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Save often when in that area is all I can say.
I kind of assume that the game is freaking out because I have a random encounter mod and the quarry is one of the many locations where any combination of several factions can spawn.. except that it doesn't govern Deathclaw spawns.
Unless those Enclave Vertibirds are dropping Deathclaws instead of Enclave soldiers. Which would be awesome, now that I trhink of it.
Its not Wild Wasteland, that has nothing to do with regular spawns. It only adds some weird things to the Wasteland, only one of which has anything to do with Deathclaws, and that's found in Old World Blue.
So the alpha male just teleported to the player.
Sadly they didn't release this routine in a regular script, but it is hardcoded AI, so there is no way for us modders to fix it. probably the only way would be to scan the cell for npc's when you first enter it and then continously scan the cell for npc's/creatures that pop up all of a sudden to close to the player, then just disable it and mark it for delete. But it would be a pretty rough fix.
There are also some spawn points, and sometimes these spawn points don't spawn when the cell loads, but rather when the player is near the spawn point, that happens way more in hard or very hard difficulty, so i'm assuming the devs did that on purpose to artificially up the difficulty.
Sometimes gamedevs can just destroy the fun in games by making these stupid decisions.
Atleast Beth fixed that for Fallout 4.
Did they?
I still sometimes get ambushed by teleporting enemies just when i thought i'm safe and can reload my weapon in peace.
yeah i know, it's a silly amount of time, what can i say, it's a addiction, just like modding New Vegas, i probably clocked more then 10.000 hours modding.
One thing you can do incase these Deatclaws spawn on top of your ass is make sure you have a Hunting Shotgun with Beanbag ammo, it will make sure they stay down after you shot them for a few seconds, keep hitting them with beanbags and let Boone or ED-E do the killing for you.
Lucky :3 I had that happen ocassionally. Not as often as in New Vegas mind you but still.
In vanilla that's not a problem cause this game is a cakewalk.
But i like to play on a modded Survival difficulty where everything is way more punishing than in vanila so i kinda scream internally when a enemy just defiles physics and logic and just teleports through wall to end me in 1 swift shot.
Also on a side note Honest Hearts in NV seems to be a great offender in this regard.
I don't know what's up but i often see random Geckos or other creatures just poof out of thin air in that DLC