Monster Hunter Wilds

Monster Hunter Wilds

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Smol Cthulhu Nov 1, 2024 @ 12:18am
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Very disappointing, it makes me sad
I know that this is still an early beta, but still, it is very sad. Everything about it is a complete downgrade from MH World. Performance is terrible. Graphics are sub par. The cooking meal cutscene is so bland compared to previous titles. The combat is clunky and you basically have to hold down the focus button the entire combat or else you just start swinging and running off in a different direction. For some reason potions heal hardly anything, you need to use almost the entire 10x stack to get full hp again. The change equipment screen completely breaks the game every single time I open it (looks like a nuke is going off on screen and destroys the graphics, forcing me to restart the game).
Literally the only aspect that I have enjoyed is being able to grab items from a distance with the grapple, and part breaks are automatically picked up.
Monster Hunter World was a nearly perfect game, best entry in the series, none of the others even come remotely close. They should have just gave up on Rise and now Wilds and just kept adding new monsters and locales to World and sold them as DLC. At this rate, the entire series is going to flop. I truly hope they get it fixed and functionable, I love this series so much, and I am sad to see the downward spiral it is heading towards :(
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Showing 1-15 of 82 comments
♥ Ashley~ Nov 1, 2024 @ 12:20am 
It's a beta, I'm sure the performance will increase upon release, but I can agree on almost everything else.
Smol Cthulhu Nov 1, 2024 @ 12:26am 
I agree, i can forgive the performance issues. I know they will fix it before launch. Betas are like that sometimes, and the huge amount of people trying to get into servers probably isn't helping.
But idk, i just feel like the combat of MHW was so good and fluid and loved by most, idk why they would ditch that formula and change things. I could not play Rise because of how awful it felt to play.
Gillium Nov 1, 2024 @ 12:33am 
I agree with most of what you wrote but this game will not flop. The MH franchise is much too big to fail.
Gillium Nov 1, 2024 @ 12:34am 
Originally posted by Smol Cthulhu:
I agree, i can forgive the performance issues. I know they will fix it before launch. Betas are like that sometimes, and the huge amount of people trying to get into servers probably isn't helping.
But idk, i just feel like the combat of MHW was so good and fluid and loved by most, idk why they would ditch that formula and change things. I could not play Rise because of how awful it felt to play.
Ah, a fellow Rise hater. Rare to see around these parts.
Ikarus. Nov 1, 2024 @ 12:35am 
u can change in the settings that u just have to press 1 time L2 to activate the focusmode. :) this makes it a lot more comfortable for me.
Bereth Nov 1, 2024 @ 12:36am 
Just keep on playing MHW then, i liked Rise way more. You have only played two latest entries in the series and you already decided on the best one, so any new ones will be just a downgrade for you.
Smol Cthulhu Nov 1, 2024 @ 12:38am 
Originally posted by Gillium:
Originally posted by Smol Cthulhu:
I agree, i can forgive the performance issues. I know they will fix it before launch. Betas are like that sometimes, and the huge amount of people trying to get into servers probably isn't helping.
But idk, i just feel like the combat of MHW was so good and fluid and loved by most, idk why they would ditch that formula and change things. I could not play Rise because of how awful it felt to play.
Ah, a fellow Rise hater. Rare to see around these parts.
I really could not stomach Rise for more than the first couple of hunts, I hated everything about that one
Shoah Kahn Nov 1, 2024 @ 12:39am 
Originally posted by Smol Cthulhu:
potions heal hardly anything [...] the only aspect that I have enjoyed is being able to grab items from a distance with the grapple, and part breaks are automatically picked up.
That reads rather scrubby... Taking away the item pick-ups is just a needless QoL that should be option -- parts break off > character magically acquires them = nonsensical. Also, healing in 'World' and 'Rise' was baby mode; especially in the context of how few heavy damage attacks there were and how telegraphed such attacks are.

Having said that, the game is nice; but, it hardly rocks my world (deliberate pun). I will get it -- eventually -- just not going to work myself into a lather over playing it day-1. There are other games coming out that I want to spend time on, and MH is 50% modding and third-party tools, which won't blossom until a few months post release.
Gillium Nov 1, 2024 @ 12:41am 
Originally posted by Shoah Kahn:
Originally posted by Smol Cthulhu:
potions heal hardly anything [...] the only aspect that I have enjoyed is being able to grab items from a distance with the grapple, and part breaks are automatically picked up.
That reads rather scrubby... Taking away the item pick-ups is just a needless QoL that should be option -- parts break off > character magically acquires them = nonsensical. Also, healing in 'World' and 'Rise' was baby mode; especially in the context of how few heavy damage attacks there were and how telegraphed such attacks are.

Having said that, the game is nice; but, it hardly rocks my world (deliberate pun). I will get it -- eventually -- just not going to work myself into a lather over playing it day-1. There are other games coming out that I want to spend time on, and MH is 50% modding and third-party tools, which won't blossom until a few months post release.

I'm leaning towards waiting a few months after launch to get it. I'm sure it'll need multiple performance patches just like Dragon's Dogma 2.
Smol Cthulhu Nov 1, 2024 @ 12:41am 
Originally posted by Ikarus.:
u can change in the settings that u just have to press 1 time L2 to activate the focusmode. :) this makes it a lot more comfortable for me.
It is not really using focus mode as the problem, but I'm a SnS main, if I'm not constanlty pressing it to turn my aim, your character just starts running combos off in a different direction than you are facing and missing half of the attacks. But I'll look for that setting tomorrow when I give it another try
.REEYAN. Nov 1, 2024 @ 12:42am 
yeah true i feel so clunky andd slower than mh world
Gillium Nov 1, 2024 @ 12:47am 
Originally posted by .REEYAN.:
yeah true i feel so clunky andd slower than mh world
Right? That was the first thing that stuck out to me.
FuyuNoSora Nov 1, 2024 @ 12:49am 
Originally posted by .REEYAN.:
yeah true i feel so clunky andd slower than mh world

better for your brain and fingers. MH is a very demanding game, so slowing down is a good thing.
♥ Ashley~ Nov 1, 2024 @ 12:49am 
Originally posted by Gillium:
Originally posted by .REEYAN.:
yeah true i feel so clunky andd slower than mh world
Right? That was the first thing that stuck out to me.
could it maybe feel clunky because it's low fps? i haven't played world so i wouldn't know. the combat could also just need some screen shake or camera noise.
The Punisher Nov 1, 2024 @ 12:53am 
Even if the performance was fine, I got it pretty good but the game itself is AWFUL. The combat feels super slow, the dodges/fade slash on the swaxe are worthless and they pretty much force you to use the dark souls parries.

And if you don't use focus mode 24/7 you're just missing your attacks, this game was built around focus mode it seems and it was a mistake to ever think that adding the bow/lbg/hbg aiming reticle to melee was a good idea.

Luckily I enjoy using HBG so that actually works fine and set it as my secondary. Might end up having to main it this game because of how abysmal melee combat is. Or cancel my preorder and never bother with any new monster hunter titles again. Rise was full of mistakes but at least it played like a monster hunter game
Last edited by The Punisher; Nov 1, 2024 @ 12:53am
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Date Posted: Nov 1, 2024 @ 12:18am
Posts: 82