Monster Hunter Wilds

Monster Hunter Wilds

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Lair360 Oct 19, 2024 @ 9:49am
13
There needs to be options to block modded players.
Seriously, with Denuvo implemented, this game is going to have lots of mods. That is good and very bad at the same time.

To be honest, my friends would like to play with other players that doesn't like modding, then there needs to be option to block players that use mods.

Denuvo isn't enough!
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Showing 151-165 of 285 comments
Avlaen Nov 7, 2024 @ 12:58pm 
Originally posted by Kashra Fall:
Originally posted by Avlaen:
ive not had anyone join a hunt and one hit a monster in all of worlds, and the only mods ive installed were cosmetic, or when they werent and added new ♥♥♥♥ i only played a lone or with a friend.

i cant say ive ever seen a random person using a cheat mod.

Just like most games. Millions of players, very rare chance of occurence, but never impossible, just improbable.
im not saying they dont exist, but blanket banning ALL mods just because the odd person ruins 1 or 2 hunts by ending it quickly feels overblown.

theres so many good and interesting mods that add content or add really cool cosmetics, and wouldnt surprise me if some mods or plugins help people with disabilitys aswell.
Smug Kot Nov 7, 2024 @ 1:00pm 
Cheats? first mod is going to be giant boobas.
Saru Nov 7, 2024 @ 1:20pm 
Originally posted by Smug Kot:
Cheats? first mod is going to be giant boobas.
or giant dongs for monsters again...
Xilo The Odd Nov 7, 2024 @ 6:36pm 
it boils down to one simple problem.

it means capcom has to hamstring what the user is capable of doing to the game making it harder for people who dont care to run the game well. basically, they would be adding the equivalent of an anti-cheat on top of an Anti-tamper, both of which use resources this game apparently desperately needs.

dont want modded players playing with you? play with friends. dont got friends? wouldn't be surprised.
oOTundraOo Nov 7, 2024 @ 6:47pm 
You can technically. Honestly because of how it is set up you can make it to where only console players can join you via the lobby settings. This was not in the beta, but it was spoken about you being able to customize your preferences. Console can not easily mod(its possible but few do so.)
It actually would be as easy as adding something that checks the files of the user and if altered wont let you join lobbies that have the setting set. But again, resource heavy as mentioned by others.
Cheats and Mods have existed for eons, even for console games back in the day. You could mod your saves etc with cheat disks etc so I guess I'm just used to dealing with it unless in an MMO.
Agev2014 Nov 8, 2024 @ 11:38am 
Originally posted by Rammisu:
Why are people such drama queens? If you spot a cheater, you leave. Yes, it's that simple.

The issue with this idea is that if someone is using a one-shot mod (as an example) you won't know they are using it until the monster is already dead.
Agev2014 Nov 8, 2024 @ 11:41am 
Originally posted by K1ll3rc0mb0:
its a co-op game. there are private lobby options on top of kicking and blocking. asking for publishers to out right ban people from playing a game they paid full price for and one that has no competition set up is just overkill. i have yet to see a "kill monster instantly mod" myself. at most ive seen mods that make getting certain items easier which i would say only really has a place for players who dont want to grind on multiple plays for the same items. since capcom monetizes its own appearance editor, i honestly am all for mods that make multiple playthroughs easy if just to bypass capcom penny pinching the character editor stuff.

(as an example) Monster Hunter World/Iceborne had a mod that turned the boomerang into a meteor that killed everything in the area. In Wilds I'm wondering how that would work in an open world game. Secondly, you cannot make private lobbies in Wilds (from what I saw), you can make your own hunts and I've seen people say you can private your hunts, but the lobbies themselves always have other players in them.
Agev2014 Nov 8, 2024 @ 11:46am 
Originally posted by Soul:
...How would you even know people are modding?
And before anyone ask, modding=/= cheating
If they change how the monster look on their screen,why care
If they change how their armor look on their screen,why care
If they change how you look on their screen,why care
If they change how their hunter sound on their screen,why care
I don't get this weird antimod stuff some dudes go around with,grouping that with actual cheaters and affect others gameplay;which,yeah,no one wanna play with.

