Monster Hunter Wilds

Monster Hunter Wilds

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RunnyElephant44 2024 年 11 月 5 日 上午 8:23
3
The fact people are defending the public build of the beta is ridiculous
Im actually debating not getting a mh game at launch for once the ps5 and Xbox versions run bad pc is even worse if the later build is better than make that the public build if this is the build they want to show the public that's a scary sign a company wants to show as close to the product as possible and sell the product this clearly does the opposite and the fact they don't say the latest build isn't definitely stable also worrying too capcom has been lazy with recent games and this looks like to be one of them I'm hoping I'm wrong but until I can be proven wrong that launch build even on console will run stable i refuse to purchase it. And again a lot of cool stuff here just feels off too hit detection wise as well. Hope it all gets fixed btw I play on ps5 made post on pc to see their views since they have it worst
最後修改者:RunnyElephant44; 2024 年 11 月 5 日 上午 10:06
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Laughing kookaburra 2024 年 12 月 10 日 上午 4:38 
引用自 ★ Moonlight ★
引用自 Laughing kookaburra
the beta build is completed and functioning as the full game, you can even spawn frenzy monsters in the beta version and fight them, beta version reflects the full version in term of performance, anyone thinks "full version will run and look at least 2x better" is just desperate coping at this point.
Then explain how newer builds that people have gotten to play run better.
better ? how much better ? how much % improved ? PC spec ? benchmark ? source ? where ? or it's just fully fantasy copium from the mouth of "people"



引用自 JPM岩
引用自 Laughing kookaburra
the beta build is completed and functioning as the full game, you can even spawn frenzy monsters in the beta version and fight them, beta version reflects the full version in term of performance, anyone thinks "full version will run and look at least 2x better" is just desperate coping at this point.
You cant actually spawn in Frenzied monsters. Or rather, it's has the tag attached and theres nothing different. Now, the other tags that are present are a different story.

wrong, frenzy is fully working include frenzy wound, Rey Dau also gets new frenzy nuke combos and they're scary af

pic :

https://imgur.com/OoTd7Af

my point stands, the game is completed in term of performance, full version will obviously get the full content but performance stay the same if not worse because of the D
KoboldMage 2024 年 12 月 10 日 上午 4:45 
引用自 Laughing kookaburra
引用自 ★ Moonlight ★
Then explain how newer builds that people have gotten to play run better.
better ? how much better ? how much % improved ? PC spec ? benchmark ? source ? where ? or it's just fully fantasy copium from the mouth of "people"
For the time being, I think it's just anecdotal evidence from people who've played newer demos of the game, and what the director's said on the matter
引用自 https://www.pcgamer.com/games/rpg/monster-hunter-wilds-is-running-better-in-recent-console-previews-and-the-game-director-says-the-pc-version-will-see-the-same-level-of-framerate-improvement/
"For the PS5 version that you are all playing today, it's different from the OBT version, and we feel you can really feel the difference in the improved framerate," Tokuda said. "The same level of framerate improvement will also be implemented on the PC for the final product."
Laughing kookaburra 2024 年 12 月 10 日 上午 4:55 
引用自 KoboldMage
引用自 Laughing kookaburra
better ? how much better ? how much % improved ? PC spec ? benchmark ? source ? where ? or it's just fully fantasy copium from the mouth of "people"
For the time being, I think it's just anecdotal evidence from people who've played newer demos of the game, and what the director's said on the matter
引用自 https://www.pcgamer.com/games/rpg/monster-hunter-wilds-is-running-better-in-recent-console-previews-and-the-game-director-says-the-pc-version-will-see-the-same-level-of-framerate-improvement/
"For the PS5 version that you are all playing today, it's different from the OBT version, and we feel you can really feel the difference in the improved framerate," Tokuda said. "The same level of framerate improvement will also be implemented on the PC for the final product."

that's just copium. When i see real benchmark and numbers, i'll believe it, not something like "We feel you can really feel the difference" coming from the mouth of the director himself. "We feel you can really feel" <<< he's not even sure lmao :lunar2019laughingpig: just "feel"

oh wait, what did DD2's director told us about the game before release again ? hah. feeling old. :lunar2019laughingpig:
KoboldMage 2024 年 12 月 10 日 上午 5:04 
引用自 Laughing kookaburra
引用自 KoboldMage
For the time being, I think it's just anecdotal evidence from people who've played newer demos of the game, and what the director's said on the matter

that's just copium. When i see real benchmark and numbers, i'll believe it, not something like "We feel you can really feel the difference" coming from the mouth of the director himself. "We feel you can really feel" <<< he's not even sure lmao :lunar2019laughingpig: just "feel"

oh wait, what did DD2's director told us about the game before release again ? hah. feeling old. :lunar2019laughingpig:
Yeah I'm sure that's not just due to a literal translation or anything. I mean, different languages phrasing things differently is completely unheard of, right?

Like I said, it's anecdotal. You can read between the lines though :)
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張貼日期: 2024 年 11 月 5 日 上午 8:23
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