Monster Hunter Wilds

Monster Hunter Wilds

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hesh Nov 4, 2024 @ 6:20am
Screen tearing when using Frame generation
im on the AMD CPU and GPU, but when I enable Frame Generation and i turn my camera around, the graphics around my character has some tearing or "lag".
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Showing 1-3 of 3 comments
hesh Nov 4, 2024 @ 6:21am 
I had this issue in the Beta but i forgot the post the issue.
RotGoblin Nov 4, 2024 @ 6:31am 
Frame gen was definitely adding stutters and ghosting, but ONLY when your base frame rate was like sub 50fps.

I think it's an enhancement, not a cure for low performance. And I think people (and devs) need to learn and accept that.
vocab Nov 4, 2024 @ 6:32am 
Both AMD/Nvidia recommend against frame generation if you have under 60 fps. It does not improve responsiveness.
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Showing 1-3 of 3 comments
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Date Posted: Nov 4, 2024 @ 6:20am
Posts: 3