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So far all the issues/bug-reports here are caused by:
50% faulty nvidia drivers
30% instable/imcompatible mods
10% instable OC settings
5% 3rd party app injection (overlays)
5% actual game issues
And i seem to have noticed most of the issue reports here.
^ this
I know reality can hurt, but these numbers are based on all the posts here. Yes i do keep statistics on them. So yeah, your personal System issues, are not relateable to the games actual quality and stability.
"'Monster Hunter World': Great To Play, But a Technical Disappointment" - Feb 03, 2018, 08:00am EST
Source: https://www.forbes.com/sites/kevinmurnane/2018/02/03/monster-hunter-world-great-to-play-but-a-technical-disappointment/
"In order to get a 60fps experience on our GTX980Ti, we had to lower some settings (or use the High preset). On High settings and at 1080p, we were able to get a minimum of 75fps and an average of 80fps. By lowering even further our settings, we were able to hit a bit higher framerates, though it’s worth noting that on both 720p+Highest settings and 1080p+Low settings our GTX980Ti was running the game better than the Radeon RX Vega 64. This is due to NVIDIA’s better optimized drivers (we’ve said numerous times that AMD’s drivers have a huge CPU overhead in DX11 and this is evident here too)."
Source: https://www.dsogaming.com/pc-performance-analyses/monster-hunter-world-pc-performance-analysis/
Also the game was back then already a multithreading/Core hungry design.
Its a repeat of history all over again.
Sadly true.
Both games should have had higher min requirements (World and Wilds).
Crytec themself has blamed piracy for the financial issues and the reason they were core-designing Crysis 2 for consoles to assure sales. People were still fine with having 30+ fps on high settings at 1024x768 back in the day.
Yes i was there.
Edit:
Forgot to mention the biggest controversy was the Windows Vista requirements for the DX10 version to run (without modding).
If people do not send their issues to support@capcom.com or feedback@capcom.com , those issues might as well not exist.
Based on the numbers those trackers have, there is less than 1% of players who have issues.
Also I wouldnt say 6-8 year old parts are steep when it comes to system requiirements.
I also upgrade my PC every 5 years so there's that.
Gaming is becoming more expensive whether its the hardware or the per game price tag and that hurts the success of the game and the community. It makes me sad.