Monster Hunter Wilds

Monster Hunter Wilds

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Erica Estrelina Hill 4 NOV 2024 a las 1:40
5
2
【important】This is why MH wilds causes VRAM to overflow【reason】
With the unpacking and analysis conducted by modeling players , the following findings were made:

1. During gameplay, a major monster model contains 400,000–500,000 polygons, another major monster have 800,000 polygons , while a regular enemy has around 30,000–40,000 polygons. Even a single in-game barrel has 20,000 polygons, and these models lack an LOD (Level of Detail) system to reduce polygon count based on distance to improve performance.

2. The on-screen polygon count, including stones, objects, and so on, rivals that of Unreal Engine 5, yet lacks optimization.

3. The computers used by those unpacking the game are struggling, and there are stone pillars in the game that can be knocked down with a grapple. At the moment when one of these pillars falls, it has 810,000 polygons.

4. The entire game runs with extremely high detail and high polygon counts.

Capcom has yet to respond to the optimization issues.
Última edición por Erica Estrelina Hill; 4 NOV 2024 a las 3:43
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Mostrando 166-180 de 247 comentarios
Cadaver 5 NOV 2024 a las 23:09 
Publicado originalmente por Nobody watches your TTV:
Might as well get amd for same price with way more vram at same level but sheeples will be sheeples.
This is not just gaming restrained but there is quite a few things that AMD is not the best for. They are gettting better but a lot of things are still very much made with NVIDIA in mind. Tho for general gaming most peeps wont need to worry about this
Cadaver 5 NOV 2024 a las 23:11 
Publicado originalmente por Glue Sniffer:
Publicado originalmente por Nobody watches your TTV:
They're not max settings... I don't think you watched video at all.

Yeah, I misspoke on that. What I meant was the highest preset that they thought the card could handle.

Still doesn't change the fact they used a ryzen 7 7700X on every test bench and didn't fiddle with the settings at all to actually see if there were any gains to be made. Also, asking full high settings out of a 3060 in a game like wilds is a bit much imo. Even my 3070 rig has a hard time on a combo of med/high.

Anyway, I'll link it again because this discussion has gone on for quite a while since the first time I did. Please watch this video by daniel owen to understand where I'm coming from. https://www.youtube.com/watch?v=bHdM-Gbqf24
Tbh personally id have like it a lot more if they showed of at least Ceiling, Middle and Floor for performance at least so we can see how the game performs on different settings

(the video you show is nice tho this is mostly in relation to their video)
Última edición por Cadaver; 5 NOV 2024 a las 23:13
Publicado originalmente por Cadaver:
Tbh personally id have like it a lot more if they showed of at least Ceiling, Middle and Floor for performance at least so we can see how the game performs on different settings

Not sure which video you're talking about but I do agree to some extent on both, though the video I linked would end up being like 40 minutes if he did that I think.
Cadaver 5 NOV 2024 a las 23:14 
Publicado originalmente por Glue Sniffer:
Publicado originalmente por Cadaver:
Tbh personally id have like it a lot more if they showed of at least Ceiling, Middle and Floor for performance at least so we can see how the game performs on different settings

Not sure which video you're talking about but I do agree to some extent on both, though the video I linked would end up being like 40 minutes if he did that I think.
Ye i edited it too late, i was referring to their video not yours, tho yea wouldve been cool addition.
Publicado originalmente por Cadaver:
Publicado originalmente por Nobody watches your TTV:
Might as well get amd for same price with way more vram at same level but sheeples will be sheeples.
This is not just gaming restrained but there is quite a few things that AMD is not the best for. They are gettting better but a lot of things are still very much made with NVIDIA in mind. Tho for general gaming most peeps wont need to worry about this
Those are gamers.
Publicado originalmente por Glue Sniffer:
Publicado originalmente por Nobody watches your TTV:
They're not max settings... I don't think you watched video at all.

Yeah, I misspoke on that. What I meant was the highest preset that they thought the card could handle.

Still doesn't change the fact they used a ryzen 7 7700X on every test bench and didn't fiddle with the settings at all to actually see if there were any gains to be made. Also, asking full high settings out of a 3060 in a game like wilds is a bit much imo. Even my 3070 rig has a hard time on a combo of med/high.

Anyway, I'll link it again because this discussion has gone on for quite a while since the first time I did. Please watch this video by daniel owen to understand where I'm coming from. https://www.youtube.com/watch?v=bHdM-Gbqf24
Well 3060ti got to be tested with more than one preset. Low setting was also bad(consistently below 60fps).

