Fallout: New Vegas

Fallout: New Vegas

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Fun Characters/Builds
I decided to make a thread where people can recommend character builds that they found fun.
Because ♥♥♥♥ it, why not?
My recommendations:
- Enclave flamethrower trooper/ solider (Rush the remmnents quest to get the armour)
- Smooth talker who only uses pistols (Need companions)
- Legion sniper (Undercover so you don't need to wear legion armour)
- Brotherhood palidin
- NCR Ranger (Bit boring and obvious TBH)
- Phyco (Run around naked punching people) (To be tested...)

Write you recommendations below..
Last edited by The Extreme Potato; May 11, 2015 @ 9:11am
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Showing 1-10 of 10 comments
Cherry May 11, 2015 @ 9:14am 
Katana.

just that. It's fun killing everyone and removing all their limbs within seconds.
Emmental May 11, 2015 @ 7:51pm 
Originally posted by Karen Mclaren:
Katana.

just that. It's fun killing everyone and removing all their limbs within seconds.

Mojave Samurai FTW, but I did enjoy my sherrif/lawbringer build.

-Exclusively wear the sherrif duster and hat found in Primm as soon as you get it.

-Can only use revolver pistols like .357, .44 magnums etc. If you run out of ammo you have to fight completely unarmed.

-Can't use any addictive chems like med-x, psycho etc except alchohol, preferably whisky and you're never allowed to cure your alchoholism.

-Must at least take gunslinger, quick draw and rapid reload as perks.
Last edited by Emmental; May 11, 2015 @ 7:52pm
Bansheebutt May 11, 2015 @ 8:21pm 
Mr./Ms. Boom.
Tag Skills: Speech, Explosives, Sneak.
Additional skills: Barter, Lockpick, Repair.
Potential Companions: If any, preferably ones that are neutral to major factions.

You're a suave sort with a penchant for espionage. When you can't (or don't want to) solve problems with reason or cash, you make use of stealth, disguises, and some handy dandy remote explosives to shift things to your whim with no one suspecting you of a thing.

Radman! / Ms. Glow!
Tag Skills: Unarmed, Science, Medicine.
Additional Skills: Energy Weapons, Speech, Melee Weapons.
Potential Companions: Those who want the best for the wasteland.

It's the Dawn of the Super Hero, at least in your radiation addled mind. Powered by Radiation, you dispense justice to evil doers and aid the weak across the wasteland with your Mutant Strength and the power of SCIENCE!
Last edited by Bansheebutt; May 11, 2015 @ 8:22pm
Kaiser May 11, 2015 @ 8:34pm 
Because ♥♥♥♥ You and Everyone Near You!
Skills: Explosives, Energy Weapons, Science
Sec. Skills: Repair, Medicine
Companions: Boone with a sniper rifle and ED-E, none if on hardcore
Tactics: Run around throwing grenades everywhere you see enemies, or fire missiles, nukes, the guass rifle, or rockets at them until one of you die.
Perks: Any explosive and armor related perks. Any.
You pretty much just blow everything up.
Vic Evicerator May 11, 2015 @ 9:00pm 
One of my favorites is a cannibal psycho. No real recommended or required equipment or stats, but you must take "Cannibal" as a perk and eat as many people as possible. Meat of Champions is a must, and maybe any other self-proclaimed in-game goals - eat x number of named NCR/Legion members, eat all edible possible companions, eat all shopkeepers, eat all people in location X, etc...
Waggy May 12, 2015 @ 2:37pm 
I second the explosives-only build for a clumsy hero role. Makes me laugh like an idiot in every game where it can be done (try playing the entire Hitman series using only explosives).

I'd like to run a cheaty character that starts with a mini-nuke launcher, say he had it in a box somewhere in Goodsprings. That's all you can use. Cheat yourself ammo. Be the hero of Goodsprings and help the good folk fight off the raiders, with some mini-nukes. :)
Caulder May 12, 2015 @ 2:48pm 
The true legonary no use of ANY items considered contraban to the fort items other then weapons that is taken when entering the fort and you are only aloud to use weapons you gain from killing an enemy in melee combat and no weapon repairing
di eshor ribly May 12, 2015 @ 4:41pm 
The Masticator (Callout to Fallout!)
Skills: Unarmed, survival, sneak
Must have attributes: Intelligence at or below 3, low perception.

Years of boxing have done their damage to your brain, causing you to be horrendously stupid. In combat you prefer to rely on your fists, especially once you obtain the GOLDEN BOXING GLOVES from the Lucky 38. Bonus points if you take Cannibal (to simulate biting ears off your opponents).
Ophiuchus May 20, 2015 @ 10:49pm 
My favorite wasn't a build so much as it was roleplaying and a different way to come to a conclusion. Basically, the character (Krysta) was the daughter of a settlement destroyed by Aaron Kimball while he served in the NCR military. She plots a quest to avenge her family by devoting her life to killing him.

So she wanders the west gathering infomation whether through bribery or threat. During this time she funds her quest by delivering packages for the Mojave Express, and she reaches Vegas.

She sticks around for a while as rumors persist of Kimball's visit to Hoover Dam. She infiltrates the NCR, slowly gaining the trust of higher officers, until the day finally comes.

She quickly takes out the Legion sniper, then positions her C-Finder onto the platform. Moments later and her vengeance is satisfied.

Sprinting back to Novac while taking out as many NCR personnel as possible, she dons a disguise and rests for the night. Early the next morning she huffs it back to the Mojave Outpost, disguised as her most hated foe, where her quest reaches its end.

If memory serves she specialized in energy weapons, explosives, and science.
Deadman_Laughing Nov 1, 2019 @ 4:23am 
Here is one of my build:

Nice to meat you !

Weapon of choice: machete and revolver
Armor of choice: my skin is tougher than steel, but that IS a cool hat tough...(any hat works)
Tag: melee weapons, guns, speech
secondary: medicine/survival, stealth
SPECIAL: S: 7 P: 1 E: 8 C: 5 I: 6 A: 5 L: 8
Perks: Cannibal, Bloody mess, Cowboy (for the sweet machete damage), Terrifying presence
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Date Posted: May 11, 2015 @ 9:00am
Posts: 10