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Fordítási probléma jelentése
Yeah, Kushala is what I'm talking about. Maybe a bit more exciting for the monsters with multiple weaknesses.
They went overboard on their redesigns. Every weapons get counters, has insane mobility to the point each weapon seems to lose its identity.
Look at CB, you get on demand GPs into SAEDs. Swax has the best counter in the game. DBs you just spam spiral all day. They ruined IG, any of the runners for that weapon will agree.
Hopefully Wilds is less Devil May Cry. FWIW I like DMC.
CB always had on demand SAEDs, at least back in 4th Gen. I good hunting buddy of mine would essentially instantly charge SAEDs and pop them off. Also, SA's counter is strong, yes, but it also doesnt work half the time, plus you're locked into the animation and can easily get killed if youre careless without a good amount of coordination. DBs has ALWAYS been the spam weapon, since at least 3rd Gen, idk if you only started with world or what, but it's always been spam, essentially the bowgun of melee weapons. I have also never heard a single IG speedrunner ever complain about IG. I know when Rise first released there were complaints about the downward thrust being a wirebug move, but that was like, before even the Elder Update. Since then, I've yet to really see complaints, in fact most folks praise Glaive for where it's at currently.
Also, the fact you think Rise plays like DMC means youve never played DMC or Bayonetta or any actual Action RPGs. Like, you can say you dont like Rise, but lying isnt the way to go about things.
Downward thrust lost bug drill, and individual ticks. I bet it also lost nado slash on landing. I might replay Rise before Wilds with Glaive anyway.
Also I liked Rise for what it was. I don’t regret the 3-400 hours I have in it.
I'm saying that the concept itself isn't bad, but the execution was terrible and they should refine it and put it in the game so people will have a reason to use elemental weapons, and that reason should be something other than just more damage so it won't be the way damage is now, but with extra steps.
Well if that's what how it is (I haven't played MH since Iceborne), I hope they build the latter route than the former (Alatreon).