Monster Hunter Wilds

Monster Hunter Wilds

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What's the worst bit of writing in your opinion?
Was it the 'ugly crying'? Or the bit where your blacksmith and all the people in the oilbasin congratulated themselves for saving the day after YOU ALONE killed all the giant monsters? What stood out to you as the most terrible?
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Showing 1-15 of 51 comments
Anything Nata related until HR but if i had to be specific it's what he said when a certain monster was devouring.


Also you should tag this as spoilers.
Last edited by BlairiesTTV; Mar 14 @ 11:38am
Not sure if this counts... but I hate all the words they put in our Hunter's mouth.
I mean if we were limited ONLY to dialogue options like most RPGs and otherwise silent it would be fine... but this is the first game that has our Hunter blather on with everyone else throughout the entire story.... and I disagree with almost everything she says.
Wilds is effectively the first Monster Hunter that has made me feel like the Hunter I'm playing isn't even my own character because she walks on her own, talks on her own, and they forced a personality on her completely opposed to my own intentions.
The absolute worst was at the end of the Oilwell Basin segment where she chastised Werner, who did absolutely nothing wrong. It was ridiculous. I wanted to smack my own Hunter for being a stupid, judgemental b!tch the ONE time it wasn't warranted.
Last edited by The Debauchery; Mar 14 @ 11:41am
Frostea Mar 14 @ 11:39am 
“I’m gonna throw this rock at the big scary monster and get us all killed you have a weapon why aren’t you doing anything about it >:^(“
Originally posted by Frostea:
“I’m gonna throw this rock at the big scary monster and get us all killed you have a weapon why aren’t you doing anything about it >:^(“
When does that even happen? I've seen multiple people referencing it, but I never saw it occur at any point during the game. I remember the brat clenching his fist a few times, and trying to charge into the Arkveld vs Rey Dau fight... but I don't recall any rocks being thrown.
Last edited by The Debauchery; Mar 14 @ 11:41am
Anime Mar 14 @ 11:42am 
Every single time 56 NPCs stroke player character's ego for being the coolest hunter in the world.
Varudius Mar 14 @ 11:45am 
The whole Story - everything of it.
The "ugly crying" wihtout tears, the forced "dramatic" pauses in EVERY sentence they do, they all just sound like someone read a script cause there're no emotions in these voices.

Main Cast
Nata, Mia Khalifa (Alma), Werner and all the other useless NPC's.

Hunt Permission
"We have no permission to Hunt this Monster, lets look for something else" - excuse me WHAT TH F!?
If i see a Uth Duna in the Wild and i want to hunt it why am i not permitted to Hunt this Monster? - obvious hardlock for story reasons. (Armors too)
Even now - every Alpha Doshaguma is a Big Gold Crown, i had so far 5 tiny crowns in a pack with an Alpha but was only allowed to hunt the Alpha and even after the Hunt i had no permission.
Hormesis Mar 14 @ 11:46am 
continually, and intentionally, bringing a child into dangerous situations. his presence at no point provided a benefit and w/out fail it always ended the same way, w/ him and everyone else running away. makes absolutely no sense
Frostea Mar 14 @ 11:47am 
Originally posted by The Debauchery:
Originally posted by Frostea:
“I’m gonna throw this rock at the big scary monster and get us all killed you have a weapon why aren’t you doing anything about it >:^(“
When does that even happen? I've seen multiple people referencing it, but I never saw it occur at any point during the game.
When you find Rey Dau and Arkveld fighting in the plains.
Id3alistic Mar 14 @ 11:48am 
Nata was ok until the part where he cried about not slaying the monster because he finally got to experience freedom for the first time.

♥♥♥♥♥♥♥♥♥ that was so cringe. That and the artificial life make me hate the story very much.
Originally posted by Frostea:
Originally posted by The Debauchery:
When does that even happen? I've seen multiple people referencing it, but I never saw it occur at any point during the game.
When you find Rey Dau and Arkveld fighting in the plains.
... High Rank Arkveld vs Rey Dau? Not sure why they felt the need for both Guardian Arkveld and High Arkveld to both fight Rey Dau... but I presume you mean the latter?
I'll have to rewatch it when I get back to it on my second character.


