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Ah I love comments like this. Let me introduce you to a brand new word: "inflation".
Lets take your example and go back to 1990. Back then you'd have to spend 40 bucks to spend the equivalent of $96 today.
Gaming hasnt become more expensive. It was always this expensive. Have some common sense...
Anyway. Capcom charging 70$ USD for Wilds isn't that surprising. As a Canadian, I was already used to paying 84$ CAD for 60$ USD games. The 96$ CAD was inevitable as the +10$ USD price increase happened. Very few games are worth this price, but to me Wilds is one of those games.
Step 1 -Don't buy the game at launch, let other people deal with Optimization problems/Denuvo/Week 1 patches and buy the game later with the G rank expansion at a fraction of the price.
Step 2 - ???
Step 3 - Profit.