Monster Hunter Wilds

Monster Hunter Wilds

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They gutted bowguns completely???
What moron came up with the changes to bowguns, and what bigger idiot approved them?
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Showing 31-32 of 32 comments
The Debauchery (Banned) Mar 20 @ 4:10am 
Originally posted by mccloud:
Apparently it is now. Free. So I am gonna use the HBG for ranged. And it's far from useless. The damage is good, ranged, block, even has a counter (offset) that I am yet to try and use.
Take a look at how HBG was in MHGU... or even Sunbreak.
It has been nerfed HARD. It used to be an undisputed god of monster-annihilation... HBG's entire thing was having MASSIVE damage output at the cost of dangerously low mobility. Newbies would routinely get themselves killed trying to figure out the HBG.... while experts would trivialise entire hunts to the point where having non-Gunners in a hunt was crippling.
I mean you could say it deserved the nerf.... but that power had to be earned through practice. Now.... it is just another brainless spud-gun.

With free Normal and Pierce, I think ammo management is a thing of the past. Which leaves elemental ammo in a weird spot, strangely left out. That was my point. Nobody is gonna use it unless it provides more DPS or is made free like the other ammo types. Why bother when the free ammo is good enough or the same ?
I've said a few times before... MHGU did it right.
That game had special Internal Ammo types specific to each gun. Like you'd have all the regular ammo that you had to bring with you, but each gun also had a small, limited quantity of special types like Pierce-Elemental ammo that were built into the weapon and refreshed every hunt. It was a great system, much as the Heavy Shots for the Bow were. All lost to us now though.

Ammo crafting mid-hunt is stupid, I am sorry. I never understood that, why is it even a thing and needed even ? How does carrying a bunch of flowers in your pocket to later craft ammo differ from carrying extra bullets ? The only thing it adds is extra steps and annoyance. Either provide means to increase carrying capacity or make all bullets infinite and be done with it. So I am glad we are done with that now in Wilds. That was one of the reasons that prevented me from playing ranged in World - not only you have to bring the ammo but also craft mid-fight, constantly. Why ? It's just getting in the way of playing the game, nothing more.
That was the justification for LBG being incredibly simple to use. The difficulty was in the prep. Same for the HBG. Both of them had the same high-prep requirements. LBG had good damage and was incredibly simple and safe, while HBG had insanely high damage and low mobility. BUT your total damage would get crippled if you didn't manage your ammo properly... so it evened out over time.
Now.... it is nerfed... and your take on it is so... very very zoomer. Ammo Management WAS the Bowgun thing, while Charging Shots was the Bow thing... but now both are completely ruined. Heck, it was halfway to being ruined in World since the most common ammo types could simply be grabbed from the environment as-is... and you complain about it being too hard then? Madness. It was too dumbed down even then.
You have no reason to complain about the crafting. All you need down is hold down LB and press the right stick in a direction... and BLAM... all your ammo recrafted. Same as sharpening a melee weapon, pretty much. We USED TO have to take time between encounters with the monster to spam the button to craft the ammo one at a time... or hold it down in GU. It was much more complicated back then, but totally manageable once you got the hang of it. Now it is only for elemental ammo and the ONLY thing left to worry about is having the materials on hand for the crafting.... and even that bothers you.
You have no right to even use a Bowgun with that attitude.
Sifer2 Mar 20 @ 5:17am 
Originally posted by mccloud:
Originally posted by This PC:
You can buy elemental ammo in the village ? x_x
You should do okay with a full load for most quests.

That costs money, while Pierce and Normal are free. Melee weapons don't cost money to swing, either. If you craft an elemental LBG, you want to shoot elemental ammo primarily, not when you have money for it. It should be free as well.


That kind of thinking is exactly why they dumb the game down. All ranged weapons including bow should have required ammo because they get to attack relatively safely from RANGE. Melee weapon attacks are "free" but your also getting right in the Monsters face. Plus you still have to sharpen your weapon. Besides they sell the ammo in town for dirt cheap so they might as well have removed the whole mechanic.
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Date Posted: Mar 19 @ 4:36am
Posts: 32