Originally posted by Varudius:
Hunt Permission
"We have no permission to Hunt this Monster, lets look for something else" - excuse me WHAT TH F!?
If i see a Uth Duna in the Wild and i want to hunt it why am i not permitted to Hunt this Monster? - obvious hardlock for story reasons. (Armors too)
Do it anyway. That is what I did.
Alma complaining that she couldn't authorise a quest was all the motivation I needed to hunt and capture monsters above my HR.
Sure, I couldn't make armour for them, but that has always been a thing in the series. Like every Monster Hunter game that lets you hunt any monster earlier than intended has particular items needed for the armour that exclusively come from the quest rewards of that monster's quest.
Last edited by The Debauchery; Mar 14 @ 11:52am
Maya-Neko Mar 14 @ 11:53am 
Originally posted by Haggis:
Or the bit where your blacksmith and all the people in the oilbasin congratulated themselves for saving the day after YOU ALONE killed all the giant monsters?

Sounds like you're skipping half the story and then being surprised, why the other half doesn't make sense anymore.

Originally posted by The Debauchery:
When does that even happen? I've seen multiple people referencing it, but I never saw it occur at any point during the game. I remember the brat clenching his fist a few times, and trying to charge into the Arkveld vs Rey Dau fight... but I don't recall any rocks being thrown.

When Arkveld attacked Rey Dau the hunter guild wanted to observe what happens, but Nata was angry at them for not acting and went emotional, trying to revenge his village on himself, only getting stopped by the player.

Overall it's pretty much the most important part of Natas development, since it marks the turning point from only wanting revenge to actually starting to be interested in why it's happening. Though i can see how people won't get this detail when they've already decided to hate Nata.
Originally posted by Maya-Neko:
When Arkveld attacked Rey Dau the hunter guild wanted to observe what happens, but Nata was angry at them for not acting and went emotional, trying to revenge his village on himself, only getting stopped by the player.
Which one?
Look, I blame the writing itself for this... but there are separate incidents between Guardian Arkveld and Rey Dau in Low Rank (where Rey Dau gets resurrected by lightning and we have our first hunt against him) and between regular Arkveld and Rey Dau in High Rank (where Rey Dau gets completely murdered and we fight Arkveld proper).
I have seen both, but I've got a notoriously bad memory for events and I've only just got past the Low Rank encounter on my second playthrough. The one where Nata tries to run into the middle of the fight but doesn't even get a step before our hunter holds him back and subdues him while he throws a mini-tantrum.
I only vaguely recall the second encounter right at the end of High Rank... but I can't remember what Nata did then. I vaguely recall that he was told he couldn't just come and watch but that he had to participate... but he just watched anyway.
Last edited by The Debauchery; Mar 14 @ 12:09pm
Scraps Mar 14 @ 12:25pm 
I'm forgiving of Nata because I guess I have a high tolerance for child characters, but my gripe lies with the end of the main story, and specifically Guardian Arkveld. I interpret the story regarding the Guardians and Keepers to be about artificial life having free will; We're told Arkveld is capable of free will but it's, of course, a problem. It falls flat because it's resolved pretty quick after the issue is discovered, and the only thing alluding to G. Arkveld's will prior to meeting with Tasheen is that he's a hungy boy. In my opinion, the topic of free will is most effective with player choice in mind and being very ambiguous about it; I don't want the game to tell me what I should believe.

The jewel Nata has and is shown to be pretty significant early on ultimately does nothing in the plot, which is... A choice. Little would have changed without it; all it did was add stakes to a very obvious solution: "just hunt what's in the thing". The Guardian subspecies are a pretty cool concept though.

Otherwise, Wilds has the same flaws as World and the story is the same ol' big monster causing a problem within the ecosystem or human settlements and yooooou gotta kill it.
Also "wyvern milk".
Originally posted by The Debauchery:
Not sure if this counts... but I hate all the words they put in our Hunter's mouth.
I agree and vastly preferred it when the hunter was limited to body gestures and facial expressions. It can come off as stilted and a bit awkward, but I like to interpret their own dialogue in my head.
Last edited by Scraps; Mar 14 @ 12:25pm
Originally posted by Haggis:
Was it the 'ugly crying'? Or the bit where your blacksmith and all the people in the oilbasin congratulated themselves for saving the day after YOU ALONE killed all the giant monsters? What stood out to you as the most terrible?
The women talk too much. Except Gemma, she gets a pass because big tibbies.
Gill Mar 14 @ 1:43pm 
Originally posted by The Debauchery:
Originally posted by Frostea:
“I’m gonna throw this rock at the big scary monster and get us all killed you have a weapon why aren’t you doing anything about it >:^(“
When does that even happen? I've seen multiple people referencing it, but I never saw it occur at any point during the game. I remember the brat clenching his fist a few times, and trying to charge into the Arkveld vs Rey Dau fight... but I don't recall any rocks being thrown.
He attempts to at one point but is stopped and never actually does it. Doesn't even get the monster's attention if I recall.
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Date Posted: Mar 14 @ 11:35am
Posts: 51