Monster Hunter Wilds

Monster Hunter Wilds

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What we're seeing now is Wilds at its weakest.
Gotta bear in mind this is Wilds at its worst state: no Title Updates and other patches adding content and QoL—for sure no expansion pack as well.

You gotta compare this to World and Rise's day 1 state and how many of you can even remember how those games were back then with 0 Title Updates, patches and expansion?

Now, I personally feel Wilds blew way too much of its load on the Fallow/Inclemency/Plenty cycle which was a lot of wasted dev time that could have been better spent on something like a proper village like Astera and at least 1 more major map region.
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Wyświetlanie 16-30 z 90 komentarzy
Początkowo opublikowane przez Isaac:
raises the question why people should buy it right now, if it is at its worst state?
honestly, if someone asks me which MH game to get, I'd still say world without any hesitation.
I mean, that is the nature of the beast—ain't no way to avoid it. But yes, those who don't end up buying Wilds until like 2 years from now are probably gonna have much less to complain about...
JiiPee 20 marca o 14:50 
Początkowo opublikowane przez Honorable_D:
Gotta bear in mind this is Wilds at its worst state: no Title Updates and other patches adding content and QoL—for sure no expansion pack as well.

You gotta compare this to World and Rise's day 1 state and how many of you can even remember how those games were back then with 0 Title Updates, patches and expansion?

Now, I personally feel Wilds blew way too much of its load on the Fallow/Inclemency/Plenty cycle which was a lot of wasted dev time that could have been better spent on something like a proper village like Astera and at least 1 more major map region.
  • World had 37 monsters at launch, and the difficulty spiked up in High rank with 5 Tempered elder dragons, which also required players to improve their gear because they were fast and slapped hard.
  • Rise had very vague and almost non-existent endgame, but it had 46 monsters at launch, where 5 of them were more difficult Apex monsters. But I agree that base Rise's endgame was bad. It only got better in Sunbreak, which also had its problems with that repetitive anomaly grind.
  • Wilds only has 29 monsters at launch, and the only difficult ones are Star 5 Tempered Gore Magala and Arkweld. On top of that, you don't need to put any thought into endgame builds, because the difficulty never ramps up to a point where you actually need to do that. I was able to clear Star 5 Tempered Gore with a build that I hastily put together when I entered High rank for the first time. Yes, Gore slapped me hard with gear like that and I carted couple times. But my whole point is that I was ABLE to do it and without failing the quest.
Don't get me wrong, I do like Wilds. But I also feel stupid for being such a MH fanboy and spending 70€ for a game that is a downgrade to its cheaper (60€) predecessors.

Then there's the whole point of how poorly the game is optimized.
I upgraded my PC solely for this game last last year, after seeing how badly the game ran with my older rig back in the first open beta. But even with this new rig I'm still forced to use upscaling and the game is struggling to maintain stable 60fps.
This is incomplete game that Capcom sold to us at full price, and they got away with it because I'm such a stupid fanboy for not being able to keep my wallet shut.
Ostatnio edytowany przez: JiiPee; 20 marca o 14:56
I feel Wilds actually has a better monster roster at launch than World.

World had complete duds like Pink Rathian, Azure Rathalos, Great Girros/Dodogama, Jyuratodus/Lavasioth etc.

Pretty much every Wilds monster is solid and unique in some way. Way better variety unlike Worlds just having a boatload of flying wyvern types.
Kiririn 20 marca o 15:00 
The monster variety looks good in Wilds. It's just everything else that needs work.
Also, World did not have 37 monsters at launch—it had 31.
Isaac 20 marca o 15:03 
Początkowo opublikowane przez Honorable_D:
I feel Wilds actually has a better monster roster at launch than World.

World had complete duds like Pink Rathian, Azure Rathalos, Great Girros/Dodogama, Jyuratodus/Lavasioth etc.

Pretty much every Wilds monster is solid and unique in some way. Way better variety unlike Worlds just having a boatload of flying wyvern types.
because stuff like chadacabra, balahara, quematrice congalala, doshaguma, gravios, hirabami and all the guardian copies of monsters are so much better........
oh wait, they aren't. they are so forgetable I had to look the names up for most of them. boring fights, trash equipment, no need to ever interact with them past the story.
Popcorn 20 marca o 15:05 
Początkowo opublikowane przez Isaac:
Początkowo opublikowane przez Honorable_D:
I feel Wilds actually has a better monster roster at launch than World.

World had complete duds like Pink Rathian, Azure Rathalos, Great Girros/Dodogama, Jyuratodus/Lavasioth etc.