Altho capcom never seemed to care about these guys sadly,best is just to kick them and block them.

I mean, Capcom has already said that if people mod their games they may get banned and gave that warning to the players. And secondly, if it only affects the player using it then very few people are going to care if people mod. Now, there is the issue of never knowing if someone actually worked for their gear or how strong their character is because there have been mods in World/Iceborne where the 4 star decos got turned into 1 star decos or people using mods where people bought monster parts from the vendor. While again that only affects the players using things like that and doesn't break the game for the most part, something tells me pc players will not want to see console players constantly asking "did you actually work for that ____?" because of them not being sure.
Agev2014 Nov 8, 2024 @ 11:49am 
Originally posted by AH-1 Cobra:
I'll keep my DPS overlay, that way I know who to kick! :steamhappy:

So keep in mind, with that logic people will also be justified to kick others if they don't agree with your decoration setup, armor combination, etc.... Which will end up being very toxic and cause more problems in a game like Monster Hunter.
Cadaver Nov 8, 2024 @ 11:51am 
Originally posted by Agev2014:
Originally posted by AH-1 Cobra:
I'll keep my DPS overlay, that way I know who to kick! :steamhappy:

So keep in mind, with that logic people will also be justified to kick others if they don't agree with your decoration setup, armor combination, etc.... Which will end up being very toxic and cause more problems in a game like Monster Hunter.
Some peeps were already kicking others for sub optimal builds.
Meta slaves are gonna meta slave
Agev2014 Nov 8, 2024 @ 11:58am 
Originally posted by Terry86:
Originally posted by Spooky Net Fiend:

Don't get all cute. Obviously this thread is about bypassing that headache.

Huh? You saying you never use the lobby finder or setting??

How is that a headache when it’s like part of the basic loop that we all do?

Unless it's added into the game, it looks like we would have to leave the game to the main menu to find another lobby. (if it was in the beta i didn't see it and this can be ignored)
Soren Nov 8, 2024 @ 12:11pm 
Originally posted by Cadaver:
Originally posted by Agev2014:

So keep in mind, with that logic people will also be justified to kick others if they don't agree with your decoration setup, armor combination, etc.... Which will end up being very toxic and cause more problems in a game like Monster Hunter.
Some peeps were already kicking others for sub optimal builds.
Meta slaves are gonna meta slave
The servers seemed to have "goals" of sort. Like for casuals or veterans. So best to stick to casual servers if you want to avoid those people.

Funny part, I'm a top DPS'er myself (at least when I used that DPS chart). But I can't say I'd want to play with the kind of people who kick others for their build. Not unless the build is designed to grief the team or whatever.
Agev2014 Nov 8, 2024 @ 12:11pm 
Originally posted by Akzyra:
WTF, asking for more DRM because of a few annoying people....

Easy options to handle one shot cheaters (and annoying hunters):
- Manual approval for SOS joins, check their equipment.
- Kick them from the hunt before quest ending
- Close the game if the hunt finished to avoid saving progress
- Do not play quests that you actually want to accomplish yourself with SOS flare

Other types of mods:
- transmog, graphics, etc.: they do not affect anything
- changed drop rates: will not affect you if they join your SOS
- DPS meter: if they compain about you not doing enough damage, kick them

To be 99.9% SAFE, play on console and disable crossplay. I read about a console cheater on World, but I could not find proof about that.

