Monster Hunter Wilds

Monster Hunter Wilds

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To veterans and experts, I am rolling artian blast CB, should I prioritise reinforcement bonus on attack or elemental?
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Nebiros Mar 13 @ 4:57am 
attack
why blast though
Originally posted by Zata:
Help
To veterans and experts, I am rolling artian blast CB, should I prioritise reinforcement bonus on attack or elemental?

A very good question. I recommend 2x Sharpness and rest Attack. It might differ, depending on your personal playstyle.

In general I recommend Sharpness and Elemental - but the blast buildup works different in that regards and might not benefit that much from Elemental as other elements do.
Zata Mar 13 @ 5:00am 
Originally posted by Ushiromiya Battler:
why blast though
Not good? I thought blast and para were the go to and I chose blast.
Zata Mar 13 @ 5:01am 
Originally posted by アンジェル:
Originally posted by Zata:
Help
To veterans and experts, I am rolling artian blast CB, should I prioritise reinforcement bonus on attack or elemental?

A very good question. I recommend 2x Sharpness and rest Attack. It might differ, depending on your personal playstyle.

In general I recommend Sharpness and Elemental - but the blast buildup works different in that regards and might not benefit that much from Elemental as other elements do.
Ooo I got 3 elemental and 2 sharpness bonus, will try for attack bonus as well then. Thanks for the help
Originally posted by Zata:
Originally posted by Ushiromiya Battler:
why blast though
Not good? I thought blast and para were the go to and I chose blast.

Depends on your playstyle.

Blast and para are exactly the kind of stuff you want on a fast hitting weapon, while the Charge Blade goes more for powerful attacks. Hence it is a questionable choice if taking that into consideration.

But I would not say it is wrong. It is more like: if you like it like that, sure.

But damn... para? really? Where did you pick that information up???
Originally posted by アンジェル:
Originally posted by Zata:
Not good? I thought blast and para were the go to and I chose blast.

Depends on your playstyle.

Blast and para are exactly the kind of stuff you want on a fast hitting weapon, while the Charge Blade goes more for powerful attacks. Hence it is a questionable choice if taking that into consideration.

But I would not say it is wrong. It is more like: if you like it like that, sure.

But damn... para? really? Where did you pick that information up???
Blast is generally favored even on slower weapons like my lance and gunlance because.... its just free damage XD

Im already going to be hitting the monster, but not it will randomly be receiving ~120 extra damage
Zata Mar 13 @ 5:06am 
Originally posted by アンジェル:
Originally posted by Zata:
Not good? I thought blast and para were the go to and I chose blast.

Depends on your playstyle.

Blast and para are exactly the kind of stuff you want on a fast hitting weapon, while the Charge Blade goes more for powerful attacks. Hence it is a questionable choice if taking that into consideration.

But I would not say it is wrong. It is more like: if you like it like that, sure.

But damn... para? really? Where did you pick that information up???
I was searching up on google, Would u provide ur recommended CB build for end game
Originally posted by Cadaver:
Originally posted by アンジェル:

Depends on your playstyle.

Blast and para are exactly the kind of stuff you want on a fast hitting weapon, while the Charge Blade goes more for powerful attacks. Hence it is a questionable choice if taking that into consideration.

But I would not say it is wrong. It is more like: if you like it like that, sure.

But damn... para? really? Where did you pick that information up???
Blast is generally favored even on slower weapons like my lance and gunlance because.... its just free damage XD

Im already going to be hitting the monster, but not it will randomly be receiving ~120 extra damage
i mean yea you get a fine fixed damage bcs health pool is low but it would be worthless when giant hp pool monsters come? guess it would be dlc problem then
Sai Mar 13 @ 5:11am 
You want Para, 4attack 1 sharpness is the perfect. Para is because you will spend majority of time in Savage Axe and use SAED on the floor. Elemental damage is currently very low and likely bugged/not working properly, plus para is a free stun every so often.
Wally Mar 13 @ 5:12am 
i thought Artisan blast was trash.
it's especially trash on hammer, it has almost no blast value
Originally posted by Zata:
Originally posted by Ushiromiya Battler:
why blast though
Not good? I thought blast and para were the go to and I chose blast.

