Monster Hunter Wilds

Monster Hunter Wilds

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No keybinds?
Playing on keyboard and mouse because my controllers never last, but extremely disappointed in the lack of keybind options for both controller, and keyboard.

Presets for keybinds like it is 2000 is ridiculous. Let me remap my use key and sheathe keys. Let me remap my focus mode key so it can exist on my mouse, and not some random icon thrown on the screen that I don't have on my mouse. MH Worlds had a better system than Wilds for keybinds, and I didn't even like the restrictiveness in that one, either.

Hard pass from me. Indie games are better about control schemes than Capcom, who's been in this business for decades.
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Showing 1-6 of 6 comments
TheFibrewire Nov 1, 2024 @ 9:14am 
MH is a console first game. Playing with controller is mandatory for MH games.
TheLivingTrashCan Nov 1, 2024 @ 10:56am 
Originally posted by TheFibrewire:
MH is a console first game. Playing with controller is mandatory for MH games.
So many games are console first. Still no excuse. Dead Cells has more options for keybinds than this game.

If FFXIV can get controllers to work in an MMO, MH can get M&K to work for their game. It isn't rocket science.

And you say "controller is mandatory" but I most certainly did beat World on M&K, and didn't need a controller.
Last edited by TheLivingTrashCan; Nov 1, 2024 @ 11:38am
Glockenspeal Nov 1, 2024 @ 11:32am 
Originally posted by TheFibrewire:
MH is a console first game. Playing with controller is mandatory for MH games.
it really isn't. world and rise play great on KBM, so the expectation is that the quality would be equivalent or better, not worse.
Spiersy Nov 1, 2024 @ 10:44pm 
Ah.. You can remap keys on keyboard, you just haven't found the menu yet.

To be fair to you, the menus in wilds aren't the most user friendly experience, but they're there. I remapped the focus mode and special attack keys instantly.

And no, controller is not mandatory, I played both MHW on controller (on ps4 when it came out) and on KB&M and preferred KB&M.
Rumi Nov 1, 2024 @ 11:18pm 
Originally posted by TheFibrewire:
MH is a console first game. Playing with controller is mandatory for MH games.
Worst post I've read so far. World played infinitely better on KB+M and supported almost full rebind. Especially for ranged weapons you gimp yourself if you even think of connecting a controller. But even if a game is "primarily" designed for a certain input method - this is not an excuse not to also include passable KBM controlls for an AAA multiplat title or vice versa.

Look at Indie titles like Divinity Original Sin, that had massively more complex UI and gameplay controls and did major reworks on almost every game component to offer a good console experience in a gerne that was basically born on PC. And they did it again for Baldur's Gate 3.

It should be common sense to give a ♥♥♥♥ about the primary input method of whatever platform you chose to publish on instead of sending them off to buy extra peripherals.
Last edited by Rumi; Nov 1, 2024 @ 11:18pm
Originally posted by Spiersy:
Ah.. You can remap keys on keyboard, you just haven't found the menu yet.

To be fair to you, the menus in wilds aren't the most user friendly experience, but they're there. I remapped the focus mode and special attack keys instantly.

And no, controller is not mandatory, I played both MHW on controller (on ps4 when it came out) and on KB&M and preferred KB&M.
So why is it on the main menu screen, mixed up in all that other text, and not available in the game itself? I couldn't find the keybinding menu, because I was in-game. It would make so much more sense if I could change the keybinds and test them immediately, instead of having to load in each time.

Not blaming you, obviously. Just annoying.
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Showing 1-6 of 6 comments
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Date Posted: Nov 1, 2024 @ 9:13am
Posts: 6