Monster Hunter Wilds
Mizutsune
Is it just me or is it wierd that they are introducing Mizu in a title update rather than in the base game?

Mizu is a pretty easy monster, so its strange that we would fight him after gore and arkveld.
REALLY hope they just turbo buff him bc I want to be able to farm monsters other tempered gore/arkveld.
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กำลังแสดง 61-75 จาก 83 ความเห็น
Mizu in core Rise in apex emergency quest was pretty hot, so it all depends on how the monster is tuned, and how aggresive it is.
I just hope there's more than 1 new monster. Also what do they mean tougher than tempered? Will it be Arch Tempered?
I think they're following the game development plan to keep things on the more casual side.


First monster introduced will be easy, it will die just as quickly as everything else that isn't a tempered apex/arkveld, just like how the first events introduced couldn't have really picked easier monsters to fight other than the frog. I think it's an automatic given that minimum the next 3-4 events will be child's play as well. Probably the next title update monster as well.


It will be probably closer to the expansion release, probably when we start seeing trailers for it that hard events and monsters start coming out if they ever do. And this is a big if, might not happen.
And do we know how long we'll need to wait for the patch after? Imagine the wait is like 3 months. We get Mizu in a game with zero endgame, and to get another monster, we'll have to wait a quarter of a year, replaying mizu a billion times because there's nothing else to do. This is depressing as ♥♥♥♥.
i am sure mitzu will be the same as gore/arkveld. Otherthings wont make sense at all and never happened as far i know....
i cant remember when the patched a new monster in on a lower lvl than we already have
โพสต์ดั้งเดิมโดย Hardwenzen:
Mizu in core Rise in apex emergency quest was pretty hot, so it all depends on how the monster is tuned, and how aggresive it is.

yeah behavior and tuning is everything. i don't think many people realize how much more difficult the rathalos in wilds is compared to the rathalos in say mh1. ofc in mh1 you didn't have access to the same quality of amor/skills/movement/health/stamina/tools/mats/moves etc etc, however rathalos himself is leagues more challenging in this game than he was originally. all he used to do is run around on the ground, switching between a tail whip and a fireball attack. rathalos in this game is more like silver rathalos than he is the base version. except the original silver rathalos would spend half the battle spitting fireballs at you from a quarter mile distance, which was another level of annoying
โพสต์ดั้งเดิมโดย Hardwenzen:
And do we know how long we'll need to wait for the patch after? Imagine the wait is like 3 months. We get Mizu in a game with zero endgame, and to get another monster, we'll have to wait a quarter of a year, replaying mizu a billion times because there's nothing else to do. This is depressing as ♥♥♥♥.
There's been a roadmap reveal (i forgor where) that said mizu was coming on spring along with more event quests and summer another monster with more event quests so on and so forth
โพสต์ดั้งเดิมโดย PhantomΩ:
Wait mizu is a female??
No, OP's just an idiot. All the Mizutsune we fight are male. It's presumed female ones are not nearly as colorful and are much more passive, since they don't have to violently compete for mates.

I also hope we get Soulseer Mizutsune alongside the normal one so we have an actual difficult fight instead of "10 million years stunlock due to being made of double part breaks" base Mizu.
แก้ไขล่าสุดโดย Toyosatomimi no Miko; 14 มี.ค. @ 10: 46am
โพสต์ดั้งเดิมโดย Hormesis:
โพสต์ดั้งเดิมโดย Hardwenzen:
Mizu in core Rise in apex emergency quest was pretty hot, so it all depends on how the monster is tuned, and how aggresive it is.

yeah behavior and tuning is everything. i don't think many people realize how much more difficult the rathalos in wilds is compared to the rathalos in say mh1. ofc in mh1 you didn't have access to the same quality of amor/skills/movement/health/stamina/tools/mats/moves etc etc, however rathalos himself is leagues more challenging in this game than he was originally. all he used to do is run around on the ground, switching between a tail whip and a fireball attack. rathalos in this game is more like silver rathalos than he is the base version. except the original silver rathalos would spend half the battle spitting fireballs at you from a quarter mile distance, which was another level of annoying

I'm not sure which gen they started doing it, maybe it was World, but monsters didn't always "lock on" to their target once the telegraph started. It's easy to notice with Arkveld.
โพสต์ดั้งเดิมโดย my dumbass character:
โพสต์ดั้งเดิมโดย アンジェル:

That is unexpected. I certainly did not recognised it as leviathan. More like a bandworm.
it'd make more sense as a snake wyvern tbh, but i think leviathans have more or less replaced snake wyverns as a concept by this point, rip najarala
It has legs, so...
โพสต์ดั้งเดิมโดย parent child bowl:
โพสต์ดั้งเดิมโดย my dumbass character:
it'd make more sense as a snake wyvern tbh, but i think leviathans have more or less replaced snake wyverns as a concept by this point, rip najarala
It has legs, so...
so does najarala.
โพสต์ดั้งเดิมโดย Kada:
Obligatory mizu is male response. All mizutsune we fight in game are males
Somehow I doubt E621 would agree with that.
โพสต์ดั้งเดิมโดย Tygo:
โพสต์ดั้งเดิมโดย ZexxCrine:

As someone who has played all g rank expansions freedom unite-rise single player in the past 4 years no they really don’t

Freedom unite had double black diablos in g rank that I made a bowgun set for as a wall
3u had no walls
4u had no walls
GenU had no walls
World had no walls

Where are all the walls? In mh1 and dos?

