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If a quest doesn't show up, it's likely the NPC is away or in their homes which, just like the food offers, is pretty annoying and a waste of time, yeah.
at the top of the monster list there are yellow icons that say stuff like "X wants to talk".
That means there is a new side quest in that zone.
Click that message, there will be a prompt to track it. Click yes.
Then hop on the seikret and let it uber you directly to the quest npc.
But sometimes you get the little yellow flower icon but there's no "so and so wants to talk". If I can't find it on the map in ten seconds, I just leave and forget about it. Not sure if it's a bug though.
However all active quests show up as little flowers. The enviromental map also shows in progress quests too.
I find it much easier to find side quests in wilds just cause it tells me when 1 pops up in some random village im never going to visit again.
The npcs walk around into non accessible areas the player can't get to at times. They walk back around after a bit. The NPC's are not really static.