Monster Hunter Wilds

Monster Hunter Wilds

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Atlantus Nov 3, 2024 @ 8:30am
MH World Release vs. Wilds Beta-Performance
I know people won't like to hear that.
But we are told it very often and it will be the future:
Frame Gen = Future!

Graphics card manufacturers themselves say that they are almost at the maximum in terms of raw performance and that the only way to make bigger leaps is with Frame Gen.

And so the performance is hardly any different from back then, at least in that respect.

World Release Performence:
https://youtu.be/A20LQjKSbKI?si=-gwq2hXoiKegSbFb&t=216

Wilds Beta Performence:
https://youtu.be/9eFqloLswwE?si=VSDGV6KvNz19TUbu&t=1075

Whether there will be an improvement in performance before the release remains to be seen.

Anyone waiting for the game knows it's a performance hungry engine, so what did you expect? :steamfacepalm:
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Showing 1-15 of 145 comments
Revialle Nov 3, 2024 @ 8:36am 
If the game looked like Alan Wake II and performed like this, I wouldn't have a problem. Sure it looks gorgeous, but it doesn't look anywhere near as a mind blowing. It's still in beta and things change alot in full release. So I'm hoping we'll see significant improvements in optimization in future.
Atlantus Nov 3, 2024 @ 8:41am 
Originally posted by Revialle:
If the game looked like Alan Wake II and performed like this, I wouldn't have a problem. Sure it looks gorgeous, but it doesn't look anywhere near as a mind blowing. It's still in beta and things change alot in full release. So I'm hoping we'll see significant improvements in optimization in future.
Is Alan Wake 2 Open World?
Is everything on the map processed simultaneously in Alan Wake 2?
If you are at point A and the sun is shining there, there can be a storm at point B or a monster fight or, or, or.
And Monster Hunter Wilds actually looks really good.
I play on 1440p with max settings and have no problems with the graphics.

Of course, you can argue about whether you like the graphics but that's another topic
Abyzoka Nov 3, 2024 @ 8:41am 
it runs good on my high end setup, hope they bring another beta and improve the performance
😎Astran😾 Nov 3, 2024 @ 8:49am 
Originally posted by Revialle:
If the game looked like Alan Wake II and performed like this, I wouldn't have a problem. Sure it looks gorgeous, but it doesn't look anywhere near as a mind blowing.
Alan Wake 2 is a niche game almost nobody played, you should find a better example.

And, well, MHWilds is actually good-to-great - coming from a Death Stranding, The First Descendant, Dragon's Dogma 2 player accustomed to photo-realistic environments and characters. Right now it performs worse than DD2 but as soon as I've turned on DLSS - all the problems gone, 100-120fps and the quality difference is barely noticeable (to my surprise, this is the first time I've used DLSS in games) :lunar2019piginablanket:
Atlantus Nov 4, 2024 @ 12:35am 
Originally posted by 😎𝔸𝕤𝕥𝕣𝕒𝕟😾:
Originally posted by Revialle:
If the game looked like Alan Wake II and performed like this, I wouldn't have a problem. Sure it looks gorgeous, but it doesn't look anywhere near as a mind blowing.
Alan Wake 2 is a niche game almost nobody played, you should find a better example.

And, well, MHWilds is actually good-to-great - coming from a Death Stranding, The First Descendant, Dragon's Dogma 2 player accustomed to photo-realistic environments and characters. Right now it performs worse than DD2 but as soon as I've turned on DLSS - all the problems gone, 100-120fps and the quality difference is barely noticeable (to my surprise, this is the first time I've used DLSS in games) :lunar2019piginablanket:
And that's exactly what I meant, Frame Gen is also recommended.
Whether you like it or not, it's the future, of course you can play games that would also run on a Playstation 1 or 2, but that's not the standard and especially with AAA games, current graphics are often a very important point, including the respective engine.
It's a shame that less consideration is given to players with poorer hardware or a smaller budget who don't want to or can't afford to buy a 2k+ computer.
But that doesn't make the game bad.

