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Rapporter et oversættelsesproblem
no blash dash ♥♥♥♥♥♥♥♥, give it to accel axe or something
proper shell scaling no matter the method
and that's it nothing fancy, barely enough to get called a rework
Blast Dash fit perfectly in Rise, but I doubt would make it in a non portable title.
To me in a slower more methodical game blast dash would be weird.
You play Swax, imagine if World had EBC.
Just because you think MonHun is "slow and methodical", doesn't mean weapons should be gimped for it. Blast Dash literally does zero harm to Gunlance, and actually allows Gunlance to keep up with the monster.
So you are ok giving all weapons OP defensive moves just cuz? This is in reference to EBC.
Swax has their fade slash in World, that’s all they needed. In Rise the monsters are all on ten tons of cocaine and meth, so moves like EBC was warranted.
In Rise, the monsters were buffed because even in World, they were the same fights since like, 3rd Gen, using the same engine since before then too. Even then, you never need to use EBC to fight them, even vs the likes of Amatsu or PriMal (I've done this personally numerous times).
So what if SA has had zero defensive options. World they wouldn't have been needed.
In Rise they were definitely needed because the monsters were all on speed, hit like freight trains, and had so much tracking these defensive moves/counters every weapon got were warranted.
I only brought up SA because I know you play it, I wasn't trying to measure peens.
EBC a cool move tho, with that satisfying PING sound when it connects.
Rise definitely had the better monster roster, I thought I read somewhere that World had engine limitations so quadrupedal monsters had to be the norm?
Though they probably won't have that issue in Wilds.
All in all tho, slopes and ledges are considered one of the worst things added to MH's combat because it just gets in the way of combat rather then enhancing it.