Fallout: New Vegas

Fallout: New Vegas

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thebigj_a Mar 9, 2013 @ 9:40pm
free-rotating 3rd person broke!
So I've suddenly got this rather odd issue. I play the game with a 360 pad (I know, I know, I just prefer it in his particular game).

I was both adding some texture mods and editing the .ini files to nudge the controls a bit. Now, the free-rotate third person camera doesn't work properly.

What I mean is, when you hit left bumper (or middle-mouse for m+k) it switches to third person, and when you hold it, you can rotate the camera around your character, as well as zooming in and out. I'm sure you know what I'm talking about.

Now, when I hold the LB, it's as if suddenly left and right don't work anymore. I can zoom in and out, but not rotate at all. It becomes effectively uselss.

It still works with the mouse, so I know the keybindings aren't off. Anyone have any ideas?
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Showing 1-13 of 13 comments
Daniel Mar 9, 2013 @ 9:54pm 
look again the configuration of your controller in game, something have perharp changed, if all are set on this button, you have perharp changed something (not the good line or delete a good one, ect...) in the .ini file
thebigj_a Mar 11, 2013 @ 8:12pm 
I sort of figured it out. Normlly, hat horizontal rotation with the button held down is very slow when using a controller, while the vertical is normal. If you lower the sensitivity values even a small amount, The horizontal just doesn't move at all.

Annoying. I'll just use m+k.
avalonzero Oct 28, 2014 @ 9:46pm 
Thanks from the future. This was bugging me because I was just rotating it fine and thought some mods were the problem and you saved me some time here. I totally lowered the sensitivity also.
JelloPiranha Mar 16, 2022 @ 8:02am 
I know this post is 8 years old, but I just ran into this problem and kinda fixed it, so I wanted to post my solution in case it helps anyone else. In the FalloutPrefs ini, under the [Controls] section, there's a line called fXenonHorizLookSpeed. Mine was set at 1500, and I bumped it up to 3000. There's still a bit of stuttering, and it seems like my character will randomly get stuck on nothing or strafe a little, but that could just be a physical issue with the controller, and I'm able to completely rotate the third-person camera, so I'm happy. Also this does affect the horizontal camera speed in general, so you may have to balance this number and the sensitivity setting to get the aiming under control.

tl;dr: In FalloutPrefs.ini [Controls], replace fXenonHorizLookSpeed=1500.0000 with fXenonHorizLookSpeed=3000.0000.
HBK8033 Mar 16, 2022 @ 11:56am 
I’m having the same exact problem. My camera won’t rotate when I hold down the left trigger. It goes back and forth, but refuses to rotate. I went to the Pref page (control) and I didn’t find fXenonHorizLookSpeed…I wrote it in myself and it didn’t work. So frustrating
CampyMcLurkstein Apr 12, 2022 @ 6:44am 
I just had the same problem but was fixed by JelloPiranha. Thanks.
CampyMcLurkstein Aug 3, 2022 @ 1:34am 
JelloPiranha here in this thread showed how to access the config file. I was using this to fix Fallout 3 by the way. Not New Vegas. But it's basically the same thing.
Mostier Jun 6, 2023 @ 8:41am 
Originally posted by JelloPiranha:
I know this post is 8 years old, but I just ran into this problem and kinda fixed it, so I wanted to post my solution in case it helps anyone else. In the FalloutPrefs ini, under the [Controls] section, there's a line called fXenonHorizLookSpeed. Mine was set at 1500, and I bumped it up to 3000. There's still a bit of stuttering, and it seems like my character will randomly get stuck on nothing or strafe a little, but that could just be a physical issue with the controller, and I'm able to completely rotate the third-person camera, so I'm happy. Also this does affect the horizontal camera speed in general, so you may have to balance this number and the sensitivity setting to get the aiming under control.

tl;dr: In FalloutPrefs.ini [Controls], replace fXenonHorizLookSpeed=1500.0000 with fXenonHorizLookSpeed=3000.0000.

You are a hero, know that.
Hi, I hope the original poster sees this, but how exactly did you fix the sensitivity problem to get the rotating-camera for the controller working again?
Originally posted by thetruesithlord751:
Hi, I hope the original poster sees this, but how exactly did you fix the sensitivity problem to get the rotating-camera for the controller working again?
This was posted in 2013 they WON'T see it
then I hope for any suggestions or solutions from others.
themanmatt1 Apr 25, 2024 @ 2:57pm 
Ok this is what I did. Changed the horiz setting to 3000 as he says above. Then go to the steam controller settings, go to the settings for the right joystick and turn the slider for horizontal down to 70. Setting it to 3000 in the ini returns the camera rotation and then turning horizontal sensitivity for that joystick in steam to 70 makes in function normally as if it was still set to 1500 in the ini but with the camera still able to rotate. Works great now. Make sure when you change setting in steam that you go to edit layout and find the right joystick and enter the settings for it to find the correct slider, has both horizontal and vertical sliders, only change horizontal slider to 70 for correct results.
Last edited by themanmatt1; Apr 25, 2024 @ 2:59pm
Dieter Apr 25, 2024 @ 5:37pm 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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Date Posted: Mar 9, 2013 @ 9:40pm
Posts: 13