Monster Hunter Wilds

Monster Hunter Wilds

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birolay Oct 31, 2024 @ 12:48pm
are MP lobbies the same?
Anyone knows if they changed the coop matchmaking?

Let me be specific...

  1. In previous games you had to have already played the missions/hunts in order to join someone's.
  2. You also couldn't roam about the whole hub world with your friends, just that one "online room".
While it is how it always was, it's been decades since MH1. I always wondered when we would have a seamless coop gameplay.

Anyone knows if they changed anything about this in Wilds?
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Showing 1-7 of 7 comments
Wookiee Oct 31, 2024 @ 12:57pm 
4 player hunts, 16 people in town, 100 player lobbies
Matt & the Cat Oct 31, 2024 @ 1:03pm 
Originally posted by Wookiee:
4 player hunts, 16 people in town, 100 player lobbies
I believe he’s asking about how quest work. Like if we have to watch a cutscene then we’re able to have multiplayer on the hunt, that idk.
Wookiee Oct 31, 2024 @ 1:12pm 
Originally posted by Kenjaku:
Originally posted by Wookiee:
4 player hunts, 16 people in town, 100 player lobbies
I believe he’s asking about how quest work. Like if we have to watch a cutscene then we’re able to have multiplayer on the hunt, that idk.

It is said to be better, but you have to watch the cutscnene alone, but it is better than world. but dunno in what way,
birolay Oct 31, 2024 @ 2:02pm 
Originally posted by Kenjaku:
Originally posted by Wookiee:
4 player hunts, 16 people in town, 100 player lobbies
I believe he’s asking about how quest work. Like if we have to watch a cutscene then we’re able to have multiplayer on the hunt, that idk.

Exactly!

Originally posted by Wookiee:
Originally posted by Kenjaku:
I believe he’s asking about how quest work. Like if we have to watch a cutscene then we’re able to have multiplayer on the hunt, that idk.

It is said to be better, but you have to watch the cutscnene alone, but it is better than world. but dunno in what way,

Just *a* cutscene, or we still gotta go in alone, roam about, find the monster, watch the cutscene, and only THEN join your friend?
Wookiee Oct 31, 2024 @ 2:07pm 
Originally posted by birolay:
Originally posted by Kenjaku:
I believe he’s asking about how quest work. Like if we have to watch a cutscene then we’re able to have multiplayer on the hunt, that idk.

Exactly!

Originally posted by Wookiee:

It is said to be better, but you have to watch the cutscnene alone, but it is better than world. but dunno in what way,

Just *a* cutscene, or we still gotta go in alone, roam about, find the monster, watch the cutscene, and only THEN join your friend?
its not like world, they where not specific, but you might be able to just auto connect, but you have to see it alone first
I doubt its going to be quite as ridiculous as MHW, for starters theres no more dumbass footprint collecting as far as i know so there shouldnt be useless plot point where you have to go out and pick up tracks / see a monster just to return instantly without doing anything else

at least from whats been shown so far it gives me the vibes that it will be a lot more natural, ie introducing the monster to you during the story instead of you having to introduce the monster to yourself, it doesnt feel anywhere as lazy as mhw in that regard. So tldr there shouldnt be a moment you're roaming the field alone for no reason again

but we will have to see exactly how seamless it is in coop, as mentioned the devs said its going to be the same that you have to see cutscenes and story beats solo but it will apparently be less annoying this time around, at least to stay connected to your buddies, we still dont know details yet

there is this "hunter link" feature in the beta which i think is how it will work (keeps you in a group no matter where you are or what youre doing), but me and my friend didnt get a chance to test it too much unfortunately due to network issues.
My friend had a funny bug because of it where he was somehow kicked from his own quest and disappeared on his screen while still in the field lol
Last edited by ᔑᓭ∴ᔑリ⊣; Oct 31, 2024 @ 3:32pm
Jowden Oct 31, 2024 @ 3:34pm 
They've introduced something call link parties, you can read more here https://manual.capcom.com/mhwilds/beta/en/ps5/page/6/3. These allow you to create a 4 person group that persists across quests.

In the ps5 beta this meant you could accept other quests started by players outside this link party and upon completion be linked back up with your original link party members. This also meant that when leaving the town and entering the open world you'd automatically enter the link parties world, assuming you also linked you environments.

From reading the dev interviews I expect main story quest to work in much the same way, in were if there is any quests/cutscene that requires singleplayer only interaction you'd split up temporarily and then join back with your link party.

As for lobbies it's completely seemless, upon walking into a town form the open area you automatically join an instance full of 15 other players. I would assume it prioritises which intsance of the 100 player lobby based on friends/link members.
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Date Posted: Oct 31, 2024 @ 12:48pm
Posts: 7