Monster Hunter Wilds

Monster Hunter Wilds

View Stats:
Cubic Oct 31, 2024 @ 8:58pm
Incredibly low-res skin texture?
I've been restarting the game for over half an hour trying to figure out how to make the hunter's skin texture consist of more than 20 pixels. I've flat increased the graphical quality from lowest, to low, to medium. Nothing seems to change it.

I don't think it would bother me as much if the texture quality were consistent with the rest of the character, but basically everything else looks fairly smooth, which makes it incredibly off-putting. I normally don't ask questions in forums, but is there any way I could improve this? At present, Capcom is not making a great case for this entry being $70 USD.
< >
Showing 1-15 of 23 comments
Reoka Oct 31, 2024 @ 9:02pm 
Upscaling mode is prob default on performance, switch it to balanced or better, helps a lot.
Cubic Oct 31, 2024 @ 9:17pm 
Originally posted by Reoka:
Upscaling mode is prob default on performance, switch it to balanced or better, helps a lot.
Was on ultra performance, switched to balanced. Sadly didn't seem to change anything.

I'm almost wondering if some other technical issue is jamming things up. Despite the game stating it's saved my settings, whenever I have to reboot the game after my tweaks inevitably didn't solve my problem, everything has reset back to lowest. Makes me think something is automatically changing settings behind my back once I've proceeded past the main menu.
Originally posted by Cubic:
I've been restarting the game for over half an hour trying to figure out how to make the hunter's skin texture consist of more than 20 pixels. I've flat increased the graphical quality from lowest, to low, to medium. Nothing seems to change it.

I don't think it would bother me as much if the texture quality were consistent with the rest of the character, but basically everything else looks fairly smooth, which makes it incredibly off-putting. I normally don't ask questions in forums, but is there any way I could improve this? At present, Capcom is not making a great case for this entry being $70 USD.

You are not alone in that issue .. a lot of people including me have that problem with the textures and meshes not loading or just loading a ultra low poly placeholder like ps1 game ... it's a beta I guess ... so this should be fixed soon , probably , i hope ....
But the fact that the game is going to launch on February scares me, this beta looks bad.. really bad ... also you should post your specs and the issue in the main issues thread so the dev team get on that ... :)
CrimsonWereWolf Oct 31, 2024 @ 10:41pm 
man, I've cycled through so many quality setting adjustments and it went from minimal switch quality, to PS1 with no avail of fixing needle arms or a poorly polygon'd chatacabra and endemic life lmao
un amico ninja Nov 1, 2024 @ 4:18am 
Same here, it’s half normal game, and half ps1 graphic. The chatacabra was an huge polygon…cant fix it…
kasew1234 Nov 1, 2024 @ 6:07am 
So what i did and it now looks tons better Is deleting all the files. Then uninstalling the game. Disable your cloud. Reinstall the game boot it up then after you do all the generation and whatnot. You can then enable the cloud. It will restart your progress but if you were having this issue you probably would be good with it. Lol
EXIT GAME Nov 1, 2024 @ 6:12am 
I can't believe that games these days are so bad. Compared to games from 2015 like Mad Max or The Witcher 3, both graphics and performance are much better than many games these days. And this game, Monster Hunter Wild, look at those graphics. It's not better than the 2015 games; it's even worse, and the performance is terrible.
Bvayper Nov 1, 2024 @ 9:06am 
Witcher 3 on release is 15 fps on top PC "yea - that's was good" xD
Níðhöggr Nov 1, 2024 @ 9:20am 
You want AA turned off. Taa will make the game and textures blurry.
Set the texture quality to the highest possible your GPU VRAM can hold.
Set the anisotropic filter at x16.
If you use FSR, you can increase the sharpening filter, default is 0.5 (I use 0.7).

The game has currently issue with texture streaming and lod.
Potato Nov 1, 2024 @ 11:07am 
I'm having the same problem but its not just characters textures. Everything is blurry like the textures is not loaded in properly. Is it because I only have 6gb vram?( 1660 super )
Last edited by Potato; Nov 1, 2024 @ 6:07pm
Cubic Nov 1, 2024 @ 11:34am 
Originally posted by Níðhöggr:
You want AA turned off. Taa will make the game and textures blurry.
Set the texture quality to the highest possible your GPU VRAM can hold.
Set the anisotropic filter at x16.
If you use FSR, you can increase the sharpening filter, default is 0.5 (I use 0.7).

The game has currently issue with texture streaming and lod.

My issue is actually the opposite, with a lot of textures being visibly pixelated, not blurry, even with high-quality textures and AA on. Strangely hair, eyes, and teeth look pristine. Did give your suggestion a try anyway, but saw absolutely zero change.

Based on talk in other threads and what more tech-savvy friends on discord have said, this and a lot of other visual problems seem to stem from too much VRAM usage, leading to the game effectively neutering itself in order to keep from overloading and crashing. I'm on the bare minimum side of things with 6GB of VRAM (poor, working with a friend's hand-me-down gaming laptop). So seems this is just how the game is for me and there's absolutely nothing I can do to "fix" it outside of somehow pulling ~1k out of my ass for a new rig.
stephiroth Nov 2, 2024 @ 7:51am 
same to me, i tried to put the graphics to High, and the upscaling mode to balanced and also one more above balanced. It didn't solve the issue. Im using Legion 5 (AMD Ryzen 7 5800H, 32GB RAM, NVIDIA GeForce RTX 3060, Win 11).
Dagný Nov 2, 2024 @ 8:00am 
Originally posted by Bvayper:
Witcher 3 on release is 15 fps on top PC "yea - that's was good" xD
25FPS sometimes 30 for me with a GTX 760+FX 8320 combo

Good times
Notsag Nov 2, 2024 @ 10:07am 
Got the same problem
Specs:
System Windows 11
Processor 11th Gen Intel(R) Core(TM) i7-11800H
GPU RTX 3060 8gb
Ram 16gb
Drive NVMe Micron 3400 SSD

Tested every setting I could, but I can't get the textures to load beyond the lowest quality (like a placeholder blurry mess), and some objects in the world (not many) seem like the lowest LOD possible (for example the wheel behind Emma on the main camp).
😎Astran😾 Nov 2, 2024 @ 10:15am 
For me textures below highest make the character look no-good. The difference is quite dramatic, just like DLSS with sharpness below 0.66 :lunar2019scowlingpig:

On the other hand, 0.80 sharpness DLSS has the same (if not higher) FPS and the characters look fine, with the highest textures at least :lunar2019piginablanket:
< >
Showing 1-15 of 23 comments
Per page: 1530 50

Date Posted: Oct 31, 2024 @ 8:58pm
Posts: 23