Fallout: New Vegas

Fallout: New Vegas

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Getting autosaves with autosave disabled in options
As title says i'm getting autosaves even tough I disabled them in the option menu. I pretty much followed the wsg to install TTW but I have no idea why it's doing this.
If anyone has any idea I would really appreciate it, thanks
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Showing 1-13 of 13 comments
Seven7 Apr 21 @ 11:05pm 
CASM built-in in TTW? :lunar2020thinkingtiger:
Originally posted by Seven7:
CASM built-in in TTW? :lunar2020thinkingtiger:
thanks for answering. are you sure it is built in, cause i m pretty sure I didnt have any autosaves on a fresh ttw install, not sure what it may be. do you know how can i disable it, thanks
Originally posted by Arondight:
As title says i'm getting autosaves even tough I disabled them in the option menu. I pretty much followed the wsg to install TTW but I have no idea why it's doing this.
If anyone has any idea I would really appreciate it, thanks
How often does it autosave? IIRC there are points in the game where it will autosave regardless. Is that what's happening?
Originally posted by pontfogel:
Originally posted by Arondight:
As title says i'm getting autosaves even tough I disabled them in the option menu. I pretty much followed the wsg to install TTW but I have no idea why it's doing this.
If anyone has any idea I would really appreciate it, thanks
How often does it autosave? IIRC there are points in the game where it will autosave regardless. Is that what's happening?
ye i know about those but doesnt seem to be related, im gettin saves roughly like vanilla after openin pipboy, after a transiction to interior and possibly, but cant confirm for sure, after I close the game
Originally posted by Arondight:
Originally posted by Seven7:
CASM built-in in TTW? :lunar2020thinkingtiger:
thanks for answering. are you sure it is built in, cause i m pretty sure I didnt have any autosaves on a fresh ttw install, not sure what it may be. do you know how can i disable it, thanks

haven't played ttw in a while, last i did was prior to their current version
but even so... having a save manager function is rather out of their purpose

the only thing they have to accomodate for and focus on so they get it right is to tear appart fo3 and then rebuild it flawlessly within the new vegas engine.

going out of their way to somehow make a savemanager for no good reason ( when others have already done that succesfully ) just seems silly

not to say it couldn't be, but it seems counterproductive to waste time on that.

any specific reason why you don't want autosaves ( other then they suck and may cause issues ).
if it's just for safety reason, then go with casm or stewies tweaks and have it take over for the autosaves, same concept, none of the potential problems.

if you want some hardcore non autosave experience then that obv won't work out.

other then that, new vegas does not always accept setting changes, the best way to make sure is to check if all are set exactly as they should directly in the .ini, and change them yourself if needed. ( TTW changes nothing on the fact that we are running the new vegas engine, so the new vegas rules apply in general )

falloutprefs.ini ( within the new vegas folder under "my games" )
look under "gameplay" for anything that relates to autosaving and make sure its all "0"

And as a confirmational question to anyone knowing
does fallout.ini and fallout_default.ini also hold save settings ?
Can't really find anything of the sorts but then again, fallout.ini is a mess to scroll trough and ctrl+F doesn't really work in them for whatever reason....
If they do, you gotta make sure those are also changed to use a 0. Prefs should have higher priority but doesn't always work as it should, so best not to have any contradictions to begin with.

------ edit

fallout.ini under "general" has
bAllowScriptedAutosave =
bAllowScriptedForceSave =

not entirely sure what those do though as they seem to be independent form the "savegame" settings
Last edited by Baby_Cookie[WOLF]; Apr 22 @ 1:05pm
Originally posted by Baby_CookieWOLF:
Originally posted by Arondight:
thanks for answering. are you sure it is built in, cause i m pretty sure I didnt have any autosaves on a fresh ttw install, not sure what it may be. do you know how can i disable it, thanks

haven't played ttw in a while, last i did was prior to their current version
but even so... having a save manager function is rather out of their purpose

the only thing they have to accomodate for and focus on so they get it right is to tear appart fo3 and then rebuild it flawlessly within the new vegas engine.

going out of their way to somehow make a savemanager for no good reason ( when others have already done that succesfully ) just seems silly

not to say it couldn't be, but it seems counterproductive to waste time on that.

any specific reason why you don't want autosaves ( other then they suck and may cause issues ).
if it's just for safety reason, then go with casm or stewies tweaks and have it take over for the autosaves, same concept, none of the potential problems.

if you want some hardcore non autosave experience then that obv won't work out.

other then that, new vegas does not always accept setting changes, the best way to make sure is to check if all are set exactly as they should directly in the .ini, and change them yourself if needed. ( TTW changes nothing on the fact that we are running the new vegas engine, so the new vegas rules apply in general )

falloutprefs.ini ( within the new vegas folder under "my games" )
look under "gameplay" for anything that relates to autosaving and make sure its all "0"

And as a confirmational question to anyone knowing
does fallout.ini and fallout_default.ini also hold save settings ?
Can't really find anything of the sorts but then again, fallout.ini is a mess to scroll trough and ctrl+F doesn't really work in them for whatever reason....
If they do, you gotta make sure those are also changed to use a 0. Prefs should have higher priority but doesn't always work as it should, so best not to have any contradictions to begin with.

