Monster Hunter Wilds

Monster Hunter Wilds

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Capcom needs to sort out their net-code! I am using stable connect!!
For crying out loud Capcom! Can you please sort your net-code? I am getting disconnected in weird times when I am hunting with my friends! Like PLEASE fix it? Please??
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If it was their netcode, everyone would be having problems.
But everyone isn't having problems. So...
Ursprungligen skrivet av Casval Zem Daikun:
If it was their netcode, everyone would be having problems.
But everyone isn't having problems. So...

I don't have issues. But when I post a double hunt, my friends (rarely) gets booted and we are all having to kill / hunt the monster ourselves. For me, I never give up a hunt! But it's annoying... lol
Its been unplayable last weekend online.
i always boot up on single player lobby but any hunt i start and people join, usually within 5min everyone gets disconnected and i end the mission alone.
Been hapening alot today, mainly.
I've been having a lot off issues with getting disconnected mid hunt constantly when in any sort of lobby, I've run multiple network tests trying to see if its my internet (highly unlikely with a wired connection, 1gig down and 30mbs up, and 15 packet loss tests with 0% losses) and its never in the same spot that i get disconnected from the group either. this it the only game i have any issues with. I've done everything short of port forwarding or getting a VPN and the issues persist. I have read in other spots that it may be specific ISP related but if this is the only ISP I have access to i guess i'm SOL. didnt have these issues in world so here maybe it will get resolved.
Ursprungligen skrivet av Frankenstitch:
I've been having a lot off issues with getting disconnected mid hunt constantly when in any sort of lobby, I've run multiple network tests trying to see if its my internet (highly unlikely with a wired connection, 1gig down and 30mbs up, and 15 packet loss tests with 0% losses) and its never in the same spot that i get disconnected from the group either. this it the only game i have any issues with. I've done everything short of port forwarding or getting a VPN and the issues persist. I have read in other spots that it may be specific ISP related but if this is the only ISP I have access to i guess i'm SOL. didnt have these issues in world so here maybe it will get resolved.

Not only that, I am hard-wired and not using Wifi, Still get disconnect with a stable connection: 1GB UP + DOWN! LOL
I have 3gb up down but when I go on servers my fps drops by 10-15 and freezes randomly. i also just keep getting kicked. idk man. Unplayable online for me rn.

I say "online" the game is always online. but you know what I mean. cant play with others.
Senast ändrad av ShadowlessNexus; 17 mar @ 14:15
The game is Peer2Peer (P2P) and using a server for matchmaking.

If people disconnect from eachother it means there's a hickup/issue between the host (quest poster or link leader (not sure which one is the host)) and the other player(s) that's joining.

This hickup/issue can be anywhere between the host and client. The hickups will exasterbate the further the distance between, so an american playing with say a german will generally get them more often than a german playing with a german.

Basically the game desyncs due to lost packets or too big of a ping spike and that forces a disconnect for obvious reasons.

I know you are not using WiFI, but the others might. WiFi inherently has ping spikes (this is normal behaviour for WiFi, better hardware might reduce the height of a spike, but it will NEVER be gone), so make sure ALL players are wired if they're able to do so.
Senast ändrad av ErikRedbeard; 17 mar @ 14:26
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Datum skrivet: 17 mar @ 10:30
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