Apart from connection problems, I didn't have any problems. :Rider_1:
RobeRonin Nov 4, 2024 @ 12:39am 
honestly complaining about performance this early in a beta is a bit crazy as its one of the last things to be done lol i am way more concerned about the actual game play lol
Zoltan Chivay Nov 7, 2024 @ 1:26am 
Originally posted by RobeRonin:
honestly complaining about performance this early in a beta is a bit crazy as its one of the last things to be done lol i am way more concerned about the actual game play lol
I used to agree with your statement but nowadays betas are made too close to the launch, it's basically the launch version (with some additional bugs), I agree it's not as bad as early-access 72h before release where we are sure that it's just the launch version but nowadays beta or early-access don't mean anything, it's just the launch version and so it's fair to criticize performance if that's a problem
Originally posted by Atlantus:

Graphics card manufacturers themselves say that they are almost at the maximum in terms of raw performance and that the only way to make bigger leaps is with Frame Gen.

Huh?
Cadaver Nov 7, 2024 @ 2:37am 
This man was running at 45 FPS at 8k
and at 66 at 4k
and at 90 at 1080p

I do not see the issue for good hardware.

But optimisation will be great for lower Hardware.
Kobi Blade Nov 7, 2024 @ 2:46am 
Originally posted by Revialle:
If the game looked like Alan Wake II and performed like this, I wouldn't have a problem. Sure it looks gorgeous, but it doesn't look anywhere near as a mind blowing. It's still in beta and things change alot in full release. So I'm hoping we'll see significant improvements in optimization in future.
Alan Wake II with RT, runs better than Wilds.
Cadaver Nov 7, 2024 @ 2:49am 
Originally posted by Kobi Blade:
Originally posted by Revialle:
If the game looked like Alan Wake II and performed like this, I wouldn't have a problem. Sure it looks gorgeous, but it doesn't look anywhere near as a mind blowing. It's still in beta and things change alot in full release. So I'm hoping we'll see significant improvements in optimization in future.
Alan Wake II with RT, runs better than Wilds.
It also is not a complex game nor as detailed as Wilds.

The materials in alan wake are some of the simplest visuals to render
Zoltan Chivay Nov 7, 2024 @ 3:28am 
Originally posted by Cadaver:
This man was running at 45 FPS at 8k
and at 66 at 4k
and at 90 at 1080p

I do not see the issue for good hardware.

But optimisation will be great for lower Hardware.

he's using an rtx 4090, it would be better if the 66 fps at 4k was on a rtx 4080
Cadaver Nov 7, 2024 @ 3:29am 
Originally posted by its all the same always has been:
Originally posted by Cadaver:
This man was running at 45 FPS at 8k
and at 66 at 4k
and at 90 at 1080p

I do not see the issue for good hardware.

But optimisation will be great for lower Hardware.

he's using an rtx 4090, it would be better if the 66 fps at 4k was on a rtx 4080
I ran 1080 native at 60FPs on a 3080ti
Kobi Blade Nov 7, 2024 @ 4:22am 
Originally posted by Cadaver:
Originally posted by Kobi Blade:
Alan Wake II with RT, runs better than Wilds.
It also is not a complex game nor as detailed as Wilds.

The materials in alan wake are some of the simplest visuals to render
There nothing complex about Wilds, and for sure as hell is not as detailed as Alan Wake II.

Come back after you get a degree in computer science and game development, then you can talk about is and isn't complex.

Problem with people like yourself, you consider sandbox complex, which is far from the truth.
Last edited by Kobi Blade; Nov 7, 2024 @ 4:23am
Cadaver Nov 7, 2024 @ 4:31am 
Originally posted by Kobi Blade:
Originally posted by Cadaver:
It also is not a complex game nor as detailed as Wilds.

The materials in alan wake are some of the simplest visuals to render
There nothing complex about Wilds, and for sure as hell is not as detailed as Alan Wake II.

Come back after you get a degree in computer science and game development, then you can talk about is and isn't complex.

Problem with people like yourself, you consider sandbox complex, which is far from the truth.
Well i have worked on a few games and we've also won awards for those games. I've worked in engines like Unity and unrea, but also more jank stuff like Byond.
As well as have worked on my own funny little engines. Don't like dropping accolades n stuff cause it feels condescending but, you mad eit an issue point.

The sandbox aspect isnt the complex aspect tho it is definitely a bit more taxing perofrmance wise if you can do pretty much anything, VS scripted.
The more control i have over what can occur in a scene the more i can ensure good performance in those areas (and also cheat a bit)

I'm unsure if you understood what i even meant by complexity, so instead of going on about more stuff like how area sectioned games are also different from OpenSim games imma jsut ask what you actually think is more complex about alan wake 2
Last edited by Cadaver; Nov 7, 2024 @ 4:32am
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Date Posted: Nov 3, 2024 @ 8:30am
Posts: 145