7700x isn't the top of the line cpu.
Última edición por Nobody watches your TTV; 5 NOV 2024 a las 23:18
Cadaver 5 NOV 2024 a las 23:17 
Publicado originalmente por Nobody watches your TTV:
Publicado originalmente por Cadaver:
This is not just gaming restrained but there is quite a few things that AMD is not the best for. They are gettting better but a lot of things are still very much made with NVIDIA in mind. Tho for general gaming most peeps wont need to worry about this
Those are gamers.
Yeah so are other people.
Weird response?
Publicado originalmente por Nobody watches your TTV:

7700x isn't the top of the line cpu.

it doesn't really matter that the 7700x isn't tippy top of the line, its still way better than what they recommend. (just about 50% better compared to every recommended CPU according to passmark.)

My point is that its likely that the 7700x is enough to brute force the load on the CPU as unoptimized as it is.

Also, they don't use any dlss on the 3060 ti. I don't see why they don't do this as it'd probably bump them to or above 60 from my experience with dlss in wilds. I guess they just want to capitalize on the outrage? whatever pays the bills ig.
Publicado originalmente por Cadaver:
Publicado originalmente por Nobody watches your TTV:
Those are gamers.
Yeah so are other people.
Weird response?
No worries I'll give you a few years to catch up.

People aren't using cuda to watch hentai, for example.
Publicado originalmente por Glue Sniffer:
Publicado originalmente por Nobody watches your TTV:

7700x isn't the top of the line cpu.

it doesn't really matter that the 7700x isn't tippy top of the line, its still way better than what they recommend. (just about 50% better compared to every recommended CPU according to passmark.)

My point is that its likely that the 7700x is enough to brute force the load on the CPU as unoptimized as it is.

Also, they don't use any dlss on the 3060 ti. I don't see why they don't do this as it'd probably bump them to or above 60 from my experience with dlss in wilds. I guess they just want to capitalize on the outrage? whatever pays the bills ig.
The whole point is you try to eliminate cpu bottleneck to see the limit of gpus, that's what it did and it's ~100% usage for sub-60fps results at 1080p low settings.

A 7700x is a lot cheaper than top of the line gpus.

Because it's upscaling.
Última edición por Nobody watches your TTV; 5 NOV 2024 a las 23:28
Cadaver 5 NOV 2024 a las 23:28 
Publicado originalmente por Nobody watches your TTV:
Publicado originalmente por Cadaver:
Yeah so are other people.
Weird response?
No worries I'll give you a few years to catch up.

People aren't using cuda to watch hentai, for example.
You'd be surprised
Publicado originalmente por Cadaver:
Publicado originalmente por Nobody watches your TTV:
No worries I'll give you a few years to catch up.

People aren't using cuda to watch hentai, for example.
You'd be surprised
no, i'm won't be.
svp doesn't have gpu acceleration on by default iirc
Cadaver 5 NOV 2024 a las 23:31 
Publicado originalmente por Nobody watches your TTV:
Publicado originalmente por Cadaver:
You'd be surprised
no, i'm won't be.
svp doesn't have gpu acceleration on by default iirc
Most browsers have GPU acceleration enabled by default, tho ive disabled it since some video sites will black out the image using this GPU access if you use your PC remotely, Netflix as an example
Publicado originalmente por Nobody watches your TTV:
The whole point is you try to eliminate cpu bottleneck to see the limit of gpus, that's what it did and it's ~100% usage for sub-60fps results at 1080p low settings.

okay.. you completely ignored the dlss thing but haven't we been arguing the root cause of the low performance? its entirely unhelpful to pretend like only GPUs matter in this context.

I feel its evident at this point that you're not actually willing to have your stance on this challenged so I'm not going to continue participating unless you actually show interest in the real points I've made instead of pushing them to the wayside. If you have anything to say about that video I posted that'd be nice, I'm sure you do if the game really does have a huge GPU bottleneck.
Publicado originalmente por Cadaver:
Publicado originalmente por Nobody watches your TTV:
no, i'm won't be.
svp doesn't have gpu acceleration on by default iirc
Most browsers have GPU acceleration enabled by default, tho ive disabled it since some video sites will black out the image using this GPU access if you use your PC remotely, Netflix as an example
You'll be surprised how often it doesn't work:
https://www.reddit.com/r/Fedora/comments/yth7p2/so_apparently_hardware_acceleration_in_firefox_on/
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Publicado el: 4 NOV 2024 a las 1:40
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