Monster Hunter Wilds

Monster Hunter Wilds

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HunchoRel Nov 4, 2024 @ 2:52am
Monster Hunter FANS, how was the beta?
How do you like it against older games? Or games like Rise and World?
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Showing 76-90 of 154 comments
NoiosoBear Nov 4, 2024 @ 9:41am 
Good for any MH veterans that manually move camera, bad for the 7 of us that use target lock.

Edit: Concerned about the graphics more than optimization. Even when maxing out the graphics the game just didn't look too good. That being said, graphics and performance are more than likely their #1 priority, so it should be improved.
Last edited by NoiosoBear; Nov 4, 2024 @ 9:42am
knallpuffra Nov 4, 2024 @ 9:43am 
Good game, bad performance. But I'm positive, just look at the glowup DD2 got.

They improved upon the classic gameplay loop, hopefully they haven't removed Palico restaurants while still letting us unhindered get the strongest meal in the field wherever we want.
I'd say they did me dirty as a Charge Blade enjoyer but all the other weapons I care about are definitely more fun to use in this game.


EDIT: Btw for people that think the game have bad graphics, turn off the upscaling features, and/variable shaders maybe even make sure to activate high res textures if you havent. These things violate your graphics like nothing else, if your computer doesn't slaughter the game without even turning on it's fans the upscaling will mess around with your resolution, ruining all particle effects most noticably. Source: I either ran the game on 60 fps without the ai tools dropping to like 52-55 during the Ray Dau fights or I ran the game at 100 fps with FSR & frame generation but the game looking like it was put through pixelation filters as soon as something with hogging resources happened. Not to mention the insane amounts of ghosting basically making me nauseous
Last edited by knallpuffra; Nov 4, 2024 @ 9:56am
Nightflare75 Nov 4, 2024 @ 9:44am 
it was fun, out of the time I played, I didn't encounter a single issue no frame drops, no stuttering, or crashes no lag either. which I'm honestly shocked at I expected some issues. gameplay was good dual blades are super fun gunlance was nice too but my all time favorite is still the charged blade. will be buying this game on release for sure.

Edit: I played on High but not Ultra.
Last edited by Nightflare75; Nov 4, 2024 @ 9:56am
guitarguy368 Nov 4, 2024 @ 9:46am 
Originally posted by Glacier:
Originally posted by guitarguy368:
I have the aforementioned 4060 card and had issues. Do you remember what settings you had enabled ( or were you just maxed) because no matter what I did I couldn’t get textures to load and had polygon monsters. FPS was fine and I had no crashes but graphics were potato even by old mh title standards. Also how much vram do you run?

Graphics were set to ultra but I changed the priority to performance rather than enhanced visuals. I didn’t encounter the polygon monster bug people have mentioned but I did encounter it for the npcs. The graphics themselves really didn’t change much when I was testing the visuals, they where grainy no matter what I set it to, but once I started hunting it wasn’t too noticeable so I didn’t mind as much. I gave the game just about all 8GB of video ram my graphics card has, I’m just a single screen no background apps/videos/music kinda guy so I let the game hog all it wanted.

I upgraded my pc after MHW Iceborne because after release my old 1050ti tanked fps, I play for my own personal enjoyment and just wanted to stress my midrange machine as far as I could so hopefully someone else can figure out what I did to enjoy the game as well. I will concede the amount of people having performance issues needs to be resolved, its unacceptable that so many cant enjoy the game even if it was just a beta.

(I also replied twice by mistake, my bad) [/Ok you and I have the same amount of vram. Good to know you were also getting the texture issues. I’ll wait until release and see if it gets better before buying thanks for the input bud!
Dae Nov 4, 2024 @ 10:04am 
Game great, performance atrocious.
Glacier Nov 4, 2024 @ 10:04am 
Originally posted by guitarguy368:
Ok you and I have the same amount of vram. Good to know you were also getting the texture issues. I’ll wait until release and see if it gets better before buying thanks for the input bud!
Yea, the beta did seem to hog a rather large amount of vram.

No worries bud! I do hope the game is improved from this though, with how expensive it is it should be, everyone deserves the time to get to come home after work/school and enjoy their personal time; not a headache.
DreadEye2020 Nov 4, 2024 @ 10:09am 
700+ hours in MHW.
It was a disappointment.
Blurry washed out graphics, even on Ultra settings without DLSS.
Way too much desaturation and yellow-brownish shaders.
Terrible performance, even on RTX 4070 and Ryzen 7800X3D, 1440p.
I don't get how people think that 50FPS or less (without framegen) is fine?!?
Pretty much a MHW 2.0, but somehow worse.
Will not buy it until I get it on sale, AND performance was improved.
Everwinter Nov 4, 2024 @ 10:14am 
Pretty good. Ran better than world on my laptop which was a bit weird but I ain't complaining. Few things definitely need work, Seikret AI, optimization cause I can still feel the input lag from frame gen, and maybe some of the focus system controls. My beloved lance has been screwed over design wise but that happens every game, though usually more through neglect than active design as is the case here. Apart from that I'm pretty darn impressed and very much looking forward to release.
Last edited by Everwinter; Nov 4, 2024 @ 10:18am
Techbane #FreeHK Nov 4, 2024 @ 10:22am 
Absolutely dismayed with the state of the demo in terms of graphics, performance, stability, etc. Could not get it to stop turning itself inside out for more than 5 minutes at a time outside of the character editor so I can't even form a reasonable trip report of the systems at work.