In fairness and since you seem open to suggestion, let me try to give you a picture:

take for example Para - it is a status "element", yes?

the status builds up within the monster and when it reaches a certain threshold it gets paralysed

during that timeframe you can deal lots of damage much more easily because it keeps the monster in place

that is the general idea of it - right?

thing is, over time the monster builds up resistances towards those stati effects, whether it is para, sleep, flash etc.

so you get less and less time to paralyse the monster effectively.

Blast is similar: it builds up the status, then it makes boom when it reaches a certain threshold - awesome extra damage! but that is sort of fixed, and it only happens when the build up is done

so ~ build up , build up, build up - boom - repeat: build up, build upm build up, build up - boom, repeat

The buildup is done the more often you hit a monster. Weapons which hit quickly, like Great Sword, cannot build up such as quick as weapons like Dual Blades e.g. That is why Dual Blades are good choices for status build ups while slow weapons are not. Hit = build up

In comparison if you choose an elemental attack, like dragon, electric, fire etc. you do extra damage with every attack - there is no build up, there is no growing resistance, there is no build up, build up, build up, boom - it is always extra damage, extra damage, extra damage, regardless if the monster is paralysed in place or not.

If you try counting how often you hit a monster, it is easy to see how much more damage you do over a long time constantly, in comparison to getting a time limited opportunity to make a monster paralysed. It sure has its benefits to paralyse the monster, but that is very situational and depends on personal playstyle.

Once you reached the point you mastered the game good enough, you discover alternatives which are "cheaper", and easier to use.

Example Charge Blade: using the axe mode has a stun effect as it being a heavy hitter. Your sweep attack make the monster topple and fall => the stay in place similar to when paralysed. Your stun attacks - hitting with axe the monster to the had make them stunned an fall => similar to when paralysed. Your perfect block also stuns and so on.

With that taken into consideration: why should we Charge Blade lovers take para? We just stun the monster, make them fall, and brutally bash their heads with our shield and axe form.

And doing constantly higher damage is sure more beneficial than having to work a build up for blast. Hell, blast is awesome - but more so with other weapons than with Charge Blade.

The Charge Blade simply works different, so it makes less sense to go for para and blast to begin. It is not wrong. If you like it, you like it.

Therefore, find out what suits you best. I hope it was understandable what I am trying to point out for you. :MHRISE_OK:
Zata Mar 13 @ 5:15am 
Originally posted by Sai:
You want Para, 4attack 1 sharpness is the perfect. Para is because you will spend majority of time in Savage Axe and use SAED on the floor. Elemental damage is currently very low and likely bugged/not working properly, plus para is a free stun every so often.
I am not able to savage axe against gore coz that guy moves too fast and I always mess up so I keep using blade more, what’s ur advice on that?
Originally posted by Zata:
Originally posted by Sai:
You want Para, 4attack 1 sharpness is the perfect. Para is because you will spend majority of time in Savage Axe and use SAED on the floor. Elemental damage is currently very low and likely bugged/not working properly, plus para is a free stun every so often.
I am not able to savage axe against gore coz that guy moves too fast and I always mess up so I keep using blade more, what’s ur advice on that?

Oh, I know a good tip for you if you are open for suggestion. Try slotting in Evade Extender to max. :mhwhappy:

It is one of my favourites.

And if I may, I like also encourage you to learn Lance. By the way, Charge Blade is my absolute favourite. Started my own Monster Hunter "career" with that wonderful weapon.
Sai Mar 13 @ 5:18am 
Originally posted by Zata:
Originally posted by Sai:
You want Para, 4attack 1 sharpness is the perfect. Para is because you will spend majority of time in Savage Axe and use SAED on the floor. Elemental damage is currently very low and likely bugged/not working properly, plus para is a free stun every so often.
I am not able to savage axe against gore coz that guy moves too fast and I always mess up so I keep using blade more, what’s ur advice on that?

Try to be the first person to the monsters, mount the monster so you get your first savage axe for free. Then while you are using SAxe you will make wounds, as soon as it appears, switch back to sword and break it again to reset your SAxe timer, continue.

If that doesn't work for you, then go to the practice area and learn perfect guarding into SAxe which you can do on Gore very easily because his attacks are very predictable.

Otherwise, you can also learn to charge up vials and when the opportunity is good strike with SAED, like when they are paralyzed or in a trap. SAxe is overall just more damage and faster killing/faster applying of para.
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Date Posted: Mar 13 @ 4:56am
Posts: 33