Monster Hunter Wilds

Monster Hunter Wilds

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Why are so many players getting mad at Capturing the monster???
I've been seeing a lot of posts about players getting angry when they SOS and someone captures the monster.

This is only my 5th monster hunter game, so maybe there is something I don't know, but doesn't capturing give more rewards than killing?


Is there a specific type of award that can only be gained by killing? I always figured that capturing was faster and lower risk than killing.

If we are fighting a tempered monster and we have 2 carts, you can bet your behind that I will try to capture that monster instead of risking game over.
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Đang hiển thị 31-45 trong 149 bình luận
Nguyên văn bởi KC_Fox:
Capturing has been balanced so it does not give more rewards anymore (it looks like more simply because it's accounting for the fact that you can't carve the monster). Capturing gives DIFFERENT rewards from killing, and that might be where the anger is coming from. Not really something worth really getting mad over, imo, but people do be people :P
Technically it gives less, as buffs that increase the amount of carves you can get are far more accessible then ones that improve the amount of capture rewards. I haven't tried since the last patch, so I don't know if it's fixed, but the capture pro skill on wilds was bugged on release and didn't even work at all.
I’m almost certain it’s the same reason I’m not a huge fan of capturing. Granted I’m not crazy enough to berate people for it but aside from looking for specific drops I never capture solo. It’s because you get robbed of fighting the monster more. Some people like fighting the monster more than defeating the monster to obtain rewards. The goal of their fun is to do the fighting not to do the progression mechanics if that makes sense. More capturing means less fighting.

Then there are the people whose main goal of playing the game is the progression of it. They are fighting the monster to get specific drops or assume others are fighting to get specific drops. Because the drop pool is largely similar, these people are looking to save time by capturing the monster. More monsters captured means less time spent overall and they can more quickly try to complete builds or craft things than if they did that extra time fighting the monster

Both these groups tend to assume that everyone playing the game wants the same experience out of the game. So fighters join hunts hoping to kill monsters and trappers join hunts hoping to save everyone’s time.

Why they are so insufferable on the forums though, who knows?
Lần sửa cuối bởi ZexxCrine; 16 Thg03 @ 9:51pm
Nauct 16 Thg03 @ 9:53pm 
Cuz we're having fun killing the monster and then it just ends. Monster tail might not be cut or parts broken, wounds still on it. Missing out on loot and fun for people who need to "save time"
Lần sửa cuối bởi Nauct; 16 Thg03 @ 9:53pm
Nguyên văn bởi ZexxCrine:
I’m almost certain it’s the same reason I’m not a huge fan of capturing. Granted I’m not crazy enough to berate people for it but aside from looking for specific drops I never capture solo. It’s because you get robbed of fighting the monster more. Some people like fighting the monster more than defeating the monster to obtain rewards. The goal of their fun is to do the fighting not to do the progression mechanics if that makes sense. More capturing means less fighting.

Then there are the people whose main goal of playing the game is the progression of it. They are fighting the monster to get specific drops or assume others are fighting to get specific drops. Because the drop pool is largely similar, these people are looking to save time by capturing the monster. More monsters captured means less time spent overall and they can more quickly try to complete builds or craft things than if they did that extra time fighting the monster

Both these groups tend to assume that everyone playing the game wants the same experience out of the game. So fighters join hunts hoping to kill monsters and trappers join hunts hoping to save everyone’s time.

Why they are so insufferable on the forums though, who knows?
Well, it's because this is really the main way people can have a voice, and because responses are always toxic, no matter how polite you are. Someone going "Please if you join a hunt I am hosting, please don't capture"someone is gonna come into the thread and go "lol no im gonna look for your hunts specifically just to capture because funny"
Having gathering hall rooms that you could name went so much more smoothly, because you could just name your room after your goal. Of course, you get someone rude every now and then, but you just kick them and move on. In SoS calls, people ignore quick chats for requests because for some reason, this community asssumes an SoS call is an actual call for help and they're some valiant saviour coming to rescue you, without taking into account that right now, SoS are the only matchmaking system in the game right now. People SoS not because they need help, but because they want to play multiplayer, and share their investigations. 3 charges shared amongst 4 people gives more rewards total then one person doing it.
If you call in an SOS and complain about how the other players play you are an elitist idiot. Doesn't matter how you play. If they call for a SOS and need help and they start in with how you should play. Leave them. They don't need the help. Works wonders IRL also. Guy in the parking lot needs help changing a tire and you step in to help. He immediately says you're doing it wrong, just walk away. They didn't need the help. They just want someone to do it for them.
Nguyên văn bởi Quick-Draw:
If you call in an SOS and complain about how the other players play you are an elitist idiot. Doesn't matter how you play. If they call for a SOS and need help and they start in with how you should play. Leave them. They don't need the help. Works wonders IRL also. Guy in the parking lot needs help changing a tire and you step in to help. He immediately says you're doing it wrong, just walk away. They didn't need the help. They just want someone to do it for them.
See, this is exactly my point. This games awful community has crappy opinions like this, and this is most of the reason there is so much toxicity. Ironic how they call others who disagree with them elitist, when they are actually prostrating a very elitist and arrogant attitude themself.
crybaby lol... just ignore them... so many kids playing these days
NiamhNyx 16 Thg03 @ 10:23pm 
Nguyên văn bởi Quick-Draw:
If you call in an SOS and complain about how the other players play you are an elitist idiot. Doesn't matter how you play. If they call for a SOS and need help and they start in with how you should play. Leave them. They don't need the help. Works wonders IRL also. Guy in the parking lot needs help changing a tire and you step in to help. He immediately says you're doing it wrong, just walk away. They didn't need the help. They just want someone to do it for them.
I opened crown quests to sos the other day cause I thought "ohh, why not help out random people since I have 39 crown investigations"
During the first hour I had my carving meal, so I would spam a message for people to kill instead of capture, and its translated to the language of the most common players I run in to. 5 of the 6 quests still ended in capture.

