Monster Hunter Wilds

Monster Hunter Wilds

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Punk Chaz Dec 25, 2024 @ 12:09pm
If this is RE engine, my CPU..
The min req says i5-10600k. I have a i7 8700k. I have played other RE engine games fine even Rise. Do you think my CPU isn't strong enough for the game? My GPU is a 1080.
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Showing 1-13 of 13 comments
Kashra Fall Dec 25, 2024 @ 12:28pm 
Did you play Dragon's dogma 2? If so, you're fine.
Punk Chaz Dec 25, 2024 @ 12:33pm 
Originally posted by Kashra Fall:
Did you play Dragon's dogma 2? If so, you're fine.
No actually I did not. I did the character creator though before hand.
Azjaran Dec 25, 2024 @ 12:33pm 
maybe on 1080p with low settings but fps will be probaly not good. If they bring the benchmark tool you could test it but dont except much
Kashra Fall Dec 25, 2024 @ 12:35pm 
Originally posted by Punk Chaz:
Originally posted by Kashra Fall:
Did you play Dragon's dogma 2? If so, you're fine.
No actually I did not. I did the character creator though before hand.

MHW is a bit more taxing than DD2 was, but it's a good benchmark if you can/can't play MHW IMO. Both have built in features that can't be turned off. It's the reason some people's world textures didn't load in DD2.
Schiggy Dec 25, 2024 @ 12:38pm 
Originally posted by Kashra Fall:
Originally posted by Punk Chaz:
No actually I did not. I did the character creator though before hand.

MHW is a bit more taxing than DD2 was, but it's a good benchmark if you can/can't play MHW IMO. Both have built in features that can't be turned off. It's the reason some people's world textures didn't load in DD2.

nah DD2 is extremly much more taxing on CPU than Wilds.
I had like 20fps in the city of the game
Aldroen Dec 25, 2024 @ 2:29pm 
10600k has slightly better IPC than 8700k (Somewhere between 5-10%) so you are borderlining on the minimum spec. If you can overclock the 8700k a bit you should be able to get it to 10600k performance easily.

In theory you should be fine, but the game during EA was found to be very demanding unless you are running current gen hardware so even the 10600k might not offer the best experience.
GrandTickler Dec 25, 2024 @ 2:45pm 
i deemed it unplayable on my rtx3060 and i5-9600k cause i had to lower the resolution and dlss quality to a point it looked worse than a ps2 game while still dropping under 60fps
Last edited by GrandTickler; Dec 25, 2024 @ 2:45pm
liberator65853 Dec 26, 2024 @ 10:26am 
Originally posted by Kashra Fall:
Originally posted by Punk Chaz:
No actually I did not. I did the character creator though before hand.

MHW is a bit more taxing than DD2 was, but it's a good benchmark if you can/can't play MHW IMO. Both have built in features that can't be turned off. It's the reason some people's world textures didn't load in DD2.
If the beta is anything to go by the Wilds is less demanding. With a mix of medium high settings in the beta I had 75 to 120 fps on a ryzen 5 7600, rx6650xt with 8gb VRAM, and 32gb of RAM. I can barely stay above 60fps on DD2 outside of cities at low settings (worse in the city/villages) Both at 1080p.
Lumen Dec 26, 2024 @ 11:20pm 
Originally posted by Punk Chaz:
The min req says i5-10600k. I have a i7 8700k. I have played other RE engine games fine even Rise. Do you think my CPU isn't strong enough for the game? My GPU is a 1080.
I played MH:World on a I7 87000 and it was ok, will be very likely too slow to handle MH:Wilds in any way.
I didn't check at the playtest but MH:Worlds did rely heavy on cpu speed.
I asume MH:Wilds will be the same.
liberator65853 Dec 27, 2024 @ 3:05am 
Originally posted by Lumen:
Originally posted by Punk Chaz:
The min req says i5-10600k. I have a i7 8700k. I have played other RE engine games fine even Rise. Do you think my CPU isn't strong enough for the game? My GPU is a 1080.
I played MH:World on a I7 87000 and it was ok, will be very likely too slow to handle MH:Wilds in any way.
I didn't check at the playtest but MH:Worlds did rely heavy on cpu speed.
I asume MH:Wilds will be the same.
It might, For me the wilds beta ran a lot better than World does. World runs horrible on my setup
GrandTickler Dec 27, 2024 @ 5:57am 
Originally posted by liberator65853:
Originally posted by Lumen:
I played MH:World on a I7 87000 and it was ok, will be very likely too slow to handle MH:Wilds in any way.
I didn't check at the playtest but MH:Worlds did rely heavy on cpu speed.
I asume MH:Wilds will be the same.
It might, For me the wilds beta ran a lot better than World does. World runs horrible on my setup
that makes no sense if you look at the system requirements of both really
liberator65853 Dec 27, 2024 @ 6:27am 
Originally posted by GrandTickler:
Originally posted by liberator65853:
It might, For me the wilds beta ran a lot better than World does. World runs horrible on my setup
that makes no sense if you look at the system requirements of both really
I know, I have a ryzen 5 7600, 32gb of RAM, and an RX6650xt and world runs worse for me most of the time than even Dragons dogma 2 does. The wilds beta ran a lot better for me than world and dragons dogma 2 does.
Ginebro Dec 27, 2024 @ 1:38pm 
You will struggle to reach 30 fps with all on minimum, resolution 1080 upscaled from 720, in towns it will drop below that.
Can't really use fsr frame generation at that framerate, will be unplayable (still idk if it's supported for the 1080)
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Date Posted: Dec 25, 2024 @ 12:09pm
Posts: 13