Not turned off it entirely but after this there's absolutely nil chance of me getting it before Denuvo is removed. This was the one game that might've tempted me to break my stance on that, but if they're going to cram Denuvo into it on top of how much the game is already struggling it's going to be an unmitigated nightmare. So, see everyone who's still playing in like 2+ years I guess.
Last edited by Techbane #FreeHK; Nov 4, 2024 @ 10:22am
FastFood Nov 4, 2024 @ 10:31am 
1. Boobslider left
2. Buttslider left
3. don't take 1. and 2. too serious
4. I love the new CE, much more stuff you can do and you can get a good looking hunter this time <3
5. Same as it felt in rise for me, the game is too ez if it's like the beta
I mean if the stats stay the same, you do not need a skillset or a good weapon to rush through the first area. Yes, as starting with mh tri i got much expirience in what and how to do. So i hope they put in fights like alatreon, fatalis, ark tempered velkhana and so on. Actually it feels like using this armor you got to rush through world to get into iceborn.
6. I enjoy the movement much more as in rise, there it was fast and funny but i'm one of these missing the old days where you have to stay to heal so maybe this is just a thing related to me.
7. Together with 5. i hope there will be any kind of grind in the game. I mean you get these vouchers now, i think they will be for layered armor, and many stuff when you complete the quest. So i hope you do not need only killing a monster once and get all. What i want to say is, i want to sink many hours into this game, as i did in world (i got 1400h on ps4 additional).
8. I do not care about the story, not in rise or in world. For me wilds is kinda an mmo and i don't give something about a story. All i care is the gameplay and the feeling i get from that. If i'm interested in a good story i gonna read a book or watch a series or anything.
9. Yes the performance... even if i got no problems playing it on max opts (i got a highend pc), i think they need and have to optimize asap. Otherwhise many ppl will not able to enjoy or even play their game.
10. Some weapons feel a bit less exciting as before. The hammer for example. I hope they got something special left for enhancing that with the expension or so.
Last edited by FastFood; Nov 4, 2024 @ 10:58am
glitch Nov 4, 2024 @ 10:40am 
Originally posted by DreadWolf:
Rise was the biggest ♥♥♥♥. wild makes it better again.
lmao stfu u played rise for all of 5 minutes
Grunt Nov 4, 2024 @ 11:01am 
weapons had no impact chunk feeling
Travis Touchdown Nov 4, 2024 @ 11:25am 
Pretty great. The biggest worries for me were the colors being really washed out and drab most of the time in the beta, the performance issues lots of people had (even if I didn't personally have any), the weapons feeling flimsy with the reduced/removed hitstop, and whether the world would feel tedious to traverse with how big it is. Aside from those, the beta was a runaway success for me and I can't wait for full release.

I hope they bring back canteens proper, but I think they are since here's a spot in the base camp for it with all the cats getting ready with food. Since there's already the meal system in tents or with the portable grill, I wonder if there will be some new system involved with conventional multiplayer canteens. Might be cool if they have potluck type things where each player in the room/hunt contributes to whatever meal is served.

I hope that there's some player room or housing that they reveal so I have a place to put random earnable trinkets and endemic life. Each map having a base camp rather than there being a central hub area that everyone leaves from means that they may have to do a bunch of work with player housing if there's one in each area, or it may just be that you move the ship between biomes and they put the player housing there.

I didn't mess with it too much, but is the Link Party system supposed to make it so that you can see other players outside of base camp? It would be nice to actually run around maps with friends in between quests and I can't imagine they got rid of that feature, but it wasn't immediately obvious what the system would be for it.

The weapon changes took some getting used to, but in the end I really liked them. I never hated the Clutch Claw like a lot of people did, but the Focus and wound systems seems like the best version of that; it doesn't feel like it's overcentralizes the combat like the clutch claw did with its tenderizing and wallbangs. I love the offset and clash systems; they feel like a great middleground between old MH and the new counter-centric play that stuff like Rise had. As an example, it feels better to time the big uppercut swing on GS, a natural part of its moveset, rather than have to use a specific switch art or silkbind.

I think a lot of my issues with how on-rails the hunts felt are because it's a beta. Investigation levels are obviously back and I think monsters being immediately and permanently revealed on the map will be the result of higher investigation levels rather than a normal fixture. Why else have paint pods?

And they better bring back Monster Hunter language. I've been told that it will be included in the final product, but I'll be on edge until I actually see it.
Last edited by Travis Touchdown; Nov 4, 2024 @ 11:26am
Lochlann Nov 4, 2024 @ 11:48am 
Didn't play much of the beta, I felt it was a bit too laggy on my old-ish PC to really get a good feel of the game

But immediately I will echo what I've been saying the entire time: In terms of at least difficulty, you can't judge how easy or hard the game will be based on a Low Rank demo and I will die on that hill even if the expansion comes out in a few years time and it ends up being super easy

The biggest selling point of this game, to me, is probably its monster roster first and foremost. It just keeps looking better and better and better and better. Some people on the dev team took the criticisms of Worldborne's boring roster personally and now they're rectifying that by making Wilds have what could be one of the best line-ups in the franchise thus far lol

I didn't get to see much of the Seikret and only played a bit of SnS. Focus mode seems way more fun than clutch claw already though as always with gimmicks like these I'm a bit concerned about how spamny it might be... I already had issues with certain parts of CC and wirebugs being spammy :P

Oh, and performance is also probably the n1 concern, but I'm hoping PS5 performance will be alright
Last edited by Lochlann; Nov 4, 2024 @ 11:50am
Tommy Wiseau Nov 4, 2024 @ 11:51am 
Optimization issues aside its too soon to tell if its better than world or the older games. World was the low point for MH ive played all the games rise was a big step in the right direction well see how wilds goes.
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Date Posted: Nov 4, 2024 @ 2:52am
Posts: 155