Monster Hunter Wilds

Monster Hunter Wilds

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batty251 Nov 3, 2024 @ 1:17am
Bug Report: AMD Frame Generation Bugs Out
For some reason when using frame generation the characters have an outline that moves with the character but lags a little behind and some models mesh are degraded like are just a bunch of shapes mashed together and then if you leave it on long enough it crashes the game.

I have tested the game with out frame gen and no matter the settings I use in game I always get a consistent 35 - 39 fps no matter what settings are changed like low to med to high to highest and FSR 3.0 or None.

Running RX 6600.

I usually run it in a window at 1600960 because I don't play games full screen.

If anyone knows any fixes or if this is been reported or not.
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Showing 1-3 of 3 comments
ekisman Nov 3, 2024 @ 1:49am 
Are you perhaps referring to what is called ghosting? If so, that is not really a bug if the game but a downside of frame generation tech.
batty251 Nov 3, 2024 @ 1:12am 
Originally posted by ekisman:
Are you perhaps referring to what is called ghosting? If so, that is not really a bug if the game but a downside of frame generation tech.

It's a bug if its the only game that has the ghosting effect. I can play any game with Frame Gen on and it doesn't give me any graphical issues.
turning this on crash my game does anyone know a solution ?
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Showing 1-3 of 3 comments
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Date Posted: Nov 3, 2024 @ 1:17am
Posts: 3