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Beware of savegame corruption
There is no fix yet. I am doing a daily backup of my stuff to have peace of mind.
Regarding your crashes, try this tip #16 here and try again - reset the game if you used mods, like e.g. REFramework
https://steamcommunity.com/sharedfiles/filedetails/?id=3436896664
If the issue persists, share a DxDiag report
Could it be Event ID 2004 resource-exhaustion-detector?
This often causes the game to crash in MHWilds.
One solution would be to buy more RAM, because otherwise the virtual memory is overused.
My girlfriend now has over 40 GB of RAM and a new CPU installed. Older CPUs may have an issue with MHWilds.
Another thing that might help is overclocking the RAM to 3200 MHz in the BIOS. (Please don't use XMP; try overclocking your RAM manually and then see if the game runs. First try it at 3000 MHz and then maybe again at 3200 MHz. It might help.)
Deleting the shader.cache/shader.cache2 files and letting the game recompile the shaders can solve SOME crashing issues. It might not fix your issue, but it is worth a try.
Murloc's advice to check the event viewer is spot on, tho. It may point you in the right direction. Just for fun, start a new save slot and see if it continues to crash. This isn't required, but you can backup your current save and try disabling steam cloud before you start a new save.
Copy the win64_save folder and move it somewhere safe. Just be aware that you can potentially lose your save. If you don't feel comfortable trying any of this, then that's ok. Starting a new save slot should do essentially the same thing.
Just make sure to COPY the win64_save folder back where you found it and overwrite the test save to use your old save again. Also, re enable steam cloud AFTER you copy your old save back where you found it.
I would recommend just periodically backing up your save to a safe location. I keep mine sorted by date so I can trouble shoot if I need to.