Did each game have challenging monsters as post game optional content? Sure. Walls that impede you unless broken through? No

Fu had the various fatalis g rank variants(even though fatalis is boring in fu just hp sponge)
3u had abyssal lagiacrus(swimming sucks) and hallowed gen Moran(brutal timer)
4u had all the level 140 stuff
GenU has the deviants and all the big boss monsters from the other games only missing a couple.
World had arch tempereds, siege bosses, and black dragons
Rise had the level 300 special investigations

I’m sure wilds will have something too.

As a solo player they have walls lol. For average gamers. I'm not the best gamer in the world and I can tell you that I triple carted to a kecha wacha solo in high rank.

triple carted brachydios duo. Triple carted to the angry pickle/deviljho.

Even watching max play the game they are triple carting every once in a while in high rank.

Your average player will triple cart in the old games, but likely wont' cart at all in the new games.

But in wilds I rarely carted at all solo.

There is some perpective to it. I'm like a diamond player (still above avg) in Marvel Rivals. In perspective you'd probably be like a grandmaster. Maybe nothing would ever be challenging to you.

I think you dudes don't realize that you are just really good at games and maybe can't recognize that the old games at least gave resistance and now there just isn't any resistance period.

Quite frankly you come off as extremely arrogant. Yeah yeah yeah I get it you didn't die but that doesn't mean the games aren't easier now.

I don’t recall saying I didn’t die.
I also don’t recall saying I was never challenged

There was a time when I played freedom unite and got bodied and quit freedom unite because I thought it was trash not worth playing(it still is to be clear. I highly recommend people skip freedom unite unless you just really really want to fight shen gaoren and yamatsukami that much) there was a time I played world and got bodied by anjanath in low rank.

However just because you found something difficult the first time you came to grips with it doesn’t mean it’s actually difficult. Like basic multiplication is not difficult but most children have to drill multiplication tables before you understand how to apply multiplication beyond those tables. Once you know the logic behind it 8x8 is easy. Once you know the logic behind monster hunter, low and high rank, and to a good extent g rank are also easy. The dance or click moment the monster hunter community loves to point out is the full comprehension of that logic. Once you know, you know.

Genuinely I urge anyone who is part of the “world is such a harder game” mindset actually go back and play world now that you know. I’ll be very surprised if anjanath walls you. You might have some difficulty adjusting to the controls of the old games at first, less reactive, more “don’t stand there” design philosophy but the dance is still incredibly similar. I have a hard time believing anyone who beat fatalis single player in world is going to struggle with anything pre-world especially just low and high rank. having personally replayed the series again, playing 3u for the first time even low and high rank have always been a breeze.

Meanwhile new players who have never played a monster game before pick up rise and wilds and can struggle. Insert infamous khezu streamer crash out from rise here. Then those people come to the boards looking for help and are driven away near immediately by “easiest game ever, you need to be in a coma to die” or “you wouldn’t last 2 seconds in world or earlier” obvious hyperbole but you get the point. I find that to be truely arrogant than just the community of returning players just actually admitting that the lack of difficulty they experience largely stems from their prior experience just like my lack of difficulty in replaying the series. No instead we have to act like crotchety old men telling the new generation about how back in our day it was just so different. We had to walk to the hunt uphill both ways and fight a high rank monster with yellow sharpness and we thanked Capcom for the experience.
แก้ไขล่าสุดโดย ZexxCrine; 14 มี.ค. @ 2: 38pm
โพสต์ดั้งเดิมโดย my dumbass character:
โพสต์ดั้งเดิมโดย parent child bowl:
It has legs, so...
so does najarala.
Then I don't understand why they created a new classification for it.
โพสต์ดั้งเดิมโดย Auron:
Is it just me or is it wierd that they are introducing Mizu in a title update rather than in the base game?

Mizu is a pretty easy monster, so its strange that we would fight him after gore and arkveld.
REALLY hope they just turbo buff him bc I want to be able to farm monsters other tempered gore/arkveld.
whats werid is the lack of endgame content, period and hoping this one monster is gonna help is shocking.
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กำลังแสดง 61-75 จาก 83 ความเห็น
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