For Wilds you can't rely just on "don't use SoS flare" because unless you take the time to give the hunt a password or limit the number of players in the hunt then other players can join your hunts whenever they want. Think of it this way, in World/Iceborne you could join a hunt that anyone put up unless they actively reduced the number of players for that hunt to 1 as long as you are in the same session as them. Wilds makes it so the sessions have 100 people in them (16 people seen at once on the screen in the hub) at all times unless you let yourself time out for being afk for too long.
Soren Nov 8, 2024 @ 12:16pm 
Originally posted by Agev2014:

For Wilds you can't rely just on "don't use SoS flare" because unless you take the time to give the hunt a password or limit the number of players in the hunt then other players can join your hunts whenever they want. Think of it this way, in World/Iceborne you could join a hunt that anyone put up unless they actively reduced the number of players for that hunt to 1 as long as you are in the same session as them. Wilds makes it so the sessions have 100 people in them (16 people seen at once on the screen in the hub) at all times unless you let yourself time out for being afk for too long.
That 100 player lobby might have just been forced as a requirement because it was a playtest meant to stress test the day 1 network loads the game might face.

I doubt you'll be forced into the 100 man lobbies with the actual game. Even if you are. You can mess with your sub-settings so none of those 99 other players can join the hunts you publish. I forget exactly where the settings were. I think you had to talk to the handler to change who can and can not join your published quests. But it's hard to say if that was the place because I didn't play the playtest religiously.

edit: Either way, it was a general setting that applied to all hunts you publish, and not something you needed to set on every single time.
Last edited by Soren; Nov 8, 2024 @ 12:18pm
Agev2014 Nov 8, 2024 @ 12:26pm 
Originally posted by std::cout<<"Max : "<<lifeLn<<"y":
Originally posted by Lair360:

Mods are still considered "cheating" by giving players an 'advantage' to 'giving you instant of x of amount of something' and 'giving you power quickly'. This is not fun and destroying another players progress. Like myself and my friends, we enjoy farming for things and there is skills / merit to earning your keep.

There is no skills if you cheat and use mods to give you an advantage!

But giving advantage by better gear becouse you can grind insane hours is OK? Maybe games should orintaed on skill less on grind so no one cheat?

If you enjoy grind good for you others have other stuff to do or dealing with non fun stuff in their life and just want plug and play and having fun for xyz amount of their free time and not going back and forth different map and pray that 1% RNG will be drop.

Let's not-pretend the whole 3-live per "whole" team is a toxice-trigger design instead of 2death per player

Also what about edit char voucher scam? With this money peaple pay it shouldn't be a thing lol.

Let's not forge it how devs make every one weapon for 2-5$? How gready this?

Clearly mods do go good than more harm Lmao, if you saw a guy with 9999atk , 99999def then OK he is cheating you are free to kick him or make your lobby.

But cheating to get weapon/armor , modding for skin and creative work should be ok, in the end this just game you won't be care of it after 40y.

But by your very same logic someone should be able to have full Fatalis gear as soon as Fatalis releases and interact with other peoples hunts without in being an issue just because "grind no fun". The entire of Monster Hunter is to grind for the body parts you need to make what you need. can it be a little tedious to do sometimes? Of coarse. But why would you buy a $70 game just to beat it in like 10 hours and never touch it again? People constantly do that in games then complain that there isn't enough content in the game, if you want more "content" maybe play the game the way it is meant to be played.

Secondly, the devs don't charge you $2-$5 for every weapon in the game, now you could argue that they charge you a little bit if you want to buy extra skins/weapons that aren't in the game naturally. But saying $2-$5 for every weapon would make the game well over $500 to buy the game itself

Thirdly, you're right that if you see someone with absurd stats you used to be able to kick them from your session but 1) in wilds it's not your session to kick them from, 2) are you really going to go to each person in the 100 person session to check their stats before playing the game? And before you say "don't use SoS flare then", people can join your hunts the same way as in World/Iceborne if they are in your sessions without asking you if you don't lower the player count for the hunt to 1 every hunt you're doing.

Overall, cheating to increase the drop chance or buy monster parts from the vendors is the reason that console players don't trust pc players on Monster Hunter and why feel that "oh, you worked hard for that armor? awesome" anymore because of how many players do it.
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Date Posted: Oct 19, 2024 @ 9:49am
Posts: 285