Pretty much every Wilds monster is solid and unique in some way. Way better variety unlike Worlds just having a boatload of flying wyvern types.
because stuff like chadacabra, balahara, quematrice congalala, doshaguma, gravios, hirabami and all the guardian copies of monsters are so much better........
oh wait, they aren't. they are so forgetable I had to look the names up for most of them. boring fights, trash equipment, no need to ever interact with them past the story.
You say as if any of the monsters in World actually was any better, kek
The ones from Wilds are for sure better than the duds from World I listed, yes.

Chatacabra even beats Great Jagras, imo. These are both the very first, most basic monster in each game.
Ostatnio edytowany przez: Honorable_D; 20 marca o 15:08
Isaac 20 marca o 15:08 
Początkowo opublikowane przez Popcorn:
Początkowo opublikowane przez Isaac:
because stuff like chadacabra, balahara, quematrice congalala, doshaguma, gravios, hirabami and all the guardian copies of monsters are so much better........
oh wait, they aren't. they are so forgetable I had to look the names up for most of them. boring fights, trash equipment, no need to ever interact with them past the story.
You say as if any of the monsters in World actually was any better, kek
yes, they were better than those I listed here. no arguing here.
Ostatnio edytowany przez: Isaac; 20 marca o 15:09
Isaac 20 marca o 15:08 
Początkowo opublikowane przez Honorable_D:
They are for sure better than the duds from World I listed, yes.

Chatacabra even beats Great Jagras, imo. These are both the very first, most basic monster in each game.
wow, chadacabra being better than great jagras (debatable) so impressive.
you are alsow wrong about world having too many flying wyverns. if you actually look the monsters up you'll see that flying wvyerns have about the same amount than other types of monsters.
but that would stop you from bashing world, now would it?
Ostatnio edytowany przez: Isaac; 20 marca o 15:09
I have over 600 hours in World, I like it a lot, but I'm telling you that Wilds has a way better 1.0 monster roster.
Początkowo opublikowane przez Isaac:
Początkowo opublikowane przez Popcorn:
You say as if any of the monsters in World actually was any better, kek
yes, they were better than those I listed here. no arguing here.
I didnt knew World had variants... It didnt have variants, at all. It just had subspecies...


2 of them wernt even note worthy, and that only leaves one that was actually harder cause there where only three... :v
Ostatnio edytowany przez: GamingWithSilvertail; 20 marca o 16:04
Początkowo opublikowane przez GamingWithSilvertail:
Początkowo opublikowane przez Isaac:
yes, they were better than those I listed here. no arguing here.
I didnt knew World had variants... It didnt have variants, at all. It just had subspecies...

I think they're referring to the animation skeletons and animations monsters use, not specifically variations of other monsters.
Początkowo opublikowane przez Zerostrikesback:
Początkowo opublikowane przez GamingWithSilvertail:
I didnt knew World had variants... It didnt have variants, at all. It just had subspecies...

I think they're referring to the animation skeletons and animations monsters use, not specifically variations of other monsters.

He specifically mentioned: the guardians.

Początkowo opublikowane przez Zerostrikesback:
Początkowo opublikowane przez GamingWithSilvertail:
I didnt knew World had variants... It didnt have variants, at all. It just had subspecies...

I think they're referring to the animation skeletons and animations monsters use, not specifically variations of other monsters.


Początkowo opublikowane przez Isaac:
Początkowo opublikowane przez Honorable_D:
I feel Wilds actually has a better monster roster at launch than World.

World had complete duds like Pink Rathian, Azure Rathalos, Great Girros/Dodogama, Jyuratodus/Lavasioth etc.

Pretty much every Wilds monster is solid and unique in some way. Way better variety unlike Worlds just having a boatload of flying wyvern types.
because stuff like chadacabra, balahara, quematrice congalala, doshaguma, gravios, hirabami and all the guardian copies of monsters are so much better........
oh wait, they aren't. they are so forgetable I had to look the names up for most of them. boring fights, trash equipment, no need to ever interact with them past the story.

p.s He was also wrong on flying wyvern. He probalyl thinks Diablos is a brute wyvern...

I mean, Lats catagorise the roster of world by numbers without tu's:

Bird: 3
Brute: 4
Fanged: 5
Flying: 9
Piscine: 2
ED: 7


Ostatnio edytowany przez: GamingWithSilvertail; 20 marca o 16:15
Początkowo opublikowane przez GamingWithSilvertail:
Początkowo opublikowane przez Zerostrikesback:

I think they're referring to the animation skeletons and animations monsters use, not specifically variations of other monsters.

He specifically mentioned: the guardians.

Right, but compared to world alot of these monsters share the same skeletons and animations, as in monsters in wilds share many skeletons and animations previously used in world. Variations of the same monster.
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