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Like would you rather have your absolutely perfect weapon immediately? How boring is that.
Later they added some high rank arch tempered fights.
And only in Iceborne did they add layered armor and wapon augments farms.
So Wilds is better in endgame systems than World.
And first april update seems to be containing arch-tempered monsters or similar mechanic.
At least here *I* choose the element straight away, *I* choose attack or crit, then I roll the dice. That's fine, I also don't have to farm the same single monster, over and over. At least there is *some* variety in the hunts I can do for the same parts.
Let's be honest, they are both terrible systems but I'd rather have something to at least get rewards for rather than instantly have the best weapon... I mean I'd hunt regardless but at least I have some direction.