Monster Hunter Wilds

Monster Hunter Wilds

İstatistiklere Bak:
Insect Glaive might be saved in Wilds
So after eyeing some gameplay from official Capcom PR creators on youtube, I've seen a bunch of Lance/GL/CB/LS footage, but only now spotted some IG gameplay (link below, Bow as secondary weapon).
https://www.youtube.com/watch?v=rYogeQ_Klpg

So why might IG be saved in this game? Well, the reddit attack no longer combos into itself in the demo, making it a pure mounting tool. This means that Wilds IG, if nothing changes, will function like MH4U/MHGU IG, and even the last few World-starting reddit attack spammers will drop the weapon once they see that their helicopter can no longer be used more than once per vault, plus it doesn't do damage anyway, for its mounting values seem to be much better now, as it should. Which means, the weapon has returned to its intended state once again, now not even giving redditors the ability to spam aerials, as it should be.

Apparently the infinite combo is gone, and we need triple up to access enhanced attacks? A small price to pay for having the abominable "aerial IG" removed from the game. As for the other moves shown, I like the extract dump nuke that has you soaring with your Kinsect, and it might have some follow-up attack after as well. So far it's looking good, but I hope the focus attacks won't be overly spammable based on how strong they appear.

Edit: I'm loving the reactions online to this needed change. So-called "IG mains" when they have never used the weapon correctly dropping the weapon because they can't do a negative dps attack without any skill expression anymore. Based Capcom dev team, props to you.
En son Remi tarafından düzenlendi; 22 Ağu 2024 @ 8:33
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30 yorumdan 16 ile 30 arası gösteriliyor
İlk olarak Chicken tarafından gönderildi:
...

First, it's a good thing you aren't fried! Lol :ER_FriedChicken:

Anyway to the OP!

Glaive looking fine I think I'll ne playing it! Also hunter horn new moves makes it look much more viable as a solo weapon as well as a group weapon. I am looking forward to it!
You just seem like a ♥♥♥♥, for wanting to remove a off meta playstyle. What? should bow users no longer be allowed to use the "weak" arrow rain skill, Should we only allow Switch axe users to use the chainsaw mode now? this is liek goign into the older Mosnter hutner games, where you coudl pick the weapon AND a weapon style. and you remvoe all the styles that were weaker because "Muh damage". a weapons identity will change over the years as it gets revamped, buffed, nerfed, or features added to it. It may not always have been "THE AERIAL WEAPON" but it gained that identity durign world, and its major entry way to new palyers int he series.
Knockign off new insect glaive players for liking a mem and fun to use attack alot. Is ridiciluos, mathiing the fun away forma game is how it dies outside of a speedrun community and thus gets abandoned by devs due to insufficient sales.
İlk olarak Sonamiya, Zealot of the Minefiel tarafından gönderildi:
You just seem like a ♥♥♥♥, for wanting to remove a off meta playstyle. What? should bow users no longer be allowed to use the "weak" arrow rain skill, Should we only allow Switch axe users to use the chainsaw mode now? this is liek goign into the older Mosnter hutner games, where you coudl pick the weapon AND a weapon style. and you remvoe all the styles that were weaker because "Muh damage". a weapons identity will change over the years as it gets revamped, buffed, nerfed, or features added to it. It may not always have been "THE AERIAL WEAPON" but it gained that identity durign world, and its major entry way to new palyers int he series.
Knockign off new insect glaive players for liking a mem and fun to use attack alot. Is ridiciluos, mathiing the fun away forma game is how it dies outside of a speedrun community and thus gets abandoned by devs due to insufficient sales.

Who are you ranting to? Aerial is dead, you don’t bounce up anymore.

Send a letter to Capcom.
GU I guess IG was great for on demand mounts, had its uses and was benefit to team, in World thanks to the mounting changes IG only had the feature of stealing mounts from the guys that worked on it and have better mounting attacks........


I guess I can give credit to IG for making some hunts a free kill, still makes me giggle that an entire flagship was rendered useless by the most worthless playstyle in the entire game

I will also give it credit for using its effective playstyle it did beat out swaxe in overall damage (not including the meme zsd spam build, and even that i question)
Remi & Fraktal, you both are clowns. You guys don't even play IG, obviously. You're just making fool of yourselves.
Yes, aerial IG was not DPS effective but good IG players still used this as a repositioning tool before setting up a perfect descending thrust.
It was also a really good move on certain match ups like against Teostra/Lunastra and Kushala while they stubornly flew in the air.
Losing this option is not good, it's removing a feature from the weapon.
A feature overused by simpletons from Reddit, sure if you want. But an option nonetheless.