------ edit

fallout.ini under "general" has
bAllowScriptedAutosave =
bAllowScriptedForceSave =

not entirely sure what those do though as they seem to be independent form the "savegame" settings
Hey thanks for answering. I would like to get rid of them cause I get some small stutter when it saves (probably cause I still use a mechanical disk). I checked the ini and they seem fine but you mentioned stewies tweaks, could that be it? I checked it in game already but I didnt find any trace of save stuff
The game still autosaves in certain areas regardless of what settings you have
Originally posted by Vex Hilarius:
The game still autosaves in certain areas regardless of what settings you have
ye I know about these, i m gettin new saves roughly every 5m
Originally posted by Arondight:
Hey thanks for answering. I would like to get rid of them cause I get some small stutter when it saves (probably cause I still use a mechanical disk). I checked the ini and they seem fine but you mentioned stewies tweaks, could that be it? I checked it in game already but I didnt find any trace of save stuff

stewies can't really do any funky things unless you yourself activate them under the settings -> tweaks option

if you never did that then stewie is not interfering with it
Arondight Apr 23 @ 11:11am 
Originally posted by Baby_CookieWOLF:
Originally posted by Arondight:
Hey thanks for answering. I would like to get rid of them cause I get some small stutter when it saves (probably cause I still use a mechanical disk). I checked the ini and they seem fine but you mentioned stewies tweaks, could that be it? I checked it in game already but I didnt find any trace of save stuff

stewies can't really do any funky things unless you yourself activate them under the settings -> tweaks option

if you never did that then stewie is not interfering with it
i m following wsg for ttw and they did include an ini for steawie tweaks
Last edited by Arondight; Apr 23 @ 11:12am
Originally posted by Arondight:
Originally posted by Baby_CookieWOLF:

stewies can't really do any funky things unless you yourself activate them under the settings -> tweaks option

if you never did that then stewie is not interfering with it
i m following wsg for ttw and they did include an ini for steawie tweaks

oh, went and took a look and yeah they do add a cutom .ini file
which would be the equivalent of you activating things, but it's done for you without your full knowledge

it is very possible that they have enabled stewies savemanager option then yes
which would be taking care of autosaving at intervals for you

which also explalins the stutter it does ( it's the same with casm )
when the game saves it skps some frames by default
normally you don't notice this bc you are in the menu anyway, but with stewies and casm it happens in the background while you play
the frameskip however remains as it's just an engine restriction. ( has nothing to do with your hardware, it was just never meant to be seen in action that way :) )


that would explain all of it
( in fact i just downloaded and checked, that ini has settings for the auto save manager )

you should have a thing in vortex ( assuming vortex ) called "Stewies Tweaks - Custom INI-79005-3-6-1723364909"

if you right click that one and select "view in file manager" it will take you to that file
open the folder and keep going down into it till you find "nvse_stewie_tweaks.ini"

open that ini and scroll down to the save game manager settings

once there you can basically delete all the settings under that header ( i think ) and it shouldn't try to save any longer ( i think, i have no evidence to back this up though )

or you kinda trial and error to see which one is the main trigger and jsut disable that one alone.. not sure which line it is

alternatively you can set the delay between saves in seconds to a much higher number so it's not as frequent, yet sill maintain the functionality of it :)
( the way they set it up is every 3 minutes alongside the default actions and excluding combat saves, to prevent you getting stuck in a terrible situation )

then save the ini and it should be fine

keep in mind that at this point you no longer have an autosave running if you disabled or deleted ( other then the default one if enabled in the game, not recommended at all ))

you will have to remind yourself to make manual saves in a new slot FREQUENTLY from that point onwards.

either that or accept the random frameskip that comes with stewies or casm ( unavoidable ) for the guarantee of save safety

My personal advice ( allthough you didn't ask :p ) is to still maintain a savemanager ( in this case the one they added for you ) and take that small framedrop every once in a while. That tiny safety bubble is going to save your butt one day and not having it is just way to risky if it's not for some challenge run denying it's use.
( they rightfully added it for a justifiable reason )
Last edited by Baby_Cookie[WOLF]; Apr 23 @ 12:44pm
they also directy added "auto save manager"
which is the thing that is making use of stewies tweaks to run itself

you should get rid of that one as well if it's in there somewhere, if you truely want no save manager.


supposedly this should also help you to get rid of it without the need for ini tweakings

Disable 'bImprovedAutosave' in the Pause->Settings->Tweaks menu ( if such an option is in there )

according to WSG's modlist those should be the things you can do to remove it or alter it in any way you like.
Last edited by Baby_Cookie[WOLF]; Apr 23 @ 12:37pm
Originally posted by Baby_CookieWOLF:
they also directy added "auto save manager"
which is the thing that is making use of stewies tweaks to run itself

you should get rid of that one as well if it's in there somewhere, if you truely want no save manager.


supposedly this should also help you to get rid of it without the need for ini tweakings

Disable 'bImprovedAutosave' in the Pause->Settings->Tweaks menu ( if such an option is in there )

according to WSG's modlist those should be the things you can do to remove it or alter it in any way you like.
thanks for the suggestions. i ended up putting the autosave time to 10m instead of 3m and i'm happy with that, mind you I hadn't auto-save manager either. would have been cool if it showed up in the tweaks menu, probably wouldn't have created a thread in the first place but at least it's solved now, so all good, thanks again!
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