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I know cause i killed every monster numerous time in every mission or in shorter investigations.
But still timer transform Hunter into sprinter like time runa out and what? Monster and Hunter acknowledge to "too long, see ya" such immersion breaking.
Meh, cheap explanation, why on expeditions or in Guiding Lands there is no timer rather than monster run away from the zone which is more undersandable and which you can somewhat influence.
In the end from the Wilds previews ppls say there is no mission boards so seems like no artificial timers apart from the natural ones which is great.
although i'm sure people will still do it somehow.
I'm just part of the MH playerbase which start to play the series in MH World which was boom for the series and thats why next main MH (Wilds) follow the World not Rise.
They abandon the old ways like no damage numbers, small zones and the timers.
There is no mission board, but timer starts at the first hit. Not sure how it works fully but timer still exsist at least for main quest monsters etc.
From reading a bit more, it might be a choice