Fallout: New Vegas

Fallout: New Vegas

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Radeoctua Sep 13, 2015 @ 2:41pm
Weapon texture issue when held.
I'm having an odd issue at the moment where a very few certain weapons (at the moment the varmint rifle and sawed-off shotgun) are showing heavily distorted textures, but only when i'm holding it. If it's on the ground or held by an npc its fine. What could be causing this? I am using WME WMX and Weapon retexture among other mods.

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
YUP - Base Game + All DLC.esm=1
FCOMaster.esm=1
NVInteriors_Core.esm=1
Interior Lighting Overhaul - Core.esm=1
FreesideOpen.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
rePopulated Wasteland.esm=1
NVInteriors_WastelandEditon.esm=1
Momod.esm=1
enclavebunker.esm=1
Weapon Mod Expansion.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Caliber.esm=1
CaliberXgunrunners.esm=1
CaliberXhonesthearts.esm=1
WME - DLCs.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
Project Nevada - Extra Options.esm=1
Interior Lighting Overhaul - L38PS.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
Mission Mojave - Ultimate Edition.esp=1
Project Nevada - Cyberware Additions.esp=1
Project Nevada - Rebalance Complete.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
Project Nevada - All DLC.esp=1
Vurt's WFO.esp=1
FreesideOpenPatch.esp=1
enclavebunker.esp=1
EVE FNV - ALL DLC.esp=1
WeaponModsExpanded.esp=1
Weapon Mod Expansion.esp=1
WME - DLCs Arenovalis.esp=1
CNR_Beta.esp=1
MMUE-CP-Electrocity.esp=1
MMUE-CP-PNEquipment.esp=1
Project Nevada - WMX.esp=1
Project Nevada - WME.esp=1
WMX-GunRunnersArsenal.esp=1
WMX-OldWorldBlues.esp=1
WME - DLCs.esp=1
WMX-DeadMoney.esp=1
WMX-LonesomeRoad.esp=1
WMX-HonestHearts.esp=1
WMX-PreOrderPackCaravan.esp=1
WMX-PreOrderPackClassic.esp=1
WMX-PreOrderPackMercenary.esp=1
WMX-PreOrderPackTribal.esp=1
MMUE-CP-PNALLDLC.esp=1
MMUE-CP-PNRebalance.esp=1
The Weapon Mod Menu.esp=1
christinecos.esp=1
FSOmusic.esp=1
ILO - YUP Patch.esp=1
NCR Rearmament v1.5 (Lore).esp=1
hunter.esp=1
Reactive People - Ultimatum.esp=1
MMUE-CP-PNCore.esp=1
dD - Enhanced Blood Main NV.esp=1
Mojave Nights.esp=1
PipBoyLight.esp=1
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Showing 1-2 of 2 comments
RetroTekGuy Sep 13, 2015 @ 4:36pm 
That means one of those Weapon mods you have were installed in an incorrect order. I use the same sorta mods. See if my load order helps you find the problem

GameMode=FalloutNV

FalloutNV.esm=1
MercenaryPack.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
YUP - Base Game + All DLC.esm=1
Project Nevada - Core.esm=1
Project Nevada - Cyberware.esp=1
Project Nevada - Equipment.esm=1
Project Nevada - Rebalance.esp=1
AWorldOfPain(Preview).esm=1
Weapon Mod Expansion.esm=1
WME - DLCs.esm=1
FCOMaster.esm=1
VMW.esp=1
SomeguySeries.esm=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
pipboy2500_edisleado.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues.esp=1
Project Nevada - Lonesome Road.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
Project Nevada - Dead Money.esp=1
WeaponModsExpanded.esp=1
WMX-ModernWeapons.esp=1
Weapon Mod Expansion.esp=1
WME - DLCs Arenovalis.esp=1
WME - DLCs.esp=0
WMX-DLCMerged.esp=1
EVE FNV - ALL DLC.esp=1
WMX-EVE-AllDLCMerged.esp=1
Project Nevada - EVE All DLC.esp=1
Project Nevada - WME.esp=1
Project Nevada - WMX.esp=1
FCO - GlowingOne.esp=1
JIP Companions Command & Control.esp=1
AWOP - EVE AllDLC.esp=1
AWOP-WME-EVE AllDLC.esp=0
AWOP-WMX-EVE AllDLCMerged.esp=1
RWD-NV v1.4 [Standard Version].esp=1
ELECTRO-CITY - Imaginator.esp=1
NewVegasBounties.esp=1
NewVegasBountiesII.esp=1
Vurt's WFO.esp=1
ProjectRealityMkIv5HDR.esp=1
Hot Loading Screens.esp=1
BlueLaserRifle.esp=1
non-replacer version.esp=1

Last edited by RetroTekGuy; Sep 13, 2015 @ 4:37pm
RetroTekGuy Sep 13, 2015 @ 4:48pm 
Just realised posting my load order wouldn't help. Basically one thing to make sure when installing those type of mods is don't jump the gun.

Say you want Project Nevada and EVE. You install PN then EVE THEN PN's EVE Patches, That type of Texture error I found only happened when I installed a patch BEFORE a mod.
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Showing 1-2 of 2 comments
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Date Posted: Sep 13, 2015 @ 2:41pm
Posts: 2