People refused to give a ♥♥♥♥. I even messaged one of them to ask why they refused to listen when I wanted them to kill since I had the carve meal and the dude went on a rant about how if he joins an sos, he gets to make the choice as the host clearly cant.

I feel that is much more elitist than wanting people to pay attention to what the host wants.

So here is my take on it, If you join an SOS and only think of yourself and not the team, you are an elitist idiot.
If it is my hunt, then I'd prefer a capture only be used if we have a single down left. I genuinely enjoy killing the monsters because it feels rewarding to truly slay a mighty beast.

'Just play solo lmao' I want to spice my gameplay up by playing with others. I shouldn't be required to ONLY play with friends to kill monsters.

I assume that the majority of players are somewhat similar. I think people enjoy killing the monsters and don't care if it takes a couple minutes longer, but most people are already minmaxing time spent on hunts. It's just annoying. If people waited to capture until there was 1 down left OR if the host already ok'd capturing, it would be so much easier.
j03ochid 16 Thg03 @ 10:34pm 
Gor magala carted me twice when he's about to die, so capture to avoid monster relentless attack at the last minute
NiamhNyx 16 Thg03 @ 10:35pm 
Nguyên văn bởi Queen Yuu The Reclusive:
If it is my hunt, then I'd prefer a capture only be used if we have a single down left. I genuinely enjoy killing the monsters because it feels rewarding to truly slay a mighty beast.

'Just play solo lmao' I want to spice my gameplay up by playing with others. I shouldn't be required to ONLY play with friends to kill monsters.

I assume that the majority of players are somewhat similar. I think people enjoy killing the monsters and don't care if it takes a couple minutes longer, but most people are already minmaxing time spent on hunts. It's just annoying. If people waited to capture until there was 1 down left OR if the host already ok'd capturing, it would be so much easier.

My solution, that I have sent two feedback messages to capcom about, is to add an option to select if a quest it slay only, capture only or both and in slay only it disables tranqs entirely.

This would mean you can't panic capture in slay only quests, but ehh, people learn more from failure than close calls.
Nguyên văn bởi NiamhNyx:
Nguyên văn bởi Queen Yuu The Reclusive:
If it is my hunt, then I'd prefer a capture only be used if we have a single down left. I genuinely enjoy killing the monsters because it feels rewarding to truly slay a mighty beast.

'Just play solo lmao' I want to spice my gameplay up by playing with others. I shouldn't be required to ONLY play with friends to kill monsters.

I assume that the majority of players are somewhat similar. I think people enjoy killing the monsters and don't care if it takes a couple minutes longer, but most people are already minmaxing time spent on hunts. It's just annoying. If people waited to capture until there was 1 down left OR if the host already ok'd capturing, it would be so much easier.

My solution, that I have sent two feedback messages to capcom about, is to add an option to select if a quest it slay only, capture only or both and in slay only it disables tranqs entirely.

This would mean you can't panic capture in slay only quests, but ehh, people learn more from failure than close calls.
Well, my hope is that the new gathering hub teased about a while back will include the old gathering hall rooms. The lobby system and link party system is garbage when it comes to matchmaking, forcing people to rely on SoS' for casual hunting. In older titles, you could create a room and name it something like "Tempered Seregios farm, capture only" or what have you, and then your room would (mostly) fill with like minded individuals seeking the same goal. Course, you do get the occasional troll, but you just kick them and move on.
Lần sửa cuối bởi DragynDance; 16 Thg03 @ 10:38pm
NiamhNyx 16 Thg03 @ 10:41pm 
Nguyên văn bởi DragynDance:
Nguyên văn bởi NiamhNyx:

My solution, that I have sent two feedback messages to capcom about, is to add an option to select if a quest it slay only, capture only or both and in slay only it disables tranqs entirely.

This would mean you can't panic capture in slay only quests, but ehh, people learn more from failure than close calls.
Well, my hope is that the new gathering hub teased about a while back will include the old gathering hall rooms. The lobby system and link party system is garbage when it comes to matchmaking, forcing people to rely on SoS' for casual hunting. In older titles, you could create a room and name it something like "Tempered Seregios farm, capture only" or what have you, and then your room would (mostly) fill with like minded individuals seeking the same goal. Course, you do get the occasional troll, but you just kick them and move on.
If only tempered seregios ever existed :claptrap:

The only issue I had with older title lobbies was that kicking someone did not permanently remove them as they could just rejoin instantly. Was horrific in 3U and 4U when people would do that over and over to spam their urgent and leave immediately after helping them.
HERETIC 16 Thg03 @ 10:44pm 
they get get mad all they like LOL, they should not use SOS or just actually communicate with the party if they want to kill not cap. its not hard to speak up..... but you'd all rather come here and complain.
NiamhNyx 16 Thg03 @ 10:45pm 
Nguyên văn bởi HERETIC:
they get get mad all they like LOL, they should not use SOS or just actually communicate with the party if they want to kill not cap. its not hard to speak up..... but you'd all rather come here and complain.
Thing is, even when spamming about it, people don't care to listen.
Its also not a one way road of "just don't sos" cause i will counter with, if they cant read or pay attention to others in a hunt, they shouldnt join an sos.
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