Monster Hunter Wilds

Monster Hunter Wilds

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Will the game support Ultra Wide Monitor (21:9 Ratio)?
Question is on the title.
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Showing 1-12 of 12 comments
Lair360 Oct 31, 2024 @ 1:26am 
I am more worried about 32:9 ratios.... I hate seeing black bars...
Villdar Oct 31, 2024 @ 2:16am 
I don't know, Japanese developers usually ignore the existence of ultra-wide. Being tired of this, I sold my alienware AW3423DW and bought an ASUS ROG SWIFT OLED PG32UCDP.
Wenz Lightning Oct 31, 2024 @ 2:21am 
I hope they add the ultra wide support as same as they did on DD2.
Unrealtairo Oct 31, 2024 @ 4:21am 
Rise did, or maybe it was modded too. I played all the way fine either way we'll get covered, mod or not lol
Katak Oct 31, 2024 @ 4:44am 
World and Rise did. Unless they're going backward i think we'll indeed get Native Ultrawide resolutions
thumper Oct 31, 2024 @ 5:34am 
Originally posted by Lair360:
I am more worried about 32:9 ratios.... I hate seeing black bars...

That's racist
Radde Oct 31, 2024 @ 5:41am 
CAPCOOM is very good with UW support, and Graphics support in general, I would not worry about it :) have fun
Wenz Lightning Oct 31, 2024 @ 11:57pm 
I was able to use ultrawide in the beta. However, it doesn't quite fit the entire screen, I get narrow black bars on each side. Anyone the same as me?
Last edited by Wenz Lightning; Oct 31, 2024 @ 11:58pm
thumper Nov 1, 2024 @ 12:07am 
Yeah looks like 32:9 isn't supported :(
DAOWAce Nov 1, 2024 @ 12:19am 
It's the same support as World: 2560x1080's aspect ratio. (2.37)

3440x1440 uses a slightly different aspect ratio (2.38) and will have small grey bars on the side of the screen.

Imagine not fixing this after 6 years.

Probably doesn't support anything wider than 21:9 either.
Last edited by DAOWAce; Nov 1, 2024 @ 12:20am
Wenz Lightning Nov 1, 2024 @ 12:24am 
Originally posted by DAOWAce:
It's the same support as World: 2560x1080's aspect ratio. (2.37)

3440x1440 uses a slightly different aspect ratio (2.38) and will have small grey bars on the side of the screen.

Imagine not fixing this after 6 years.

Probably doesn't support anything wider than 21:9 either.
I'm using 2560x1080's aspect ratio. but I still get narrow grey bars on each side.
DAOWAce Nov 3, 2024 @ 1:18am 
Originally posted by Wenz Lightning:
I'm using 2560x1080's aspect ratio. but I still get narrow grey bars on each side.
..Sounds like they mistakenly put 2.36 then. Or just completely failed ultrawide support in the first place.

REFramework[github.com] nightly is updated enough for Wilds and has a fix, for anyone checking back.
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Showing 1-12 of 12 comments
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Date Posted: Oct 31, 2024 @ 1:10am
Posts: 12