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edit: as in it should teach newbies that u can chop tails, also i think a newt or salamander with an easily detachtable tail would be better tutor mon
I personally disagree - it is so bad because it is so easy. But then I also am convinced, that the first challenge needs to be hard enough to make new players sweat to make them feel the rewarding victory.
Having it too easy ridicules the spirit of Monster Hunter.
On the other hand, I can also see how it was in the past overwhelming, with zone changes, and so on.
By the end of the day it might be a matter of personal taste - though I like it the classic way, where you start mining things, gathering, slaying small monsters first, before then tackling a big one after you made yourself familiar with everything else.
Good point, though neither did any other first monster so you cant really hold it against him.
But yeah it would be better if he had something cuttable, maybe the tounge?
The dromes are faster and harder to hit lol.
And by that I mean if you subscribe to the old way of teaching by dropping in the deep end of the pool.
I dont think the difficulty of the starter monster is such a big deal, i mean right from the start you can see MH is not an easy game.
Chatacabra is packing some heat, he also has some quicker attacks like his 360 tounge spin.
If he hits you you will feel it and the fight still takes new people 10-15 minutes.
Just the sheer amount of damage coming out/the sheer amount of HP he has nicely sets the tone for how the game will be moving forward.
Nobody coming into MH will assume its a normal AAA action game after having to duke it out for 10min with the first guy.
Maybe... for me it is far less than 10 minutes, but I have also mastered since long all weapons. So I sure cannot tell as a fresh newbie could.
I also liked Great Izuchi. It was faster but had long attack telegraphing animations and while you couldn't sever the tail, you could break it. Great Jagras didn't feel like it did much at all. Kulu and Pukei-Pukei were better early game monsters in World.
Going to GU from playing Rise on the Switch, I felt Great Maccao was a bit too fast and tough as I was getting used to the old style movement again, and having fought Velocidrome in a couple of games I also find it kinda annoying with how it jumps around so much.