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Dragon / Electric
Blast would be another but i haven't touched blast as much.
Gives people a chance to sharpen weapons, place bomb barrels, heal, buff, etc.
sleep and paralyze are my go to. since i use charge blade and sns.
sleep lets my charge blade spank harder. paralyze lets me spam sns attacks like crazy without needing to block.
It means outside of a few outliers it's very, very consistent. Now if that remains consistent throughout Wild's life has yet to be seen, but it's a good rule of thumb.
Dragon element is effective against every big endgame monster.
Yeah, but I feel sleep loses DPS in the long run since only 1 source of damage is doubled when the monster is sleeping. A monster being paralyzed means all the team gets to hit the crap out of it for whoever many seconds the monster is afflicted. Also sleep is harder to control, since people might be mid combo, and you might waste the double damage you would get from sleep on someone not being able to stop a combo in time.