with how they are doing deco crafting.

Care to expain it further?
Originally posted by Fraktal:
Originally posted by ominumi:
Won't matter how many monster is in the game at launch. Once people get to post credit scene, everyone will only fight the same 3 monsters over and over since the low tier monsters aren't worth the effort.

Not true with how they are doing deco crafting.

For what it's worth, Capcom did say they are aware of this being a problem and think it'll be different this time, so who knows.
Originally posted by EnderTogether:
29 monsters is the full roster (datamine)
can assume 27. why is the number getting smaller each generation?
Gearwar Feb 19 @ 8:49am 
Originally posted by Valier:
Originally posted by EnderTogether:
29 monsters is the full roster (datamine)
can assume 27. why is the number getting smaller each generation?

So they can increase the hardware requirements to run the game.
Originally posted by Valier:
Originally posted by EnderTogether:
29 monsters is the full roster (datamine)
can assume 27. why is the number getting smaller each generation?
Tis not getting smaller every generation. Its just that new engine or next gen means reboot in amount of monster.
quality > quantity.

In world the vast majority of monsters at their exit were all very similar, lizards, dinosaurs, dragons, there were not many species, and in the endgame most of them did not pose a threat, leaving the challenge to the 4 or 5 "elder dragons" and that's it.

wilds is more varied in species, it depends on how challenging the monsters are in the postgame we will see if it is more worth it or not.
Originally posted by GamingWithSilvertail:
Originally posted by Valier:
can assume 27. why is the number getting smaller each generation?
Tis not getting smaller every generation. Its just that new engine or next gen means reboot in amount of monster.

MHTri: 18

MHP3: 40

MH4: 51

MHG: 71

MHW: 30 (Before TUs) 36 (after TUs

MHR: 46(?) less than this because Apexes are counted for whatever ♥♥♥♥♥♥♥ reason

MHWilds: 25 confirmed, possibly 29 after TUs

chat, i think this game is actually nostalgiabaiting Tri.
Originally posted by -Lesziel-:
quality > quantity.

In world the vast majority of monsters at their exit were all very similar, lizards, dinosaurs, dragons, there were not many species, and in the endgame most of them did not pose a threat, leaving the challenge to the 4 or 5 "elder dragons" and that's it.

wilds is more varied in species, it depends on how challenging the monsters are in the postgame we will see if it is more worth it or not.

world didn't have a *lot* of monsters by monster hunter standards, and had awful variety on top of that

P3rd had better variety than world until iceborne
侍Kage Feb 19 @ 9:07am 
All i want is, for end game they make all monsters viable somehow for farming. I don't check datamines but I heard Lala Barina is an early HR monster, which is sad. She looks sick, I would like to hunt her in end game. I hope they make some sort of scaling for all monsters, and maybe even add some new moves at end game whatever they are. Rathalos had arkveld infused look, maybe end game is all monster the same but stronger.

I really really hope that's the case.
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Date Posted: Feb 19 @ 3:32am
Posts: 91