Fallout: New Vegas

Fallout: New Vegas

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BIZNITCH Nov 9, 2013 @ 7:07pm
Where can I sell the gold bars?
Most merchants cant give you the full value of a gold bar.
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Showing 1-15 of 39 comments
Sentient_Toaster Nov 9, 2013 @ 7:24pm 
Sell them after buying high-value stuff. GRA and the Sink both have high budgets and some pricey gear, IIRC.

If you're basically full-up on gear already, then you probably don't actually need to sell the bars unless you're using exotic armor for which you can't easily find cheaper sources of parts for repair...
The Gun Runner's is the prime spot, but assuming you did enough in DM, you should have enough PWM to basically buy everything ever. :P
Yeah, completing Dead Money pretty much ends your cash and ammo problems.
Assuming those problems were "too little ammo" and "not enough money."

Mine are usually the opposite.
kaffekoppen Nov 10, 2013 @ 4:42am 
Originally posted by Two Bears:
Yeah, completing Dead Money pretty much ends your cash and ammo problems.
Bizarrely, it isn't even the bars that make the biggest impact, it's the insane amounts of gear you can get using Sierra Madre chips. You basically get a continuous supply of WRKs, stimpaks and other good items. You don't even need cash at this point.

By the way, I find that Them's Good Eatin' also solves any cash problems you might have. I'm not sure what they were thinking with this perk.
Last edited by kaffekoppen; Nov 10, 2013 @ 4:43am
Originally posted by kaffekoppen:
Originally posted by Two Bears:
Yeah, completing Dead Money pretty much ends your cash and ammo problems.
Bizarrely, it isn't even the bars that make the biggest impact, it's the insane amounts of gear you can get using Sierra Madre chips. You basically get a continuous supply of WRKs, stimpaks and other good items. You don't even need cash at this point.

By the way, I find that Them's Good Eatin' also solves any cash problems you might have. I'm not sure what they were thinking with this perk.

That is to what I was referring. I use a lot of .357 JFP. Once I return from the Sierra Madre, I cash in the boatload of chips I have on me and that I get from the stash for .357 stock ammunition and then convert that to JFP. With the casings being the hardest to come across, I am pretty much set for ammunition for the rest of the game.
Safe Harbor May 1, 2014 @ 12:02pm 
I know this thread is old, but here goes.


By the time you reach that level and have the gold bars... well... I was level 50 and had all my weps/perks picked out. Just sell them and have like 50k caps, use that on the casino floors to win at blackjack, and boom. Like 80k caps and all the needs in the game are met.
Incunabulum May 1, 2014 @ 1:47pm 
We need a mod that adds in a hacksaw.

I can't believe that in all of Mojave no one can cut a gold bar in two.
Originally posted by Waskom The Zoroark:
I know this thread is old, but here goes.


By the time you reach that level and have the gold bars... well... I was level 50 and had all my weps/perks picked out. Just sell them and have like 50k caps, use that on the casino floors to win at blackjack, and boom. Like 80k caps and all the needs in the game are met.

Usually by the time I reach the level to where I'd want to do DM, I've got a couple hundred thousand caps.
Ninjabutter May 1, 2014 @ 7:13pm 
Originally posted by Dosbilliam (Big Serious Egun):
Usually by the time I reach the level to where I'd want to do DM, I've got a couple hundred thousand caps.

Likewise. I won't actually be carrying that much, but I basically never lack caps after about level 20 or so, and I don't bother getting the perk that lets you find more of them. By around level 30, I typically stop even carrying loot because I simply don't need it anymore. Once I get Jury Rigging, I never need to pay for repairs, and my primary weapon in most games ends up being either a .44 or .45-70 rifle, both of which are commonly carried by the ever-present Legion assassin teams. It's extremely rare that I buy ammo.

Since I also find plenty of food just growing on bushes, basically the only things I actually buy after level 30 or so are stimpacks and doctor's bags. Even then I don't really run out of them, I just buy them basically out of habit.
Originally posted by Ninjabutter:
Since I also find plenty of food just growing on bushes, basically the only things I actually buy after level 30 or so are stimpacks and doctor's bags. Even then I don't really run out of them, I just buy them basically out of habit.

I complusively loot anyway. Just finished a rather unbalanced but decent mod, and I walked out with 3 T51b suits with matching helmets, a Heavy Incin., a Tri-Beam, Sniper Rifle, Assault Carbine, Multi-Plas, 3 Hunting Rifles, a Trail Carbine, a Ripper, a Minigun, a Grenade MG, (all of those in max or near-max condition) and a few other assorted items...this on top of a mass of Blood Sausages/Thin Red Pastes I've had for a while, a ton of items I can use for the crafting overhaul I have installed, plus what I went in with, including 340ish Stimpaks.

This is actually fairly normal for me. :S
Ninjabutter May 1, 2014 @ 8:44pm 
Hah, I know what you mean. Once I hit a certain point with a character, I have to verbally tell myself, "Ok, no more looting. You're done, you're fine. Only pick it up if you'll USE it." And I still catch myself running out of recently-emptied vaults, loaded down with a hundred pounds of junk I'll never use just because I saw it sitting there and looking shiny.

I went into the Vault 34 armory like that on my last character. I walked out carrying nothing but the All-American and the Brotherhood quest gun. Ignoring the giant pile of SMGs, combat armor, and thousands of 10mm rounds was almost physically painful.
Only 100? After getting rid of most of that stuff (didn't have a normal T-51b and also grabbed a normal T45-b) I was about 500 lbs lighter. Turns out I had an LMG hiding in my inventory behind the one I actually used. :P

For reference, there's an item in World of Pain that increases Carry Weight by 250, another one I don't have right now that increases it by another 150, and if I'd picked it at the start, I'd have a third that adds yet another 400 to it.
Safe Harbor May 1, 2014 @ 11:21pm 
I tend to loot a little too much as well. Haven't even killed benny yet and boom, level 50 with all the perks I need, and 50K+ caps. All that gold was just a waste, so I took what I could carry and be under the carry weight of 350. Hard to pass up gold, but hey, I still have 3 bars left to sell.

As for ammo... how does having 1900 9mm rounds for a pumped up pistol, and 500 rounds for the anti-mat rifle (GRA) sound XD
Originally posted by Waskom The Zoroark:
As for ammo... how does having 1900 9mm rounds for a pumped up pistol, and 500 rounds for the anti-mat rifle (GRA) sound XD

When I start playing, I'll take a screenshot of my current ammo stockpile.

Here it is. :>

http://steamcommunity.com/sharedfiles/filedetails/?id=255580163
Last edited by Dosbilliam, Boring but Practical; May 2, 2014 @ 9:43am
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Date Posted: Nov 9, 2013 @ 7:07pm
Posts: 39