But that's only one part of the issue at large:
You also omitted the fact that we lost the infinite ground combo. So, they also messed up the whole GROUNDED aspect of the glaive and not only the aerial one.
To attack a monster, you will basically HAVE and be forced to get all triple buffs otherwise you're not gonna have a good moveset. While in previous games you could get a red and start to attack only to refresh the buffs periodically.
Triple buffs isn't gonna mean we're back in 4U either because we don't get earplugs at all in this game. Let me guess, we also don't even get flinch free, right?
We also lose immediately all triple buffs by doing a special attack, and guess what, the numbers don't say "the damage is good". No. The damage seems to be too mid.
So doing this attack will make us lose time to get all triple buffs again.
Admittedly, it looks faster than previous games to gather the triple buff, but it's still a ♥♥♥♥♥♥ gameplay loop that I'm not interested in.
I don't want to use "the kinsect" more, it's a stupid bug that people could care less about if they're honest about themselves.
I don't want to lose my buffs because I do an attack that does mid damage. Only to re-attack the monster 30sec later.
I don't want to lose an option to reposition myself in the air staying afloat before doing my descending thrust.

I feel this "aerial" nerf is only one of the bad aspects of the weapon rework for Wilds and the rest isn't talked about enough.
I know it's a bit late, but I remember in the back of my head seeing someone, likely during one of the GC developer livestream showcases, charge a Kinsect akin to the old Kinsect charge system. There's that official UI+button guide infographic which also says that you can charge and empower the Kinsect by holding the button, so perhaps we'll get a full-on revival of old IG in Wilds.

Edit: Probably won't have elemental damage be as relevant as with IB's slinger ammo feeding, but that part of IB's Glaive is honestly a tad obscene. Descending Thrust with elemental Kinsects is the optimal playstyle 99% of the time, and I'm saying this as a DT-enthusiast/speedrunner. We'll see whether the Kinsect actually plays a big role in IG's gameplay in Wilds, but I'm optimistic so far.

Remember fast charge blunt Kinsects with Najarala Glaive stunning and cc'ing monsters for days? If the Kinsects finally get their own unique skills again like in pre-World games, then that'd be fantastic; stuff like sharpness restore on red gather, Hero's Shield, Tremor Res (L), Wide Range on buffs, etc. So much potential to be made use of, and it feels like the devs really want IG to return to its roots as a bugstick, whether World-starting players like it or not. We should've gatekept more back then, but the devs have got our backs now!
En son Remi tarafından düzenlendi; 28 Ağu 2024 @ 10:00
I for one am glad they removed the infinite combo and actually made gathering all 3 extracts necessary, insect glaive had close to 0 skill expression in the past, now players won't be able to spam the same combo 24/7 atleast.
I guess players like Remi have to actually learn how to play a weapon now, instead of getting carried by such a gimmick.
The insect is still the gimmick no one wants to play with. It was already a stupid idea to begin with. No wonder everyone skipped on this to get the buffs to finally start attacking the monster. It was always a mess. The insect were never useful to the hunter. Ever. It was always gimmicky ♥♥♥♥ with builds. The fact that we all equipped the same kinsect basically for their speed stat says everything, and the vast majority of the starting insects are insufferable to use, as they're so slow, they're basically even more useless.

But IG was the only way to have aerial combat, a weapon that actually feels like a baton/halberd with a cool move set, and the ability to hop into the air to get mounts and reposition yourself. And the damage was good, just watch World IG speedruns, if played correctly it is nice.

They should've got rid of the kinsect altogether. Instead, they stripped the weapon of his identity and move sets, removed key features, and doubled down on the whole "hey hey look look, the insect is here OKAY??"
No, not okay. Now watch people switch to ANY other weapon because of your own stupidity.
Glaive needs to be reworked ASAP here's why!

https://youtu.be/zB5sFk4drfs?t=1
İlk olarak Twitch.TV/xMikegTTV tarafından gönderildi:
Glaive needs to be reworked ASAP here's why!

https://youtu.be/zB5sFk4drfs?t=1

I'm not clicking on that lol but I assume it's cuz the gameplay was changed? Maybe you should try it before jumping to conclusions. It's far to late in the development style bow with its release in 2025 to alter the entire style of the weapon.
I only care about switch axe. Been maining it since tri and plan to do the same here. Whether its the weakest or strongest weapon matters not. I will use switchaxe :D
Improved upon World glaive would be nice, but I only hated glaive in Rise, so...
IG has basically only ♥♥♥♥♥♥ nerfs since it was released and it hurts. It seems like every other weapon gets new moves for free and IG gets new moves, and then they take something or multiple somethings away. You look at LS and that weapon has been top tier since at least World, and has only been buffed every single game. Easier to charge your spirit gauge now and your big animation lock big move now has a way to dodge cancel? Clearly Capcom hates the weapon and just wants to wean everyone off of it before they finally remove it.
If I wanted to stay on the ground I'd just use a different weapon. Gutting a weapons movement isn't "saving it"
İlk olarak Betwixt_Roxas tarafından gönderildi:
If I wanted to stay on the ground I'd just use a different weapon. Gutting a weapons movement isn't "saving it"

That was never it's original intent, It use to be quite versatile and allowed for easier mounting. I don't care for the fly stick gameplay, shame they caved to pressure lol
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Gönderilme Tarihi: 22 Ağu 2024 @ 3:05
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