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i rmb in the older games u had to find the monster manually without any icon on the minimap telling u its there lol
In previous games, we didn't even have the monster tracks, we just had to explore around until we found the area the monster was in.
I think the "Always knowing exactly where the monster is at all times" came with MH Rise.
It definitely took away something that a lot of players enjoyed. Collecting tracks and scratch marks made me feel like a detective. Was very fun
GU: Also had the option of waving to the spotting balloon, which I thought was cool.
World: Collecting samples, reading footprints and scratches was a good thing... but the scoutflies were obnoxious and unnecessary.
Rise: Owl just knows where everything is.
Wilds: You just know where everything is AND have to put up with scoutflies.
It has definitely gone downhill over time. World's tracking system and the old paintballs instead of scoutflies would have been perfect.
In Tri, one of the options for your partner (a shakalaka!) was a mask that let it randomly activate the Psychoserum effect without needing to farm mats. So it's been slowly moving in this direction for a while, but I'm not a huge fan of just getting instant-vision of the monster. I don't even know what the paint pods DO in this game...!
Yup, I remember this being a thing in gen 2 as well. Nothing sucked more than forgetting psychoserum, finally tracking a monster and having it fly away before you could paintball - or paintball wearing off as it flies away.
Now we have it all handed to us.
Who knew?
Actually in the old games after a while you could learn monster movement patterns so precisely that you didn't even need the paintballs any more. I loved that.
You'd have no idea if you didn't know that monster. But back in the day me and my bros playing on PSP, even without it being painted, we knew exactly where it would go. And in the case it would go to 2 possible areas, we'd split to reach either and when one found it we could signal to the other one. That was part of the hunt.
I already beat the available content and feel like I don't actually know the maps because I just let the mutant chicken take me there. I don't have to explore around to search for the monster.
And lest we forget, once you encountered a given monster in any of World's areas, it was permanently revealed on your map and you even magically knew exactly where it was going when it decided to move. In this respect, all that Wilds actually does for you is let you move towards it while sharpening and doing inventory management at the same time. If it's more a matter of finding monster leavings like hair, scales, or scratch marks, all of those still exist if the monster's allowed to do it's thing rather than get blitzed and you actually get drops for collecting them now.
You can still paintball. You have unlimited paintballs now.